Mo & Krill: Difference between revisions

m Updated DPS and ammo to match the in-game values.
m Added reload time and bullet velocity values.
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{{Infobox hero
{{Infobox hero
| name           = Mo & Krill
| name = Mo & Krill
| art             = Mo & Krill full.png
| art = Mo & Krill full.png
| card           = Mo & Krill card.png
| card = Mo & Krill card.png
| summary         = Burrows underneath his enemies
| summary = Burrows underneath his enemies
| description     = By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.
| description = By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.
| dps             = 80
| dps = 80
| bullet_damage   = 3.6
| bullet_damage = 3.6
| ammo           = 21
| ammo = 21
| bullets_per_sec = 5.56
| bullets_per_sec = 5.56
| light_melee     = 63
| light_melee = 63
| heavy_melee     = 116
| heavy_melee = 116
| max_health     = 700
| max_health = 700
| health_regen   = 3
| health_regen = 3
| bullet_resist   = 0
| bullet_resist = 0
| spirit_resist   = 0
| spirit_resist = 0
| move_speed     = 7.8
| move_speed = 7.8
| sprint_speed   = 0
| sprint_speed = 0
| stamina         = 3
| stamina = 3
| increase1_value = 0.25
| increase1_value = 0.25
| increase1_stat = Base Bullet Damage
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_value = 3.4
| increase2_stat = Base Melee Damage
| increase2_stat = Base Melee Damage
| increase3_value = 44
| increase3_value = 44
| increase3_stat = Base Health
| increase3_stat = Base Health
| range           = 22m → 58m
| range = 22m → 58m
| weapon_name     = Yellow Canary
| weapon_name = Yellow Canary
| reload_time = 2.82
| bullet_velocity = 320
}}
}}