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cut some unnecessary manual additions (no changes expected) |
exclude Slither from movementbased |
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| Line 202: | Line 202: | ||
"Life Drain", -- has CitadelSilenced but doesn't apply any silence | "Life Drain", -- has CitadelSilenced but doesn't apply any silence | ||
"Singularity", -- has stun, just doesn't trigger Indomitable (bug?), | "Singularity", -- has stun, just doesn't trigger Indomitable (bug?), | ||
}, | |||
["movementbased"] = { | |||
"Slither", -- has BehaviorMovement but doesn't get disabled (because is passive?) | |||
}, | }, | ||
["moveslow"] = { | ["moveslow"] = { | ||