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Steveneven3 (talk | contribs) No edit summary |
July 28, 2026 update |
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| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 8 | | update = {{Update link|July|28|2026}} | ||
| changes = | |||
* Cooldown reduced from 9s to 8s | |||
* Spirit scaling reduced from 1.2 to 0.9 | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|30|2026}} | |||
| changes = | |||
* Cooldown increased from 8s to 9s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* Spirit scaling increased from 1 to 1.2. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Damage spirit scaling increased from 0.8 to 1.0. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2025}} | |||
| changes = | |||
* Proc damage reduced from 45 to 40. | |||
* Spirit power scaling increased from 0.75 to 0.8. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|24|2025}} | |||
| changes = | |||
* Base damage reduced from 55 to 45. | |||
* Spirit scaling increased from 0.65 to 0.75. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|2|2025}} | |||
| changes = | |||
* Damage reduced from 60 to 55. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|8|2025}} | |||
| changes = | | changes = | ||
* Cost increased from 1250 to 1600 (Global item change). | * Cost increased from 1250 to 1600 (Global item change). | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 24 | | update = {{Update link|October|24|2024}} | ||
| changes = | | changes = | ||
* Added {{ItemIcon|Mystic Shot}} proc sound. | * Added {{ItemIcon|Mystic Shot}} proc sound. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 26 | | update = {{Update link|September|26|2024}} | ||
| changes = | | changes = | ||
* Damage spirit scaling increased from 0.6 to 0.8. | * Damage spirit scaling increased from 0.6 to 0.8. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12 | | update = {{Update link|September|12|2024}} | ||
| changes = | | changes = | ||
* Spirit damage now considers bullet falloff. | * Spirit damage now considers bullet falloff. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Cooldown increased from 5s to 6s. | * Cooldown increased from 5s to 6s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 1 | | update = {{Update link|August|1|2024}} | ||
| changes = | | changes = | ||
* Base Spirit Damage reduced from +70 to +65. | * Base Spirit Damage reduced from +70 to +65. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 18 | | update = {{Update link|July|18|2024}} | ||
| changes = | | changes = | ||
* Now gives +4 Spirit. | * Now gives +4 Spirit. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 20 | | update = {{Update link|June|20|2024}} | ||
| changes = | | changes = | ||
* Spirit scaling increased from 0.45 to 0.6. | * Spirit scaling increased from 0.45 to 0.6. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 23 | | update = {{Update link|May|23|2024}} | ||
| changes = | | changes = | ||
* Now requires that shotguns middle pellet hit the target. | * Now requires that shotguns middle pellet hit the target. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 16 | | update = {{Update link|May|16|2024}} | ||
| changes = | | changes = | ||
* Cooldown increased from 3s to 5s. | * Cooldown increased from 3s to 5s. | ||
Latest revision as of 22:27, 28 July 2026
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