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'''Move Speed''' is a stat that [[heroes]] start with and can obtain more through [[items]]. Move speed dictates how many meters per second the hero will move. | '''Move Speed''' is a stat that [[heroes]] start with and can obtain more through [[items]]. Move speed dictates how many meters per second the hero will move. | ||
''See also: [[Movement Slow]]'' | |||
== Overview == | == Overview == | ||
Heroes will accelerate up to base movement speed velocity from a standstill. Move Speed bonuses from items and abilities stack diminishingly, meaning adding more speed provides progressively less value. | Heroes will accelerate up to base movement speed velocity from a standstill. Move Speed bonuses from items and abilities stack diminishingly, meaning adding more speed provides progressively less value. | ||
While firing, a hero's movement speed is reduced to 75% of its normal value ( | While firing, a hero's movement speed is reduced to 75% of its normal value (a 25% slow), which can be mitigated by {{ItemIcon|Fleetfoot}}. There is no penalty while zooming in. While crouched, all heroes have 4.8 m/s crouch speed not affected by the movement speed penalty, except for {{HeroIcon|Grey Talon}} and {{HeroIcon|Warden}}, whose movement speed penalty while firing applies while crouched, becoming 4.4 m/s. | ||
{{HeroIcon|Grey Talon}}'s move speed scales with [[Spirit Power]] at {{#invoke:HeroData|get_hero_scalar|hero_orion|Spirit|MaxMoveSpeed}}, {{HeroIcon|Seven}}'s scales at {{#invoke:HeroData|get_hero_scalar|hero_gigawatt|Spirit|MaxMoveSpeed}}, and {{HeroIcon|Sinclair}} and {{HeroIcon|Vyper}}'s scale at {{#invoke:HeroData|get_hero_scalar|hero_magician|Spirit|MaxMoveSpeed}}. | |||
Move Speed is an important stat in overall [[movement]], as it affects how quickly one can reach their destination. | |||
=== Sprint Speed === | === Sprint Speed === | ||
'''Sprint Speed''' is a related stat that is conditionally added to a hero's move speed when a hero is out of combat for five seconds, and persists until entering combat or zooming in. Zooming in while sprinting resets the player's speed back to base move speed. | '''Sprint Speed''' is a related stat that is conditionally added to a hero's move speed when a hero is out of combat for five seconds, and persists until entering combat or zooming in. Zooming in while sprinting resets the player's speed back to base move speed. | ||
If the hero has more than '''2.5m/s Sprint Speed,''' the rest of the sprint speed will be added to the hero's movement at a rate of '''0.6m | If the hero has more than '''2.5m/s Sprint Speed,''' the rest of the sprint speed will be added to the hero's movement at a rate of '''0.6m/s''' as the player moves. Stopping movement will reset this counter. | ||
' | {{HeroIcon|Wraith}}'s sprint scales with Spirit Power at {{#invoke:HeroData|get_hero_scalar|hero_wraith|Spirit|SprintSpeed}}. | ||
== Base Move and Sprint Speed == | == Base Move and Sprint Speed == | ||
Values referenced from [[Hero | Values referenced from [[Hero Attributes Table]]. | ||
Total Sprint Speed is the sum of Move Speed and Sprint Speed. | |||
{{#invoke:HeroDataArrays|heroMoveSpeedTable}} | {{#invoke:HeroDataArrays|heroMoveSpeedTable}} | ||
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=== Move Speed === | === Move Speed === | ||
{{Item stat table|Move Speed}} | {{Item stat table|Move Speed}} | ||
* {{ItemIcon|Frenzy}} additionally increases move speed by +{{#invoke:ItemData|get_prop|Frenzy|FervorMovespeed}}/s while below 50% health. | |||
* {{ItemIcon|Metal Skin}}, when activated, provides -1.5 m/s Move Speed Penalty | * {{ItemIcon|Metal Skin}}, when activated, provides -1.5 m/s Move Speed Penalty | ||
=== Sprint Speed === | === Sprint Speed === | ||
{{Item stat table|Sprint Speed}} | {{Item stat table|Sprint Speed}} | ||
=== Map Spawns === | === Map Spawns === | ||
* [[Powerup]] runes can provide a temporary Movement buff that provides +'''1.5'''m/s to +'''4'''m/s Sprint Speed for 160 seconds (scaling with game time from 5 to 40 minutes). | * [[Powerup]] runes can provide a temporary Movement buff that provides +'''1.5'''m/s to +'''4'''m/s Sprint Speed for 160 seconds (scaling with game time from 5 to 40 minutes). | ||
* After taking a [[teleporter]], there is a temporary move speed buff. | * After taking a [[teleporter]], there is a temporary move speed buff. | ||
{{Stat navbox}} | {{Stat navbox}} | ||