Editing Neutral/Update historyGive feedback
Jump to navigation
Jump to search
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|January|22|2026}} | | update = {{Update link|January|22|2026}} | ||
| Line 40: | Line 24: | ||
* Neutrals damage increases by 0.5% per minute | * Neutrals damage increases by 0.5% per minute | ||
* Neutrals base damage reduced by 30% | * Neutrals base damage reduced by 30% | ||
* Hard neutrals now take +20% more melee damage | * Hard neutrals now take +20% more melee damage | ||
* Sprint/Out of Combat regen timer against neutrals increased from 2.5s to 4s (takes longer to start sprinting/regening) | * Sprint/Out of Combat regen timer against neutrals increased from 2.5s to 4s (takes longer to start sprinting/regening) | ||
}} | }} | ||