Editing Module:SoulUnlock

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Line 4: Line 4:
local soul_unlocks_data = mw.loadJsonData("Data:SoulUnlockData.json")
local soul_unlocks_data = mw.loadJsonData("Data:SoulUnlockData.json")
local localization_map = {
local localization_map = {
["RequiredSouls"] = "Citadel_Hero_Stats_Souls",
["RequiredGold"] = "Citadel_Hero_Stats_Souls",
["AbilityUnlocks"] = "Citadel_Player_Level_AbilityUnlock",
["AbilityUnlocks"] = "Citadel_Player_Level_AbilityUnlock",
["AbilityPoints"] = "guide_upgrades_killing_guardians_header",
["AbilityPoints"] = "guide_upgrades_killing_guardians_header",
Line 37: Line 37:
-- Sum the value, but not for gold because its already summed
-- Sum the value, but not for gold because its already summed
if key == 'RequiredSouls' then
if key == 'RequiredGold' then
sums[key] = num
sums[key] = num
else
else
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