Revision as of 16:47, 2 October 2025 by LVL(talk | contribs)(Created page with "{{Update history table | contents = {{Update history table/row | update = {{Update link|July|29|2025}} | changes = * Mid Boss HP is now fixed at the spawn time. Base HP increased from 6725 to 12500 and growth reduced from 470 to 200. }} {{Update history table/row | update = {{Update link|June|17|2025}} | changes = * Started Mid Boss Sewer theming. * Added connection from the rope shafts to upper area of Mid Boss. * Increase height of entrances to rope shafts from Mid...")
Added a new Mid Boss Rejuvenator Symbol with three visual states (not spawned, under 1 min from spawn, and spawned).
The new large amount of breakables in the mid boss middle area now initially spawn at the same time as mid boss.
Fixed turrets shooting midboss if it's invulnerable to them (i.e. an enemy or ally was in the pit, they would shoot it but do no damage). It will shoot the mid boss if you're in the pit (which will allow them to damage mid boss). Same treatment for Weakened Patron.