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== Overview == The '''Abilities''' module provides functions for retrieving data about hero abilities and their upgrades. * The function <code>get_ability_name</code> references [[Data:AbilityCards.json]] to link a hero and ability slot to an ability's display name. * The functions <code>get_ability_prop</code> and <code>get_ability_upgrade_prop</code> reference [[Data:AbilityData.json]] to get specific stats from an ability's base data or its upgrades. == Examples == === get_ability_name === To get the localized display name of a hero's ability (numbered 1 to 4): <pre>{{#invoke:Abilities|get_ability_name|hero_atlas|1}}</pre> Returns: <code>{{#invoke:Abilities|get_ability_name|hero_atlas|1}}</code> Function can be passed with <code>lang</code> parameter to override the current language to a specific language code. <pre>{{#invoke:Abilities|get_ability_name|hero_atlas|1|lang=ru}}</pre> Returns: <code>{{#invoke:Abilities|get_ability_name|hero_atlas|1|lang=ru}}</code> === get_ability_prop === To get a property from the base stats of an ability. You can use the ability's key (e.g., "ability_afterburn") or its proper name (e.g., "Afterburn"). <pre>{{#invoke:Abilities|get_ability_prop|Afterburn|BurnDuration}}</pre> Returns: <code>{{#invoke:Abilities|get_ability_prop|Afterburn|BurnDuration}}</code> You can also retrieve nested properties by using dot notation to drill down into the data structure. For example, to get a value nested inside a <code>Scale</code> table: <pre>{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}</pre> Returns: <code>{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}</code> === get_ability_upgrade_prop === To get a property from a specific ''upgrade'' of an ability. <pre>{{#invoke:Abilities|get_ability_upgrade_prop|Afterburn|3|DPS}}</pre> This example gets the <code>DPS</code> value from the 3rd upgrade for the ability "Afterburn". Returns: <code>{{#invoke:Abilities|get_ability_upgrade_prop|Afterburn|3|DPS}}</code> Another example, getting the `DamageAmplificationPerStack` from the 2nd upgrade of "Marksman": <pre>{{#invoke:Abilities|get_ability_upgrade_prop|Marksman|2|DamageAmplificationPerStack}}</pre> Returns: <code>{{#invoke:Abilities|get_ability_upgrade_prop|Marksman|2|DamageAmplificationPerStack}}</code> {{Module:Abilities/doc/submodules}}
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