Mo & Krill: Difference between revisions

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He/Him (Krill)
He/Him (Krill)
| voice_actor = Ray Chase
| voice_actor = <!--Ray Chase (SPECULATION)-->
}}
}}


{{Quotation|Krill|Everyone has a plan until they're grabbed by a mole man.}}
{{Quotation|Krill|Everyone has a plan until they're ''grabbed by a mole man.''| 4 = Krill_upgrade_power4_07.mp3
}}


'''Mo & Krill''' are [[Heroes]] in ''[[Deadlock]]''. Fighting together, they are a disruptive and mobile pair that can burrow around the battlefield and leave their enemies in ruins. Beginning encounters with Burrow can let Mo & Krill pop out on unsuspecting enemies, attacking them with Scorn to damage and Sand Blast to disarm them. With the support of their team, they can Combo one targeted enemy to pin their target in place while the rest of their allies unleash their attacks.
'''Mo & Krill''' are [[Heroes]] in ''[[Deadlock]]''. Highly respected members of America's underworld, together they are a disruptive and mobile pair that can '''[[Mo & Krill#Burrow|Burrow]]''' around the battlefield and leave their enemies in ruins. Jumping out of ground let Mo & Krill catch their enemies unprepared, and if they are prepared then that will be rectified when '''[[Mo & Krill#Sand Blast|Sand Blast]]''' jams their weapons. The duo is not concerned about being ambushed by a large group of people, as '''[[Mo & Krill#Scorn|Scorn]]''' will force them to scatter or else risk the pair surviving long enough for backup to arrive. If some poor moron oversteps, Mo and Krill can '''[[Mo & Krill#Combo|Combo]]''' them to render them helpless.


Members of [[The Tunnel Rats]], Maurice and Krill are smugglers and illicit traders who make the underground of New York their home. Rival gangs that try to exploit these tunnel systems for their own gain will rapidly discover how protective and deadly this pair of smugglers can be.
Members of [[The Tunnel Rats]] and close associates of {{HeroIcon|Wraith}}, Maurice and Krill are illicit traders who make the underground of New York their home. Rival gangs that try to exploit these tunnel systems for their own gain will painfully discover how protective this pair of smugglers can be.


== Weapon ==
== Weapon ==
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| ability_num = 1
| ability_num = 1
| notes      =
| notes      =
* Scorn does not interrupt Mo & Krill, meaning it can be used while [[Heavy Melee|heavy meleeing]], riding the [[Zipline]], and notably during {{AbilityIcon|Combo}}.
* Scorn can be cast while Mo & Krill are busy, meaning it can be used during actions that would normally disable other abilities (e.g. while [[Heavy Melee|heavy meleeing]], riding the [[Zipline]], and notably during {{AbilityIcon|Combo}}).
* The T3 Upgrade's debuff has no maximum stack limit.
* The T3 Upgrade's debuff has no maximum stack limit.
}}
}}
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** If the player has Instant Cast set, the visual indicators (circle/diamond with the item's icon) of an item's range do not appear over a valid target until an action is taken, such as using an ability or item.
** If the player has Instant Cast set, the visual indicators (circle/diamond with the item's icon) of an item's range do not appear over a valid target until an action is taken, such as using an ability or item.
** If the player has Confirm Cast set, they become Instant Cast while burrowed, but the visual indicators of an item's range will not appear at all.
** If the player has Confirm Cast set, they become Instant Cast while burrowed, but the visual indicators of an item's range will not appear at all.
** If the player has Quick Cast set, all targeted items and {{ItemIcon|Alchemical Fire}} cannot be used.  
** If the player has Quick Cast set, all targeted items and {{ItemIcon|Alchemical Fire}} cannot be used.
* Mo & Krill can enter [[Vents]] while burrowed, if not in combat. However, if Burrow goes on cooldown while inside a Vent, they will be unable to exit until the ability is off cooldown.
* Mo & Krill can [[Slide]] while burrowing, allowing them to take advantage of the increased [[move speed]] on slopes.
* Mo & Krill can enter [[Tunnel|Tunnel vents]] while burrowed, if not in combat. If Burrow goes on cooldown while inside a Tunnel, they will be unable to exit until the ability is off cooldown.
** If the player exits Burrow in a middle of a vent, they will be pushed to the side they were on before entering the vent.
** If the player exits Burrow in a space too small to stand or crouch on, they will be pushed to the nearest walkable space.
* Mo & Krill can still be hit by [[Melee Attacks]] while burrowed.
* Mo & Krill can still be hit by [[Melee Attacks]] while burrowed.
* Mo & Krill can carry the [[Soul Urn]] while burrowed, since it's not affected by [[Movement Silence]]. However, they cannot enter vents while carrying it and will still drop it if hit by a melee attack.
* Mo & Krill can carry the [[Soul Urn]] while burrowed. However, they cannot enter the Tunnels while carrying it and will still drop the Urn if hit by a melee attack.
* Most abilities that affect ground enemies still affect burrowed Mo & Krill: {{HeroIcon|Graves}}' {{AbilityIcon|Grasping Hands}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Time Wall}} and others. Notable exceptions:
* Most abilities that affect ground enemies still affect burrowed Mo & Krill: {{HeroIcon|Graves}}' {{AbilityIcon|Grasping Hands}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Time Wall}} and others. Notable exceptions:
** {{HeroIcon|Abrams}}' {{AbilityIcon|Shoulder Charge}} does not drag Mo & Krill.
** {{HeroIcon|Abrams}}' {{AbilityIcon|Shoulder Charge}} does not drag Mo & Krill.
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** {{ItemIcon|Vortex Web}} affects Mo & Krill if cast on the ground, and  floats above them if alt-cast specifically on M&K.
** {{ItemIcon|Vortex Web}} affects Mo & Krill if cast on the ground, and  floats above them if alt-cast specifically on M&K.
** If an item is targeted while being extremely close to Mo & Krill (<5m), then it will likely affect them despite the interaction. This is not stable and might be a bug.
** If an item is targeted while being extremely close to Mo & Krill (<5m), then it will likely affect them despite the interaction. This is not stable and might be a bug.
| interactions =
{{AbilityInteraction | interaction = Slowing Hex | state = disabled | text =
Burrow is '''not''' disabled by Slowing Hex and effects that disable movement-based abilities
}}
}}
}}


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| ability_num = 4
| ability_num = 4
| notes      =
| notes      =
* Mo & Krill can use items during Combo.
* [[Boon]] scaling is not applied retroactively to existing [[stacks]].
* [[Boon]] scaling is not applied retroactively to existing [[stacks]].
* Upon ability use, Combo keeps momentum, most obviously shown with {{ItemIcon|Majestic Leap}}.
* Upon ability use, Combo keeps momentum, most obviously shown with {{ItemIcon|Majestic Leap}}.
* If either Mo & Krill or the enemy are pulled by a [[Displacement]] effect, such as {{ItemIcon|Rescue Beam}} or {{HeroIcon|Bebop}}'s {{AbilityIcon|Grapple Arm}}, both Mo & Krill and the enemy are displaced together.
* If either Mo & Krill or the enemy are pulled by a [[Displacement]] effect, such as {{ItemIcon|Rescue Beam}} or {{HeroIcon|Bebop}}'s {{AbilityIcon|Grapple Arm}}, both Mo & Krill and the enemy are displaced together.
}}
}}
== Street Brawl ==
=== Ability Changes ===
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] -->
Apart from [[Street Brawl#Heroes|global changes]], Mo & Krill do '''not''' have any special modifications for their abilities in Street Brawl.
=== Item Draft ===
{{HeroStreetBrawlItems|Mo & Krill}}


== Backstory ==
== Backstory ==
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== Update history ==
== Update history ==
{{Update history}}
{{Update history}}
== 3D model ==
{{3D_Model|Mo & Krill}}
===Weapon===
{{3D Model|Mo & Krill Weapon|size=240px}}


== Gallery ==
== Gallery ==
<gallery>
<gallery>
File:Mo & Krill card.png|Mo & Krill portrait
File:Mo & Krill card.png|Mo & Krill portrait
File:Mo & Krill Gloat.png|Gloat portrait for Mo & Krill
File:Mo & Krill Critical.png|Critical health portrait for Mo & Krill
File:Mo & Krill MM.png|Mo & Krill icon
File:Mo & Krill MM.png|Mo & Krill icon
File:Mo & Krill Render.png|Mo & Krill in-game render
File:Mo & Krill Render.png|Mo & Krill in-game render
File:Krill select background.png|Mo & Krill select background
File:Krill select background.png|Mo & Krill select background
File:Mo & Krill Reference Sheet.png|Mo & Krill reference sheet
File:Mo & Krill Reference Sheet.png|Mo & Krill reference sheet
File:Mo krill name.svg|Mo & Krill name typography
File:Mo & Krill Weapon.png|Mo & Krill weapon - ''Yellow Canary''
File:Mo krill brazilian.svg|Mo & Krill's Brazilian typography
</gallery>
 
=== Typography ===
<gallery>
File:Mo krill name.svg|Mo & Krill's name typography
File:Mo krill brazilian.svg|Mo & Krill's Brazilian Portuguese typography
File:Mo krill french.svg|Mo & Krill's French typography
File:Mo krill french.svg|Mo & Krill's French typography
File:Mo krill italian.svg|Mo & Krill's Italian typography
File:Mo krill italian.svg|Mo & Krill's Italian typography
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File:Mo krill turkish.svg|Mo & Krill's Turkish typography
File:Mo krill turkish.svg|Mo & Krill's Turkish typography
File:Mo krill ukrainian.svg|Mo & Krill's Ukrainian typography
File:Mo krill ukrainian.svg|Mo & Krill's Ukrainian typography
File:Mo & Krill Weapon.png|Mo & Krill weapon - Yellow Canary
</gallery>
 
=== Removed/Unused content ===
<gallery>
File:Mo & Krill card old.png|Previous Mo & Krill portrait
File:Mo & Krill card old.png|Previous Mo & Krill portrait
File:Mo & Krill icon old.png|Previous Mo & Krill icon
File:Mo & Krill icon old.png|Previous Mo & Krill icon
File:Mo and Krill winter.png|Mo & Krill 2024 [[Seasonal events#Winter|Winter skin]]
File:Mo and Krill winter.png|Mo & Krill 2024 [[Seasonal events#Winter|Winter skin]]
File:Digger hud psd.jpg|Digger portrait ([[Neon Prime]])
</gallery>
File:Mo & Krill Gloat.png|Gloat portrait for Mo & Krill.
 
File:Mo & Krill Critical.png|Critical health portrait for Mo & Krill.
=== [[Neon Prime]] ===
<gallery>
File:Digger hud psd.jpg|Digger portrait
</gallery>
</gallery>
[[File:Mokrill a4 combo foley.mp3|thumb|Mo's grunts during Combo]]
[[File:Mokrill a4 combo foley.mp3|thumb|Mo's grunts during Combo]]
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* Mo & Krill have a unique conversation with Holliday in the files titled "Troubadour", hinting that they will appear in [[Holliday's visual novel]].<ref>[[Holliday/Quotes#Conversations|Mo & Krill and Holliday conversation]]</ref>
* Mo & Krill have a unique conversation with Holliday in the files titled "Troubadour", hinting that they will appear in [[Holliday's visual novel]].<ref>[[Holliday/Quotes#Conversations|Mo & Krill and Holliday conversation]]</ref>
* "Relaxing in the Hideout" is displayed as one's status in the in-game Friends List when playing as Mo & Krill in the [[Hideout]].
* "Relaxing in the Hideout" is displayed as one's status in the in-game Friends List when playing as Mo & Krill in the [[Hideout]].
* The {{PageRef|name=Shopkeeper}} asks Mo & Krill if they're doing a "[[wikipedia:The_Gift_of_the_Magi|Gift of the Magi]]" for Christmas, referencing the short story in which a poor married couple try to find gifts for each other.<ref>{{VoiceLineCite|name=Shopkeeper|transcription=So you and Mo doin' a whole gift of the Magi this year?|quotes=Mo & Krill/Voice lines#Shopkeeper|context=(Winter event)}}</ref>


== See also ==
== See also ==
* [[The Tunnel Rats]]
* [[The Tunnel Rats]]


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== Navigation ==
== Navigation ==
{{Hero Navbox}}
{{Hero Navbox}}
[[Category:Heroes]]
[[Category:Mo & Krill]]