Mo & Krill: Difference between revisionsGive feedback
m More burrow notes, mostly about items. |
→Abilities: Burrow and its weird "Item casting mode" interractions |
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| ability_num = 2 | | ability_num = 2 | ||
| notes = | | notes = | ||
* Mo & Krill can use {{AbilityIcon|Scorn}} | * Mo & Krill can use {{AbilityIcon|Scorn}}, {{AbilityIcon|Sand Blast}}, and [[Items]] while burrowed. | ||
* Active items that require a target have inconsistent behavior if used while burrowing, depending on Mo & Krill's item casting mode. These are likely unintentional. | |||
** If the player has Instant Cast set, the visual indicators (circle/diamond with the item's icon) of an item's range do not appear over a valid target until an action is taken, such as using an ability or item. | |||
** If the player has Confirm Cast set, they become Instant Cast while burrowed, but the visual indicators of an item's range will not appear at all. | |||
** If the player has Quick Cast set, all targeted items and {{ItemIcon|Alchemical Fire}} cannot be used. | |||
* Mo & Krill can enter [[Vents]] while burrowed, if not in combat. However, if Burrow goes on cooldown while inside a Vent, they will be unable to exit until the ability is off cooldown. | * Mo & Krill can enter [[Vents]] while burrowed, if not in combat. However, if Burrow goes on cooldown while inside a Vent, they will be unable to exit until the ability is off cooldown. | ||
* Mo & Krill can still be hit by [[Melee Attacks]] while burrowed. | * Mo & Krill can still be hit by [[Melee Attacks]] while burrowed. | ||