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| Latest revision | Your text | ||
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* Hard neutrals now take +20% more melee damage ''(Wiki note: melee damage was actually decreased instead of increased)'' | * Hard neutrals now take +20% more melee damage ''(Wiki note: melee damage was actually decreased instead of increased)'' | ||
* Sprint/Out of Combat regen timer against neutrals increased from 2.5s to 4s (takes longer to start sprinting/regening) | * Sprint/Out of Combat regen timer against neutrals increased from 2.5s to 4s (takes longer to start sprinting/regening) | ||
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{{Update history table/row | {{Update history table/row | ||