Mo & Krill: Difference between revisionsGive feedback
Fixing Update history |
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- {{AbilityIcon|Scorn|Size=20}} T3 Now affects all damage types. | - {{AbilityIcon|Scorn|Size=20}} T3 Now affects all damage types. | ||
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|Update: August 1, 2024 | |[[Update: August 1, 2024]] | ||
| - Can now reload while {{AbilityIcon|Burrow|Size=20}}. | | - Can now reload while {{AbilityIcon|Burrow|Size=20}}. | ||
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|Update: July 11, 2024 | |[[Update: July 11, 2024]] | ||
| - Fixed {{AbilityIcon|Scorn|Size=20}} Not healing you against shields. | | - Fixed {{AbilityIcon|Scorn|Size=20}} Not healing you against shields. | ||
- {{AbilityIcon|Sand Blast|Size=20}} Base duration Reduced: 4s → <u>3.5s</u>. | - {{AbilityIcon|Sand Blast|Size=20}} Base duration Reduced: 4s → <u>3.5s</u>. | ||
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- {{AbilityIcon|Sand Blast|Size=20}} T1 Duration Reduced: +2s → <u>+1.5s</u>. | - {{AbilityIcon|Sand Blast|Size=20}} T1 Duration Reduced: +2s → <u>+1.5s</u>. | ||
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|Update: July 4, 2024 | |[[Update: July 4, 2024]] | ||
| - Fixed {{AbilityIcon|Combo|Size=20}} Not gaining bonus HP when enemies died during it unless you got the killing blow. | | - Fixed {{AbilityIcon|Combo|Size=20}} Not gaining bonus HP when enemies died during it unless you got the killing blow. | ||
- Health growth per boon Reduced: 47 → <u>44</u>. | - Health growth per boon Reduced: 47 → <u>44</u>. | ||
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- While {{AbilityIcon|Burrow|Size=20}} You have the same cast rules as the unborrow phase (''i.e. can cast items and {{AbilityIcon|Scorn|Size=20}}''). | - While {{AbilityIcon|Burrow|Size=20}} You have the same cast rules as the unborrow phase (''i.e. can cast items and {{AbilityIcon|Scorn|Size=20}}''). | ||
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|Update: June 27, 2024 | |[[Update: June 27, 2024]] | ||
| - Base HP regen Increased: 2.5 → <u>3</u>. | | - Base HP regen Increased: 2.5 → <u>3</u>. | ||
- {{AbilityIcon|Scorn|Size=20}} Damage Increased: 50 → <u>60</u>. | - {{AbilityIcon|Scorn|Size=20}} Damage Increased: 50 → <u>60</u>. | ||
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- Added a bonus counter to show how much health has been earned by getting a kill during {{AbilityIcon|Combo|Size=20}}. | - Added a bonus counter to show how much health has been earned by getting a kill during {{AbilityIcon|Combo|Size=20}}. | ||
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|Update: June 20, 2024 | |[[Update: June 20, 2024]] | ||
| - You can now cast items and {{AbilityIcon|Scorn|Size=20}} while spinning out of {{AbilityIcon|Burrow|Size=20}}. | | - You can now cast items and {{AbilityIcon|Scorn|Size=20}} while spinning out of {{AbilityIcon|Burrow|Size=20}}. | ||
- {{AbilityIcon|Combo|Size=20}} Bonus health per kill Increased: 25 → <u>30</u>. | - {{AbilityIcon|Combo|Size=20}} Bonus health per kill Increased: 25 → <u>30</u>. | ||
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|Update: June 13, 2024 | |[[Update: June 13, 2024]] | ||
| - Fixed Mo & Krill gaining {{AbilityIcon|Reactive Barrier|Size=20}} buff while channeling the ultimate", | | - Fixed Mo & Krill gaining {{AbilityIcon|Reactive Barrier|Size=20}} buff while channeling the ultimate", | ||
- HP Growth per boon Reduced: 48 → <u>42</u>. | - HP Growth per boon Reduced: 48 → <u>42</u>. | ||
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- {{AbilityIcon|Combo|Size=20}} Now grants <u>25 max HP</u> each time a target dies during it. | - {{AbilityIcon|Combo|Size=20}} Now grants <u>25 max HP</u> each time a target dies during it. | ||
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|Update: May 30, 2024 | |[[Update: May 30, 2024]] | ||
| - {{AbilityIcon|Sand Blast|Size=20}} No longer affects bosses. | | - {{AbilityIcon|Sand Blast|Size=20}} No longer affects bosses. | ||
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|Update: May 23, 2024 | |[[Update: May 23, 2024]] | ||
| - {{AbilityIcon|Scorn|Size=20}} Healing against non-heroes Reduced: 1x → <u>0.7x</u>. | | - {{AbilityIcon|Scorn|Size=20}} Healing against non-heroes Reduced: 1x → <u>0.7x</u>. | ||
- {{AbilityIcon|Sand Blast|Size=20}} No longer prevents enemies from reloading while disarmed. | - {{AbilityIcon|Sand Blast|Size=20}} No longer prevents enemies from reloading while disarmed. | ||
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|Update: May 16, 2024 | |[[Update: May 16, 2024]] | ||
| - {{AbilityIcon|Combo|Size=20}} Now uses a new instant cast mechanism. When you are in range there is a valid target indicator. | | - {{AbilityIcon|Combo|Size=20}} Now uses a new instant cast mechanism. When you are in range there is a valid target indicator. | ||
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|Update: May 10, 2024 | |[[Update: May 10, 2024]] | ||
| - Base HP Increased: 650 → <u>700</u>. | | - Base HP Increased: 650 → <u>700</u>. | ||
- {{AbilityIcon|Scorn|Size=20}} Damage Increased: 40 → <u>50</u>. | - {{AbilityIcon|Scorn|Size=20}} Damage Increased: 40 → <u>50</u>. | ||
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- {{AbilityIcon|Combo|Size=20}} T3 DPS Increased: +30 → <u>+40</u>. | - {{AbilityIcon|Combo|Size=20}} T3 DPS Increased: +30 → <u>+40</u>. | ||
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|Update: May 3, 2024 | |[[Update: May 3, 2024]] | ||
| - {{AbilityIcon|Sand Blast|Size=20}} Range Increased: 25m → <u>30m</u>. | | - {{AbilityIcon|Sand Blast|Size=20}} Range Increased: 25m → <u>30m</u>. | ||
- {{AbilityIcon|Sand Blast|Size=20}} Width Increased: 3m → <u>5m</u>. | - {{AbilityIcon|Sand Blast|Size=20}} Width Increased: 3m → <u>5m</u>. | ||