Editing Module:ItemsByStat

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--stat: Name of statistic to look for in ItemData.json. Must match the actual key, e.g. TechPower for Spirit Power
--stat: Name of statistic to look for in ItemData.json. Must match the actual key, e.g. TechPower for Spirit Power
--statName: Column header in final table. TechPower isn't the name for the stat in-game, so change it here
--statName: Column header in final table. TechPower isn't the name for the stat in-game, so change it here
--suffix: String to append to numeric value to indicate units. As of now only % and m/s are used in-game and in fact this is left blank for most stats
--suffix: String to append to numeric value to indicate units. As of now only % and m/s are used in-game
p.tablefy = function(frame)
p.tablefy = function(frame)
local stat = frame.args[1]
local stat = frame.args[1]
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