Editing Module:ItemData

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Line 216: Line 216:
local function get_type(item_name, raw)
local function get_type(item_name, raw)
local item = get_json_item(item_name)
local item = get_json_item(item_name)
if not item then  
if(item == nil) then return "<span style=\"color:red;\">Item Not Found.</span>" end
return "<span style=\"color:red;\">Item Not Found.</span>"
end


local slot = item["Slot"]
local slot = item["Slot"]
if not slot then return nil end
if not slot then return nil end


local key_map = {
if raw then
Weapon = 'CitadelCategoryWeapon',
-- Return raw slot immediately, skipping localization
Armor = 'CitadelCategoryArmor',
return slot
Tech = 'CitadelCategoryTech'
end
}
 
local key = key_map[slot]
if not key then return nil end


if raw then
-- Otherwise, return localized string based on slot value
return lang.get_string(key, "en")
if (slot == "Weapon") then
else
return lang.get_string('CitadelCategoryWeapon')
return lang.get_string(key)
elseif (slot == "Armor") then
return lang.get_string('CitadelCategoryArmor')
elseif (slot == "Tech") then
return lang.get_string('CitadelCategoryTech')
else
return nil
end
end
end
end




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