Melee Lifesteal/Update history: Difference between revisions

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July 28, 2026 update
 
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|July|28|2026}}
| changes =
* When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero
}}
{{Update history table/row
| update = {{Update link|January|30|2026}}
| changes =
* Light Melee cooldown penalty reduced from 2x to 1.5x.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|July|4|2025}}
| update = {{Update link|July|4|2025}}

Latest revision as of 22:25, 28 July 2026

Update Changes

July 28, 2026

  • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero

January 30, 2026

  • Light Melee cooldown penalty reduced from 2x to 1.5x.

July 4, 2025

  • Now has double cooldown when triggered via light melee.

May 8, 2025

  • Cost increased from 500 to 800 (Global item change).
  • No longer grants +75 Bonus Health.
  • No longer grants +3% Bullet resist.
  • No longer also heals for 18% of Damage dealt.
  • Flat heal increased from 90 to 100.
  • Cooldown increased from 7.5s to 8s.

November 21, 2024

  • Lifesteal reduced from 20% to 18%
  • Now grants +3% Bullet Resist

September 26, 2024

  • Melee Damage reduced from 13% to 12%.
  • Heal vs non-heroes reduced from 40% to 30%.

September 12, 2024

  • Melee damage reduced from 15% to 13%.

August 29, 2024

  • Effectiveness vs non-heroes increased from 35% to 40%.

August 15, 2024

  • Heal effectiveness vs non-heroes increased from 25% to 35%.
  • Health increased from +70 to +75.

August 1, 2024

  • Bonus health increased from +50 to +70.

July 18, 2024

  • Works against creeps for 25% effectiveness.

July 11, 2024

  • Cooldown reduced from 8s to 7s.

May 10, 2024

  • Cooldown reduced from 10s to 8s.