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** Damage amp and spirit resist reduction will not help you in achieving the damage threshold to trigger the passive. | ** Damage amp and spirit resist reduction will not help you in achieving the damage threshold to trigger the passive. | ||
** Damage reduction and the target's spirit resistance will not prevent the passive from triggering when it otherwise would. | ** Damage reduction and the target's spirit resistance will not prevent the passive from triggering when it otherwise would. | ||
** While the tooltip only specifies | ** While the tooltip only specifies 'Abilities', only Spirit Damage will activate Mystic Burst. Abilities dealing weapon damage - such as {{HeroIcon|Venator}}'s {{AbilityIcon|Consecrating Grenade}} or {{HeroIcon|Viscous}}' {{AbilityIcon|Puddle Punch}} - will not activate Mystic Burst. | ||
* The additional damage, and the ability which triggered the additional damage, are applied to the target as separate instances of damage. The additional damage from Mystic Burst is dealt after the original spell damage. | * The additional damage, and the ability which triggered the additional damage, are applied to the target as separate instances of damage. The additional damage from Mystic Burst is dealt after the original spell damage. | ||
* While the cooldown of Mystic Burst only gets triggered on damaging heroes, the bonus damage also gets applied to troopers and denizens once per target. This means that Mystic Burst can be a very efficient way to speed up farming on heroes that rely on abilities to farm. | * While the cooldown of Mystic Burst only gets triggered on damaging heroes, the bonus damage also gets applied to troopers and denizens once per target. This means that Mystic Burst can be a very efficient way to speed up farming on heroes that rely on abilities to farm. | ||