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Added update history |
Automated stats and added tabs for each denizen |
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<div style="float:right;"><!--temporary hack to float infoboxes right. TODO: implement proper tabbers for infoboxes--> | |||
<tabber> | |||
|-|Small Denizen= | |||
{{Infobox unit | {{Infobox unit | ||
|name=Denizen | |name=Small Denizen | ||
|Image=Neutral Icon.png | |Image=Neutral Icon.png | ||
|max_health= | |max_health={{NpcData|neutral_trooper_weak|MaxHealth}} | ||
| | |bullet_resist={{NpcData|neutral_trooper_weak|IntrinsicBulletResistance}} | ||
|bullet_resist= | |spirit_resist={{NpcData|neutral_trooper_weak|IntrinsicAbilityResistance}} | ||
|spirit_resist= | |bullet_damage=3 | ||
| | |||
|bullet_damage= | |||
|attack_range=1500 | |attack_range=1500 | ||
| | |soul_value={{NpcData|neutral_trooper_weak|GoldReward}} | ||
| | }} | ||
| | |-|Medium Denizen= | ||
|soul_value= | {{Infobox unit | ||
| | |name=Medium Denizen | ||
|Image=Neutral Icon.png | |||
|max_health={{NpcData|neutral_trooper_normal|MaxHealth}} | |||
|bullet_resist={{NpcData|neutral_trooper_normal|IntrinsicBulletResistance}} | |||
|spirit_resist={{NpcData|neutral_trooper_normal|IntrinsicAbilityResistance}} | |||
|bullet_damage=7 | |||
|attack_range=1500 | |||
|soul_value={{NpcData|neutral_trooper_normal|GoldReward}} | |||
}} | |||
|-|Large Denizen= | |||
{{Infobox unit | |||
|name=Large Denizen | |||
|Image=Neutral Icon.png | |||
|max_health={{NpcData|neutral_trooper_strong|MaxHealth}} | |||
|bullet_resist={{NpcData|neutral_trooper_strong|IntrinsicBulletResistance}} | |||
|spirit_resist={{NpcData|neutral_trooper_strong|IntrinsicAbilityResistance}} | |||
|bullet_damage=10 | |||
|attack_range=1500 | |||
|soul_value={{NpcData|neutral_trooper_strong|GoldReward}} | |||
}} | |||
</tabber></div> | |||
'''Denizens''', also known as '''Neutral Creeps''' or '''Jungle Creeps''', are a type of unit that are not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of [[Souls]]. | '''Denizens''', also known as '''Neutral Creeps''' or '''Jungle Creeps''', are a type of unit that are not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of [[Souls]]. | ||
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Denizens drop varying amounts of Souls depending on their size and the overall duration of a match. The larger the Denizen, the higher the total Soul bounty they drop. If multiple players attack a Denizen, the Souls will be split evenly between all allied players who helped kill the Denizen. All Souls dropped by Denizens are [[Souls#Unsecured Souls|Unsecured Souls]]. | Denizens drop varying amounts of Souls depending on their size and the overall duration of a match. The larger the Denizen, the higher the total Soul bounty they drop. If multiple players attack a Denizen, the Souls will be split evenly between all allied players who helped kill the Denizen. All Souls dropped by Denizens are [[Souls#Unsecured Souls|Unsecured Souls]]. | ||
The Denizen Soul bounty increase per minute is equal to | The Denizen Soul bounty increase per minute is equal to {{NpcData|neutral_trooper_weak|GoldRewardBonusPercentPerMinute}}% of the base Soul value. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Source | !Source | ||
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|- | |- | ||
|Small Denizen | |Small Denizen | ||
| | |{{NpcData|neutral_trooper_weak|GoldReward}} | ||
| + | | +{{#expr: {{NpcData|neutral_trooper_weak|GoldReward}} * {{NpcData|neutral_trooper_weak|GoldRewardBonusPercentPerMinute}} / 100 round 2}} | ||
|- | |- | ||
|Medium Denizen | |Medium Denizen | ||
| | |{{NpcData|neutral_trooper_normal|GoldReward}} | ||
| + | | +{{#expr: {{NpcData|neutral_trooper_normal|GoldReward}} * {{NpcData|neutral_trooper_normal|GoldRewardBonusPercentPerMinute}} / 100 round 2}} | ||
|- | |- | ||
|Large Denizen | |Large Denizen | ||
| | |{{NpcData|neutral_trooper_strong|GoldReward}} | ||
| +2 | | +{{#expr: {{NpcData|neutral_trooper_strong|GoldReward}} * {{NpcData|neutral_trooper_strong|GoldRewardBonusPercentPerMinute}} / 100 round 2}} | ||
|} | |} | ||