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'''Neutrals''', colloquially | '''Neutrals''', colloquially known as '''Neutral Creeps''', '''Jungle Creeps''' and '''Denizens''' are a type of unit that are not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of [[Souls]]. | ||
==Overview== | ==Overview== | ||
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Neutrals will spawn and respawn at varying times based on the size of the camp. The timer starts when the last creep is killed. The [[Mid-Boss]], who sits in at the center of the map, is also considered to be a neutral creep. | Neutrals will spawn and respawn at varying times based on the size of the camp. The timer starts when the last creep is killed. The [[Mid-Boss]], who sits in at the center of the map, is also considered to be a neutral creep. | ||
Neutrals scale over the course of the match. Their | Neutrals scale over the course of the match. Their Health and Damage increase by '''0.5%''' per minute. They deal [[Weapon Damage]]. | ||
==Types== | ==Types== | ||
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===Large Camps=== | ===Large Camps=== | ||
Large Neutrals are the strongest of the regular camps. They spawn in at '''{{#expr:{{NpcData|neutral_trooper_strong|InitialSpawnDelay}}/60}}:00''' and respawn '''{{#expr:floor({{NpcData|neutral_trooper_strong|SpawnInterval}}/60)}}:{{#ifexpr:({{NpcData|neutral_trooper_strong|SpawnInterval}} mod 60) < 10|0}}{{#expr:{{NpcData|neutral_trooper_strong|SpawnInterval}} mod 60}}''' minutes after being fully cleared. They consist of at least one strong Neutral, with a combination of small and medium Neutrals for some camps. There are also 6 camps with 3 strong Neutrals each on the map. With strong stats, they are very difficult to deal with early on | Large Neutrals are the strongest of the regular camps. They spawn in at '''{{#expr:{{NpcData|neutral_trooper_strong|InitialSpawnDelay}}/60}}:00''' and respawn '''{{#expr:floor({{NpcData|neutral_trooper_strong|SpawnInterval}}/60)}}:{{#ifexpr:({{NpcData|neutral_trooper_strong|SpawnInterval}} mod 60) < 10|0}}{{#expr:{{NpcData|neutral_trooper_strong|SpawnInterval}} mod 60}}''' minutes after being fully cleared. They consist of at least one strong Neutral, with a combination of small and medium Neutrals for some camps. There are also 6 camps with 3 strong Neutrals each on the map. With strong stats, they are very difficult to deal with early on; however, Large Neutrals take '''+{{NpcData|neutral_trooper_strong|IntrinsicModifiers|1|MELEE_RESIST_REDUCTION}}%''' increased damage from [[Melee Attack|Melee attacks]]. These camps are indicated by two thick lines underneath a triangle icon on the Minimap. | ||
===The Mid-Boss Camp=== | ===The Mid-Boss Camp=== | ||
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The Neutral Soul bounty increase per minute is equal to {{NpcData|neutral_trooper_weak|GoldRewardBonusPercentPerMinute}}% of the base Soul value. The starting value is from the start of the match, not when the Neutrals are spawned. | The Neutral Soul bounty increase per minute is equal to {{NpcData|neutral_trooper_weak|GoldRewardBonusPercentPerMinute}}% of the base Soul value. The starting value is from the start of the match, not when the Neutrals are spawned. | ||
{{SoulsValueTable| | {{SoulsValueTable|Neutral=1|cockroach=1}} | ||
== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== Gallery == | == Gallery == | ||
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File:Halloween jungle.jpg|[[Seasonal events|Halloween]] Neutral models | File:Halloween jungle.jpg|[[Seasonal events|Halloween]] Neutral models | ||
File:Winter jungle.png|[[Seasonal events|Winter]] Neutral model | File:Winter jungle.png|[[Seasonal events|Winter]] Neutral model | ||
File:Plant jungle | File:Plant jungle Neutral.png|Plant Neutral model (unused) | ||
File:Cockroach_icon.png|Cockroach model | File:Cockroach_icon.png|Cockroach model | ||
</gallery> | </gallery> | ||
== Trivia == | == Trivia == | ||
* The Neutrals have a pumpkin model in the Halloween [[Seasonal events|seasonal event]], and a Snowmen model in the Winter event. | * The Neutrals have a pumpkin model in the Halloween [[Seasonal events|seasonal event]], and a Snowmen model in the Winter event. | ||
* The current Neutral model is labeled '''neutral_drain_creature'''''.'' There is an alternate Neutral model in the game files labeled '''neutral_barb_plant,''' with the appearance of a monstrous potted plant similar to Audrey II from [[wikipedia:Little_Shop_of_Horrors_(1986_film)|''Little Shop of Horrors.'']] | * The current Neutral model is labeled '''neutral_drain_creature'''''.'' There is an alternate Neutral model in the game files labeled '''neutral_barb_plant,''' with the appearance of a monstrous potted plant similar to Audrey II from [[wikipedia:Little_Shop_of_Horrors_(1986_film)|''Little Shop of Horrors.'']] | ||
{{Unit Navbox}} | {{Unit Navbox}} | ||