|
|
| Line 37: |
Line 37: |
| <tabber> | | <tabber> |
| |-|(1) Scorn= | | |-|(1) Scorn= |
| {{Ability card | | {{Ability card v2 |
| | name = Scorn | | | hero_name=Mo & Krill |
| | radius = 10m
| | | ability_num=1 |
| | cooldown = 12.5s
| |
| | description = Deal '''damage''' to nearby enemies and '''heal yourself''' based on the damage done. Heal is stronger against enemy heroes.
| |
| | effect1 = '''Damage:''' 60 {{ss|0.4}}
| |
| | effect2 = '''Heal vs Heroes:''' 200% | |
| | effect3 = '''Heal vs Non-Heroes:''' 70%
| |
| | upgrade1 = '''-3.75s''' Cooldown
| |
| | upgrade2 = '''+25''' Damage
| |
| | upgrade3 = Adds a debuff to enemies that lets Mo & Krill deal '''+15% Damage''' to them. Stacks and lasts 16s.
| |
| }} | | }} |
| | |
| |-|(2) Burrow= | | |-|(2) Burrow= |
| {{Ability card | | {{Ability card v2 |
| | name = Burrow | | | hero_name=Mo & Krill |
| | radius = 5m | | | ability_num=2 |
| | cooldown = 37s
| |
| | description = Burrow underground, '''moving faster''', and gaining '''spirit and bullet armor'''. Damage from enemy heroes will reduce the speed bonus. When you jump out, knock enemies into the air and perform a spin attack that '''damages and slows'''. Cooldown starts when Burrow ends.
| |
| | effect1 = '''Move Speed:''' +3m/s
| |
| | effect2 = '''Damage per Second:''' 80 {{ss|1.4}}
| |
| | effect3 = '''Burrow Duration:''' 5s
| |
| | effect4 = '''Spin Duration:''' 1.5s
| |
| | effect5 = '''Bullet Resist:''' 80%
| |
| | effect6 = '''Spirit Resist:''' 30%
| |
| | upgrade1 = Burrow time '''+3s'''
| |
| | upgrade2 = '''+140''' Spin DPS and '''+2''' radius
| |
| | upgrade3 = '''-19''' Cooldown and '''+3m/s''' Move Speed
| |
| }} | | }} |
| | |
| |-|(3) Sand Blast= | | |-|(3) Sand Blast= |
| {{Ability card | | {{Ability card v2 |
| | name = Sand Blast | | | hero_name=Mo & Krill |
| | range = 30m | | | ability_num=3 |
| | cooldown = 42s
| | |
| | description = Spray sand that '''disarms''' enemies in front of you and deals '''damage'''.
| |
| | effect1 = '''Damage:''' 40 {{ss|1.0}}
| |
| | effect2 = '''Disarm:''' 3.5s
| |
| | upgrade1 = '''+1.5s''' Duration
| |
| | upgrade2 = '''-19s''' Cooldown
| |
| | upgrade3 = Slow targets by '''-50%'''
| |
| }}
| |
| |-|(4) Combo= | | |-|(4) Combo= |
| {{Ability card | | {{Ability card v2 |
| | name = Combo | | | hero_name=Mo & Krill |
| | range = 5m | | | ability_num=4 |
| | duration = 2.75s
| |
| | cooldown = 95s
| |
| | description = Hold the target in place, '''stunning them and dealing damage''' during the channel. If they die during Combo, you permanently gain max health.
| |
| | effect1 = '''Damage per Second:''' 60 {{ss|0.8}}
| |
| | effect2 = '''Bonus Max Health Per Kill:''' 30
| |
| | upgrade1 = '''-28s''' Cooldown
| |
| | upgrade2 = Combo Duration '''+0.75s'''
| |
| | upgrade3 = '''+40''' Damage Per Second and '''100% lifesteal'''
| |
| }} | | }} |
| </tabber> | | </tabber> |