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Mo & Krill

From The Deadlock Wiki
Mo & Krill
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Weapon:
"Yellow Canary"

BASE STATS

Weapon Stats
Damage Per Second: 60
Bullet Damage: 2.7 +0.063
Ammo: 20
Bullets per sec: 5.56
Reload Time: 2.82s
Bullet Velocity: 320m/s
Light Melee: 63 +1.58
Heavy Melee: 116 +2.91
Falloff Range: 20m → 58m
Vitality Stats
Health: 850 +63
Health Regen: 3
Crit Reduction -20%
Move Speed: 8.1m/s
Stamina: 3
Information
Voice Actor: Ray Chase
Release Date: April 16, 2024
Voice Lines: Mo & Krill/Quotes
Codenames: Krill; Digger; Grappler
Burrows underneath his enemies

By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.

Mo & Krill are Heroes in Deadlock. Fighting together, they are a disruptive and mobile pair that can burrow around the battlefield and leave their enemies in ruins. Beginning encounters with Burrow can let Mo & Krill pop out on unsuspecting enemies, attacking them with Scorn to damage and Sand Blast to disarm them. With the support of their team, they can Combo one targeted enemy to pin their target in place while the rest of their allies unleash their attacks.

Members of The Tunnel Rats, Mo & Krill are smugglers and illicit traders who make the underground of New York their home. Rival gangs that try to exploit these tunnel systems for their own gain will rapidly discover how protective and deadly this pair of smugglers can be.

Abilities[edit | edit source]

Scorn



Radius 10m





Cooldown 12.5s
Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.

Spirit Power#Spirit Power Scalingx0.42

60

Damage

1.2x

Hero Damage to Heal

0.5x  Damage to Heal

Ability Point 1
-3.75s Cooldown
Ability Point 2
+25 Damage
Ability Point 5
Adds a debuff to enemies that lets Mo & Krill deal +15% Damage to them. Stacks and lasts 16s.

Burrow

Channel Time 5s


Radius 5m





Cooldown 37s
Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus. When you jump out, knock enemies into the air and perform a spin attack that damages and slows. Cooldown starts when Burrow ends.

4m/s

Move Speed

Spirit Power#Spirit Power Scalingx1.49

80

Damage Per Second

1.5s

Spin Duration

80%  Bullet Resist

30%  Spirit Resist

Ability Point 1
Burrow time +3s
Ability Point 2
+80 Spin DPS and +2 radius
Ability Point 5
-19.0 Cooldown and +2m/s Move Speed

Sand Blast


Cast Range 35m



Duration 3s



Cooldown 42s
Spray sand that disarms enemies in front of you.

3s

Duration
Ability Point 1
+1s Duration
Ability Point 2
-19s Cooldown
Ability Point 5
Slow targets by -40%

Combo

Channel Time 2.5s
Cast Range 5m






Cooldown 80s
Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.

Spirit Power#Spirit Power Scalingx1.21

40

Damage Per Second

50

Bonus Max Health Per Kill
Ability Point 1
+30% Bullet Resist during Combo
Ability Point 2
Combo Duration +0.75s
Ability Point 5
+40 Damage Per Second and 80% lifesteal

Weapon[edit | edit source]

Weapon Stats
Falloff Range
20m - 58m
60 Damage Per Second
Yellow Canary
Rapid Fire Spreadshot

Update history[edit | edit source]

Main article: Update history
Update Changes

May 27, 2025

  • Base gun damage increased from 2.6 to 2.7
  • Scorn spirit scaling increased from 0.39 to 0.42
  • Combo cooldown increased from 75s to 80s

May 8, 2025

  • Scorn: Heal reduced from 1.3x to 1.2x.
  • Burrow: T2 reduced from +100 Damage to +80.
  • Sand Blast: Projectile no longer slides against geometry.
  • Sand Blast: No longer deals damage.
  • Combo: Bonus health on kill/assist reduced from +70 to +50.
  • VO remastering pass.

April 17, 2025

  • Burrow T2 reduced from +140 Damage to +100
  • Burrow spirit scaling increased from 1.4 to 1.7
  • Combo DPS reduced from 60 to 40
  • Combo spirit scaling increased from 1.1 to 1.3

Background[edit | edit source]

Mo and Krill are members of The Tunnel Rats, a group that help facilitate illicit trade and commerce between the boroughs thanks to a network of underground tunnels. But while most denizens of the New York underworld respect the work The Rats do, every once in a while a gang tries to exploit the tunnel system for personal vendettas...that's when Mo and Krill step in and remind the city what happens to those who disrespect their hospitality.

A FATE'S TALE

Lore[edit | edit source]

Mo is a mole man. Krill's species is currently unknown, but he has monkey-like characteristics. McGinnis refers to Krill as a rat.[1]

Mo's full name is Maurice. Krill also calls him Momo.

Mo and Krill have been forced to live in the margins of society.[2] They don't pay taxes.[3] They want to achieve the respect and glory they believe is owed to them.[4]

Mo practices pottery, and Krill is writing a memoir.[5] Mo wants to audit pottery classes at Columbia University.[6]

Mo & Krill don't like the Friends of Humanity.[7]

Mendoza was a client of Mo & Krill.[8]

Character interactions[edit | edit source]

  • Mo & Krill protected Pocket and they regard each other as friends.[9][10][11]
  • Mo & Krill are in Wraith's weekly poker game and owe money to her. If they're on the same team, Wraith may say she called a favor to have them fighting on her side. They regard each other as friends.[12][13]
  • After killing Mo & Krill, Yamato may say she wants to turn them into a coat and a hat, respectively.[14]
  • Mo & Krill watch Bebop's fights in the Bear Pit. They know Miss Shelly and have tried to help her.[12]
  • Krill has read Kelvin's books and found them "riveting".[12]
  • Seven hides in Mo & Krill's subway tunnels, without their permission.[12]

Gallery[edit | edit source]

Mo's grunts during Combo

Trivia[edit | edit source]

  • Krill is the only one of the duo who has voice lines. However, Mo's grunts can be heard during Combo.
  • Krill's model was inherited from Neon Prime.
  • Both Mo and Krills' heads are capable of being headshot, but Mo's head has 20% headshot damage reduction.
  • Mo & Krill start with the highest base health at 850.

See also[edit | edit source]

References[edit | edit source]

  1. McGinnis' in-game voice line - "Mole man and his rat friend are down."
  2. Amber Hand's in-game voice line - "Maurice. Krill. You've been forced to live in the margins for too long. Summon me."
  3. Mo & Krill and Haze conversation - Krill: "How impressed will I be when I see my tax dollars at work?" Haze: "Neither of you pay taxes."
  4. Amber Hand's in-game voice line - "Gentlemen, society may not appreciate your contributions, but I do. Complete the ritual and New York will know your worth."
  5. Mo & Krill and Infernus conversation
  6. Mo & Krill and Dynamo conversation
  7. Mo & Krill and Grey Talon conversation
  8. Mo & Krill and Ivy conversation
  9. Mo & Krill's in-game voice line (killed Pocket) - "We protected you, Pocket, and you betrayed us!"
  10. Mo & Krill's in-game voice line (killed Pocket) - "I liked Pocket too!"
  11. Pocket's in-game voice line (killed Mo & Krill) - "I thought we were friends."
  12. 12.0 12.1 12.2 12.3 Mo & Krill conversations
  13. Wraith's in-game voice line (killed Mo & Krill) - "I still love you, Mo."
  14. Yamato's in-game voice line (translated) - "I'll make a coat from the big one, and a hat from the small one."
Heroes

Hero Labs

Abrams

Hero Labs

Bebop

Hero Labs

Calico

Hero Labs

Dynamo

Hero Labs

Grey Talon

Hero Labs

Haze

Hero Labs

Holliday

Hero Labs

Infernus

Hero Labs

Ivy

Hero Labs

Kelvin

Hero Labs

Lady Geist

Hero Labs

Lash

Hero Labs

McGinnis

Hero Labs

Mirage

Hero Labs

Mo & Krill

Hero Labs

Paradox

Hero Labs

Pocket

Hero Labs

Seven

Hero Labs

Shiv

Hero Labs

Sinclair

Hero Labs

Vindicta

Hero Labs

Viscous

Hero Labs

Vyper

Hero Labs

Warden

Hero Labs

Wraith

Hero Labs

Yamato

Hero Labs

Hero Labs

Fathom

Hero Labs

Raven

Hero Labs

Trapper

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Wrecker