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local lists = { -- Abilities that give barrier ["barrier"] = { "AirDropBulletShield", "CombatBarrier", }, -- Abilities that have charges ["charges"] = { "AbilityCharges", }, -- Abilities that get cancelled by Cursed Relic -- BonusMoveSpeed does not get cleansed by cursed relic and must not be here. ["cursedrelic"] = { "AirControlPercent", "AllowDashWhenChanneling", "BehaviorCannotCancelDuringChannel", "BehaviorChannelled", "BehaviorExclusiveUse", "BehaviorStartCooldownOnToggleOff", "BonusFireRate", "BuffDuration", "BulletDamageAmp", "CombatBarrier", "DashModifier", "DashSpeed", "HealingPerSecond", "MovementSpeedBonus", "MoveSpeedBonus", "SpiritResist", "TechArmorGain", "WeaponDamageBonus", "Dust Devil", "Life Drain", "Kinetic Carbine", "Power Slash", "Power Surge", "Siphon Life", "Smoke Bomb", "The Cube", }, -- Abilities that apply a dash slow to their targets ["dashslow"] = { "EnemyDashSlowPercent", "GroundDashReductionPercent", "MaxGroundDashReductionPercent", "MoveSpeedAndDashSlowPct", }, -- Abilities whose duration is reduced by Debuff Resist (Debuff Reducer etc.) ["debuffresist"] = { "BuildUpPerShot", "BulletDamageAmpDuration", "BulletResistReduction", "BurnDuration", "CitadelSilenced", "DamageAmpPercentage", "DebuffAccuracy", "DebuffDuration", "EnemySlowPct", "FadingSlowPercent", "GroundDashReductionPercent", "HealAmpReceivePenaltyPercent", "HoldInPlaceDuration", "ImmobilizeDuration", "MaxSlowDuration", "MovementSlow", "MovementSlowPct", "MovementSpeedSlow", "MoveSlowPercent", "PetrifyDuration", "ProcDamage", "Silenced", "SilenceDuration", "SleepDuration", "SlowPercent", "StealDuration", "StunDuration", "TimeSlowDuration", "TossDuration", "VenomDuration", "VictimStackDuration", "Card Trick", "Combo", "Light Eater", "Spirit Lasso", "Stalker's Mark", }, -- Abilities that give debuff resist. ["extradebuffresist"] = { "StatusResistancePercent" }, -- Abilities whose effects can be cleansed by Dispel Magic ["dispelmagic"] = { "BuildUpDecayDelay", "BuildUpPerShot", "BulletDamageAmpDuration", "BulletResistReduction", "BurnDuration", "CitadelSilenced", "DebuffAccuracy", "DebuffDuration", "DotHealthPercent", "Drag", "EnemySlowPct", "FadingSlowPercent", "FuseTime", "GroundAuraModifier", "GroundDashReductionPercent", "HealAmpReceivePenaltyPercent", "HoldInPlaceDuration", "ImmobilizeDuration", "MaxSlowDuration", "MovementSlow", "MovementSlowPct", "MovementSpeedSlow", "MoveSlowPercent", "ProcDamage", "Silenced", "SlowDuration", "SlowPercent", "StealDuration", "TimeSlowDuration", "TossDuration", "VenomDuration", "VictimStackDuration", "Card Trick", "Light Eater", "Stalker's Mark", "Static Charge", }, -- Abilities whose debuffs can be cleansed by Divine Barrier (combination of debuffresist and dispelmagic) ["divinebarrier"] = { "BuildUpDecayDelay", "BuildUpPerShot", "BulletDamageAmpDuration", "BulletResistReduction", "BurnDuration", "CitadelSilenced", "DamageAmpPercentage", "DebuffAccuracy", "DebuffDuration", "DotHealthPercent", "EnemySlowPct", "FadingSlowPercent", "FuseTime", "GroundAuraModifier", "GroundDashReductionPercent", "HealAmpReceivePenaltyPercent", "HoldInPlaceDuration", "ImmobilizeDuration", "MaxSlowDuration", "MovementSlow", "MovementSlowPct", "MovementSpeedSlow", "MoveSlowPercent", "PetrifyDuration", "ProcDamage", "Silenced", "SilenceDuration", "SleepDuration", "SlowDuration", "SlowPercent", "StealDuration", "StunDuration", "TimeSlowDuration", "TossDuration", "VenomDuration", "VictimStackDuration", "Card Trick", "Combo", "Light Eater", "Spirit Lasso", "Stalker's Mark", }, -- Abilities that don't break stealth on cast or recast. ["dontbreakstealth"] = { "BehaviorDontBreakInvisibility", "DoesNotBreakInvis", "Spectral Wall" }, -- Abilities that restore health, buffed by Heal Amp items ["heal"] = { "AbilityLifestealPercentHero", "BonusHealthRegen", "BulletLifestealPercent", "DamageHealMult", "ExternalBonusHealthRegen", "FlatHealthHealing", "HealAmount", "HealFixedHealth", "HealingFactor", "HealingPerSecond", "HealMaxHealth", "HealMaxHealthPercent", "HealOnKillPct", "HealPctVsHeroes", "HealthStealPctHero", "InfestHeal", "LifestealPercentHero", "LifeStealPercentOnHit", "LifeDrainPerSecond", "MaxHealthRegen", "MissingHealthBurstPct", "MissingHealthPercentHeal", "MissingHPHeal", "RegenIncomingDamagePercent", "TechLifestealPercent", "TotalHealthRegen", "Card Trick", "Rake", "Soul Exchange", }, -- Abilities that trigger Healing Tempo Passive ["healingtempo"] = { "BonusHealthRegen", "DamageHealMult", "ExternalBonusHealthRegen", "FlatHealthHealing", "HealAmount", "HealFixedHealth", "HealingFactor", "HealingPerSecond", "HealMaxHealth", "HealMaxHealthPercent", "HealOnKillPct", "HealPctVsHeroes", "HealthStealPctHero", "InfestHeal", "LifeDrainPerSecond", "MaxHealthRegen", "MeleeLifesteal", "MissingHealthBurstPct", "MissingHealthPercentHeal", "MissingHPHeal", "TetherSharedHealPct", "TotalHealthRegen", "Card Trick", "Fire Scarabs", "Rake", "Soul Exchange", }, -- Abilities that reduce healing on their targets ["healreduce"] = { "DisableHealing", "HealAmpReceivePenaltyPercent", "HealAmpRegenPenaltyPercent", }, -- Abilities that deal melee damage but scale with heavy melee ["heavymelee"] = { "heavy_melee", }, -- Abilities that trigger Indomitable. Should be mostly same as reactivebarrier. ["indomitable"] = { "ChainLength", "ChargeDragEnemy", "CitadelRoot", "CitadelSilenced", "HexDuration", "HoldInPlaceDuration", "Immobilize", "ImmobilizeDuration", "LiftDuration", "PetrifyDuration", "RestrictionDuration", "Silenced", "SilenceDuration", "SleepDuration", "StunDuration", "Tether", "Combo", "Hotel Guest", "Paradoxical Swap", "Spirit Lasso", }, -- Abilities that deal melee damage ["melee"] = { "heavy_melee", "melee", }, -- Abilities that are considered "movement-based". They get disabled by Slowing Hex and some other things. ["movementbased"] = { "BehaviorMovement", }, -- Abilities that apply a move slow to their targets ["moveslow"] = { "EnemySlowPct", "MaxSlowPercent", "MovementSlow", "MovementSlowPct", "MovementSpeedSlow", "MoveSlowPercent", "MoveSpeedPenaltyPerStack", "MoveSpeedSlowPct", "SlowPercent", }, -- Abilities that apply some effect on a bullet hit that can be mitigated with Plated Armor ["platedarmor"] = { "BonusDamagePerBullet", "BuildUpDecayDelay", "BuildUpDuration", "Blasted", "Card Trick", "Crackshot", "Fixation", "Ira Domini", "Light Eater", "Power Surge", }, -- Abilities that trigger Reactive Barrier ["reactivebarrier"] = { "ChainLength", "ChargeDragEnemy", "CitadelRoot", "CitadelSilenced", "HexDuration", "HoldInPlaceDuration", "Immobilize", "ImmobilizeDuration", "LiftDuration", "PetrifyDuration", "RestrictionDuration", "Silenced", "SilenceDuration", "SleepDuration", "StunDuration", "Tether", "Combo", "Hotel Guest", "Paradoxical Swap", "Singularity", "Spirit Lasso", }, -- Abilities that scale with Boons ["scalingboon"] = { "Scale.Type:power_increase", }, -- Abilities that scale with ability duration ["scalingduration"] = { "Scale.Type:duration", }, -- Abilities that scale with ability range ["scalingrange"] = { "Scale.Type:range", "Scale.Type:radius", }, -- Abilities that scale with ability cooldown ["scalingcooldown"] = { "Scale.Type:cooldown", }, -- Abilities that scale with spirit ["scalingspirit"] = { "Scale.Type:spirit", }, -- for testing purposes. Feel free to change however you wish ["test"] = { "BehaviorChannelled" }, -- Abilities whose negative effects are prevented by Unstoppable ["unstoppable"] = { "ChainLength", "ChargeDragEnemy", "CitadelRoot", "CitadelSilenced", "DisarmDuration", "Drag", "DragModifier", "EnemySlowPct", "FadingSlowPercent", "GroundDashReductionPercent", "HexDuration", "HoldInPlaceDuration", "Immobilize", "ImmobilizeDuration", "LiftDuration", "MaxSlowDuration", "MovementSlow", "MovementSlowPct", "MovementSpeedSlow", "MoveSlowPercent", "OutgoingTechDamagePercent", "PetrifyDuration", "RestrictionDuration", "Silenced", "SilenceDuration", "SleepDuration", "SlowDuration", "SlowPercent", "StunDuration", "Tether", "TimeSlowDuration", "TossDuration", "Card Trick", "Combo", "Hotel Guest", "Paradoxical Swap", "Singularity", "Spirit Lasso", }, -- Abilities that deal weapon damage ["weapondamage"] = { "weapon_damage_increase", "Crackshot", }, -- Abilities that scale with weapon damage ["weaponscaling"] = { "weapon_damage_increase", "weapon_power" }, -- Abilities that summons NPCs ["summons"] = { "TurretLifeTime", "SkullLifetime", "SummonCount", "SummonHealth", "TurretLifetime", "HelperCount" }, } -- Abilities that should be excluded from automatic lists -- If adding here please add a comment with a reason local exclude_abilities = { ["cursedrelic"] = { "Concussive Combustion", -- has BuffModifier that does nothing "Enchanter's Satchel", -- has BehaviorChannelled but Pocket can't be targeted in it. "Grasping Hands", -- has BuffModifier that does nothing "Ira Domini", -- has BehaviorCannotCancelDuringChannel but does not dispelled "Lycan Curse", -- has BonusFireRate that does not get dispelled "Return to Shadows", -- has BehaviorChannelled but is untargetable during the channel "Serrated Knives", -- has BehaviorChannelled for some reason "Shadow Transformation", -- has BehaviorCannotCancelDuringChannel but it gives invulnerability and then unstoppable. "Shocking Reanimation", -- Has BehaviorChannelled, BonusFireRate, BuffModifier but none get any effective treatment "Vexing Bolt", -- has BehaviorChannelled but does not get cancelled }, ["dashslow"] = { "Itani Lo Sahn", -- has GroundDashReductionPercent but also disables stamina }, ["debuffresist"] = { "Bookwyrm", -- has DebuffDuration for some reason "Frozen Shelter", -- has SlowPercent but no duration to shave off "Itani Lo Sahn", -- has lots of debuffs but none are affected by debuffresist "Slam Fire", -- has DebuffDuration for some reason "Splatter", -- has SlowPercent but no duration to shave off }, ["dispelmagic"] = { "Slam Fire", -- has DebuffDuration for some reason }, ["divinebarrier"] = { "Bookwyrm", -- has DebuffDuration for some reason "Frozen Shelter", -- has SlowPercent but no duration to shave off "Slam Fire", -- has DebuffDuration for some reason "Splatter", -- has SlowPercent but no duration to shave off }, ["dontbreakstealth"] = { --"Riposte", }, ["heal"] = { "Riposte", -- has AbilityLifestealPercentHero but doesn't deal damage to heal off of }, ["healingtempo"] = { "Riposte", -- has AbilityLifestealPercentHero but doesn't deal damage to heal off of }, ["indomitable"] = { "Entangling Bola", -- has CitadelRoot that never gets applied, "Itani Lo Sahn", -- has silence, just doesn't trigger Indomitable (bug?), "Life Drain", -- has CitadelSilenced but doesn't apply any silence "Singularity", -- has stun, just doesn't trigger Indomitable (bug?), }, ["movementbased"] = { "Slither", -- has BehaviorMovement but doesn't get disabled (because is passive?) }, ["moveslow"] = { "Grasping Hands", -- has SlowPercent "Riposte", -- has a 40% 4s slow somehow? (SlowPercent + SlowDuration) }, ["platedarmor"] = { "Arctic Beam", -- has BuildUpDuration but doesn't get applied with bullets. }, ["reactivebarrier"] = { "Entangling Bola", -- has CitadelRoot that never gets applied, "Life Drain", -- has CitadelSilenced but doesn't apply any silence }, ["unstoppable"] = { "Life Drain", -- has CitadelSilenced but doesn't apply any silence }, } return { lists = lists, exclude_abilities = exclude_abilities, }
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