Editing Module:LevelTables/doc

Jump to navigation Jump to search
Warning: You are not logged in. Once you make an edit, a temporary account will be created for you. Learn more. Log in or create an account to continue receiving notifications after this account expires, and to access other features.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 7: Line 7:
The generated table provides a summary of key milestones and includes an expandable '[Show All]' button for each hero to view the complete scaling data.
The generated table provides a summary of key milestones and includes an expandable '[Show All]' button for each hero to view the complete scaling data.


Currently, the valid stats are '''BulletDamage''', '''MaxHealth''', '''TechPower''', '''LightMeleeDamage''', and '''HeavyMeleeDamage'''
Currently, the valid stats are '''BulletDamage''', '''MaxHealth''', '''TechPower''', '''LightMeleeDamage''', '''HeavyMeleeDamage'''


The stat keys and names are stored in the private variable ''level_scaling_key_to_name'', so if a new stat gets added to level scaling in [[Data:HeroData.json|HeroData.json]], you can add it to that variable.
The stat keys and names are stored in the private variable ''level_scaling_key_to_name'', so if a new stat gets added to level scaling in [[Data:HeroData.json|HeroData.json]], you can add it to that variable.
Please note that all contributions to The Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see Deadlock:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)
Preview page with this template