Mo & Krill/Sounds

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Revision as of 21:24, 11 February 2026 by TheMilkMan (talk | contribs)
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List of sound effects for Mo & Krill.

Weapon

Audio plays when Krill shoots

Fire 01
Fire 02
Fire 03
Fire 04
Fire 05
Fire 06

Movement

Mo's movement consists of 2 audios that play simultaneously, a footstep and a foley sound

Footstep 01
Footstep 02
Footstep 03
Footstep 04
Footstep 05
Footstep 06
Footstep 07
Footstep 08
Footstep 09
Footstep 10
Footstep 11
Footstep 12
Footstep 13
Footstep 14
Footstep 15
Foley 01
Foley 02
Foley 03
Foley 04
Foley 05
Foley 06
Foley 07
Foley 08
Foley 09
Foley 10
Foley 11
Foley 12
Foley 13

Abilities

Audio plays when casting the spell

Cast

Audio plays when casting the spell

Delay

Audio plays when Mo burrows underground

Impact

Audio loops while underground

Loop

Audio plays when Mo emerges and starts spinning

Spin

Audio plays at the end of the spin

Spin End

Audio plays when casting the spell

Delay

If the spell hits an enemy hero, audio plays on them

Hit

Audio plays when casting the spell

Cast

Audio loops when holding the enemy in place

Loop

Audio plays at the end of the spell

End