Editing Mystic ReverbGive feedback
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
{{Infobox item | <div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;"> | ||
<tabber> | |||
Default= | |||
{{Infobox item | |||
| item_name = Mystic Reverb | |||
| item_stat1 = +{{ItemData|{{#var:item_key_or_en}}|AbilityLifestealPercentHero}} [[Spirit Lifesteal]] | |||
| passive1_cooldown = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_tech_bleed_desc|item_name={{#var:item_key_or_en}}}} | |||
| passive1_stat1 = {{ItemData|{{#var:item_key_or_en}}|TechDamagePercent}} Damage (Conditional) | |||
| passive1_stat2 = +{{ItemData|{{#var:item_key_or_en}}|ImbueAbilityLifesteal}} Imbued [[Lifesteal]] | |||
| passive1_stat3 = {{ItemData|{{#var:item_key_or_en}}|MovementSpeedSlow}} [[Movement Slow]] (Conditional) | |||
| passive1_stat4 = {{ItemData|{{#var:item_key_or_en}}|Radius}} Radius | |||
| passive1_stat5 = {{ItemData|{{#var:item_key_or_en}}|DelayDuration}}s Delay Duration | |||
| sound1 = Mystic reverb proc.mp3 | |||
| sound2 = Mystic reverb lp.mp3 | |||
| sound3 = Mystic reverb end.mp3 | |||
}} | }} | ||
{{ | |-| | ||
Enhanced= | |||
{{Infobox item | |||
| enhanced = true | |||
| item_name = Mystic Reverb | |||
| item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityLifestealPercentHero|prefix=+|suffix=|noicon=true}} [[Spirit Lifesteal]] | |||
| passive1_cooldown = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}} | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_tech_bleed_desc|item_name={{#var:item_key_or_en}}}} | |||
| passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|TechDamagePercent|prefix=|suffix=|noicon=true}} Damage (Conditional) | |||
| passive1_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ImbueAbilityLifesteal|prefix=+|suffix=|noicon=true}} Imbued [[Lifesteal]] | |||
| passive1_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MovementSpeedSlow|prefix=|suffix=|noicon=true}} [[Movement Slow]] (Conditional) | |||
| passive1_stat4 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|Radius|prefix=|suffix=|noicon=true}} Radius | |||
| passive1_stat5 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DelayDuration|prefix=|suffix=s|noicon=true}} Delay Duration | |||
| sound1 = Mystic reverb proc.mp3 | |||
| sound2 = Mystic reverb lp.mp3 | |||
| sound3 = Mystic reverb end.mp3 | |||
}} | |||
</tabber> | |||
</div> | |||
'''Mystic Reverb''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Spirit Lifesteal]]. | |||
It has a passive that grants an [[imbue]]d ability: | |||
* Bonus lifesteal for any bullet and/or spirit damage dealt, | |||
* Allows it to [[Movement Slow|slow]] the target and nearby enemies on initial hit, | |||
* and after a brief delay, Deals half of the imbued ability's damage to the target and enemies near the target. | |||
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. | |||
== Notes == | == Notes == | ||
| Line 7: | Line 49: | ||
== Notable Interactions == | == Notable Interactions == | ||
* | * Mystic Reverb can be imbued on {{HeroIcon|Lady Geist}}'s {{AbilityIcon|Soul Exchange}}, but it has no effect due to being dealt as [[Pure Damage]]. | ||
* | * While Mystic Reverb can be imbued onto {{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}}, the Pure Damage bonuses while Blessed are not considered for the reverb or imbued lifesteal. | ||
* Abilities that only deal [[Melee Damage]] such as {{HeroIcon|Viscous}}' {{AbilityIcon|Puddle Punch}} or {{HeroIcon|Calico}}'s {{AbilityIcon|Leaping Slash}} can be imbued, though they cannot activate the reverb or use the imbued lifesteal. | * Abilities that only deal [[Melee Damage]] such as {{HeroIcon|Viscous}}' {{AbilityIcon|Puddle Punch}} or {{HeroIcon|Calico}}'s {{AbilityIcon|Leaping Slash}} can be imbued, though they cannot activate the reverb or use the imbued lifesteal. | ||
**{{ItemIcon|Spirit Snatch}} applies after the melee damage and does not allow melee abilities to use Mystic Reverb. | **{{ItemIcon|Spirit Snatch}} applies after the melee damage and does not allow melee abilities to use Mystic Reverb. However, {{ItemIcon|Quicksilver Reload}} and {{ItemIcon|Mercurial Magnum}} grant bonus spirit damage to the imbued ability's first damage instance and can allow these items to activate the debuff. | ||
* The debuff can store damage from items like {{ItemIcon|Quicksilver Reload}} or {{ItemIcon|Tankbuster}} on the imbued ability. | |||
* The debuff can store damage from items like {{ItemIcon|Quicksilver Reload}} or {{ItemIcon|Tankbuster}} on the imbued ability. | |||
* The 50% extra damage is calculated based on pre-mitigation damage, but can then still be mitigated by spirit resistance when it triggers. | * The 50% extra damage is calculated based on pre-mitigation damage, but can then still be mitigated by spirit resistance when it triggers. | ||
== Known Bugs == | |||
* The initial reverb damage can kill the primary target, but is sometimes non-lethal to secondary targets, leaving them with at least 1 hp remaining. This seems to mainly happen against Target Dummies in Sandbox | |||
== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
{{Item Navbox}} | {{Item Navbox}} | ||