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| {{HeroTabs}}
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| List of sound effects for '''Paradox.''' | | List of sound effects for '''Paradox.''' |
|
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|
| == Weapon == | | == Weapon == |
|
| |
| === Firing ===
| |
| '''Audio plays on Paradox when shooting.'''
| |
| {| class="wikitable"
| |
| |Weapon Fire 01
| |
| |[[File:Chrono weapon fire 01.mp3]]
| |
| |-
| |
| |Weapon Fire 02
| |
| |[[File:Chrono weapon fire 02.mp3]]
| |
| |-
| |
| |Weapon Fire 03
| |
| |[[File:Chrono weapon fire 03.mp3]]
| |
| |-
| |
| |Weapon Fire 04
| |
| |[[File:Chrono weapon fire 04.mp3]]
| |
| |-
| |
| |Weapon Fire 05
| |
| |[[File:Chrono weapon fire 05.mp3]]
| |
| |-
| |
| |Weapon Fire 06
| |
| |[[File:Chrono weapon fire 06.mp3]]
| |
| |}
| |
| '''The last bullet''' '''Paradox shoots uses unique audio.'''
| |
| {| class="wikitable"
| |
| |Last Shot
| |
| |[[File:Paradox wpn last shot 01.mp3]]
| |
| |}
| |
| '''Audio played when''' '''Paradox's bullets whiz past you.'''
| |
|
| |
| <small>'''Allies cannot hear this'''</small>
| |
| {| class="wikitable"
| |
| |Whiz By Group A 01
| |
| |[[File:Paradox weapon whizby groupa-001.mp3]]
| |
| |-
| |
| |Whiz By Group A 02
| |
| |[[File:Paradox weapon whizby groupa-002.mp3]]
| |
| |-
| |
| |Whiz By Group A 03
| |
| |[[File:Paradox weapon whizby groupa-003.mp3]]
| |
| |-
| |
| |Whiz By Group A 04
| |
| |[[File:Paradox weapon whizby groupa-004.mp3]]
| |
| |-
| |
| |Whiz By Group A 05
| |
| |[[File:Paradox weapon whizby groupa-005.mp3]]
| |
| |-
| |
| |Whiz By Group A 06
| |
| |[[File:Paradox weapon whizby groupa-006.mp3]]
| |
| |-
| |
| |Whiz By Group A 07
| |
| |[[File:Paradox weapon whizby groupa-007.mp3]]
| |
| |-
| |
| |Whiz By Group A 08
| |
| |[[File:Paradox weapon whizby groupa-008.mp3]]
| |
| |-
| |
| |Whiz By Group A 09
| |
| |[[File:Paradox weapon whizby groupa-009.mp3]]
| |
| |-
| |
| |Whiz By Group A 10
| |
| |[[File:Paradox weapon whizby groupa-010.mp3]]
| |
| |}
| |
| {| class="wikitable"
| |
| |Whiz By Group B 01
| |
| |[[File:Paradox weapon whizby groupb-001.mp3]]
| |
| |-
| |
| |Whiz By Group B 02
| |
| |[[File:Paradox weapon whizby groupb-002.mp3]]
| |
| |-
| |
| |Whiz By Group B 03
| |
| |[[File:Paradox weapon whizby groupb-003.mp3]]
| |
| |-
| |
| |Whiz By Group B 04
| |
| |[[File:Paradox weapon whizby groupb-004.mp3]]
| |
| |-
| |
| |Whiz By Group B 05
| |
| |[[File:Paradox weapon whizby groupb-005.mp3]]
| |
| |-
| |
| |Whiz By Group B 06
| |
| |[[File:Paradox weapon whizby groupb-006.mp3]]
| |
| |-
| |
| |Whiz By Group B 07
| |
| |[[File:Paradox weapon whizby groupb-007.mp3]]
| |
| |-
| |
| |Whiz By Group B 08
| |
| |[[File:Paradox weapon whizby groupb-008.mp3]]
| |
| |-
| |
| |Whiz By Group B 09
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| |[[File:Paradox weapon whizby groupb-009.mp3]]
| |
| |-
| |
| |Whiz By Group B 10
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| |[[File:Paradox weapon whizby groupb-010.mp3]]
| |
| |}
| |
| {| class="wikitable"
| |
| |Whiz By Group C 01
| |
| |[[File:Paradox weapon whizby groupc-001.mp3]]
| |
| |-
| |
| |Whiz By Group C 02
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| |[[File:Paradox weapon whizby groupc-002.mp3]]
| |
| |-
| |
| |Whiz By Group C 03
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| |[[File:Paradox weapon whizby groupc-003.mp3]]
| |
| |-
| |
| |Whiz By Group C 04
| |
| |[[File:Paradox weapon whizby groupc-004.mp3]]
| |
| |-
| |
| |Whiz By Group C 05
| |
| |[[File:Paradox weapon whizby groupc-005.mp3]]
| |
| |-
| |
| |Whiz By Group C 06
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| |[[File:Paradox weapon whizby groupc-006.mp3]]
| |
| |-
| |
| |Whiz By Group C 07
| |
| |[[File:Paradox weapon whizby groupc-007.mp3]]
| |
| |-
| |
| |Whiz By Group C 08
| |
| |[[File:Paradox weapon whizby groupc-008.mp3]]
| |
| |-
| |
| |Whiz By Group C 09
| |
| |[[File:Paradox weapon whizby groupc-009.mp3]]
| |
| |-
| |
| |Whiz By Group C 10
| |
| |[[File:Paradox weapon whizby groupc-010.mp3]]
| |
| |}
| |
|
| |
| === Reloading ===
| |
| '''Audio plays when''' '''Paradox is reloading.'''
| |
| {| class="wikitable"
| |
| |Reload Start 01
| |
| |[[File:Paradox wpn reload start 01.mp3]]
| |
| |-
| |
| |Reload Start 02
| |
| |[[File:Paradox wpn reload start 02.mp3]]
| |
| |-
| |
| |Reload Start 03
| |
| |[[File:Paradox wpn reload start 03.mp3]]
| |
| |}
| |
| {| class="wikitable"
| |
| |Reload Mid 01
| |
| |[[File:Paradox wpn reload mid 01.mp3]]
| |
| |-
| |
| |Reload Mid 02
| |
| |[[File:Paradox wpn reload mid 02.mp3]]
| |
| |-
| |
| |Reload Mid 03
| |
| |[[File:Paradox wpn reload mid 03.mp3]]
| |
| |}
| |
| {| class="wikitable"
| |
| |Reload End 01
| |
| |[[File:Paradox wpn reload end 01.mp3]]
| |
| |-
| |
| |Reload End 02
| |
| |[[File:Paradox wpn reload end 02.mp3]]
| |
| |-
| |
| |Reload End 03
| |
| |[[File:Paradox wpn reload end 03.mp3]]
| |
| |}
| |
|
| |
|
| == Movement == | | == Movement == |
| '''Paradox's coat and equipment can be heard moving while Paradox is moving.'''
| |
| {| class="wikitable"
| |
| |Foley 01
| |
| |[[File:Chrono foley long 01.mp3]]
| |
| |-
| |
| |Foley 02
| |
| |[[File:Chrono foley long 02.mp3]]
| |
| |-
| |
| |Foley 03
| |
| |[[File:Chrono foley long 03.mp3]]
| |
| |-
| |
| |Foley 04
| |
| |[[File:Chrono foley long 04.mp3]]
| |
| |-
| |
| |Foley 05
| |
| |[[File:Chrono foley long 05.mp3]]
| |
| |-
| |
| |Foley 06
| |
| |[[File:Chrono foley short 01.mp3]]
| |
| |-
| |
| |Foley 07
| |
| |[[File:Chrono foley short 02.mp3]]
| |
| |-
| |
| |Foley 08
| |
| |[[File:Chrono foley short 03.mp3]]
| |
| |-
| |
| |Foley 09
| |
| |[[File:Chrono foley short 04.mp3]]
| |
| |-
| |
| |Foley 10
| |
| |[[File:Chrono foley short 05.mp3]]
| |
| |-
| |
| |Foley 11
| |
| |[[File:Chrono foley short 06.mp3]]
| |
| |-
| |
| |Foley 12
| |
| |[[File:Chrono foley short 07.mp3]]
| |
| |}
| |
| '''Audio that plays when''' '''Paradox lands after falling.'''
| |
| {| class="wikitable"
| |
| |Landing 01
| |
| |[[File:Chrono jump land 01.mp3]]
| |
| |-
| |
| |Landing 02
| |
| |[[File:Chrono jump land 02.mp3]]
| |
| |-
| |
| |Landing 03
| |
| |[[File:Chrono jump land 03.mp3]]
| |
| |-
| |
| |Landing 04
| |
| |[[File:Chrono jump land 04.mp3]]
| |
| |-
| |
| |Landing 05
| |
| |[[File:Chrono jump land 05.mp3]]
| |
| |-
| |
| |Landing 06
| |
| |[[File:Chrono jump land 06.mp3]]
| |
| |-
| |
| |Landing 07
| |
| |[[File:Chrono jump land 07.mp3]]
| |
| |-
| |
| |Landing 08
| |
| |[[File:Chrono jump land 08.mp3]]
| |
| |-
| |
| |Landing 09
| |
| |[[File:Chrono jump land 09.mp3]]
| |
| |}
| |
|
| |
|
| == Abilities == | | == Abilities == |
| === {{AbilityIcon|Pulse Grenade}} === | | === {{AbilityIcon|"Pulse Grenade"}} === |
| '''Audio plays when''' '''Paradox is selecting/unselecting Pulse Grenade. Audio also loops while Pulse Grenade is selected.'''
| | === {{AbilityIcon|"Time Wall"}} === |
| | | === {{AbilityIcon|"Kinetic Carbine"}} === |
| '''<small>This does not play in-game if</small>''' '''<small>Pulse Grenade is set to "Quick Cast".</small>'''
| | === {{AbilityIcon|"Paradoxical Swap"}} === |
| {| class="wikitable"
| |
| |Select
| |
| |[[File:Paradox pulse grenade select.mp3]]
| |
| |-
| |
| |Unselect
| |
| |[[File:Paradox pulse grenade unselect.mp3]]
| |
| |-
| |
| |Loop
| |
| |[[File:Paradox pulse grenade select lp.mp3]]
| |
| |}
| |
| '''Audio plays when casting Pulse Grenade.'''
| |
| {| class="wikitable"
| |
| |Cast 01
| |
| |[[File:Paradox pulse grenade cast 01.mp3]]
| |
| |-
| |
| |Cast 02
| |
| |[[File:Paradox pulse grenade cast 02.mp3]]
| |
| |-
| |
| |Cast 03
| |
| |[[File:Paradox pulse grenade cast 03.mp3]]
| |
| |}
| |
| '''Audio loops while Pulse Grenade's projectile is airborne.'''
| |
| {| class="wikitable"
| |
| |Loop
| |
| |[[File:Paradox pulse grenade proj lp.mp3]]
| |
| |}
| |
| '''Audio plays when Pulse Grenade first hits a surface.'''
| |
| {| class="wikitable"
| |
| |Impact 01
| |
| |[[File:Paradox pulse grenade proj impact 01.mp3]]
| |
| |-
| |
| |Impact 02
| |
| |[[File:Paradox pulse grenade proj impact 02.mp3]]
| |
| |-
| |
| |Impact 03
| |
| |[[File:Paradox pulse grenade proj impact 03.mp3]]
| |
| |}
| |
| '''Audio plays for each AoE pulse.'''
| |
| {| class="wikitable"
| |
| |Pulse 01
| |
| |[[File:Paradox pulse grenade armed 01.mp3]]
| |
| |-
| |
| |Pulse 02
| |
| |[[File:Paradox pulse grenade armed 02.mp3]]
| |
| |-
| |
| |Pulse 03
| |
| |[[File:Paradox pulse grenade armed 03.mp3]]
| |
| |}
| |
| '''Audio plays when Pulse Grenade hits an enemy.'''
| |
| {| class="wikitable"
| |
| |Hit 01
| |
| |[[File:Paradox pulse grenade hit 01.mp3]]
| |
| |-
| |
| |Hit 02
| |
| |[[File:Paradox pulse grenade hit 02.mp3]]
| |
| |-
| |
| |Hit 03
| |
| |[[File:Paradox pulse grenade hit 03.mp3]]
| |
| |}
| |
| '''Additional audio plays for the final pulse before Pulse Grenade expires.'''
| |
| {| class="wikitable"
| |
| |Expire
| |
| |[[File:Paradox pulse grenade expire.mp3]]
| |
| |}
| |
| | |
| === {{AbilityIcon|Time Wall}} === | |
| '''Audio plays when casting Time Wall.'''
| |
| {| class="wikitable"
| |
| |Cast
| |
| |[[File:Paradox time wall cast.mp3]]
| |
| |}
| |
| '''Audio plays when Time Wall's barrier activates.'''
| |
| {| class="wikitable"
| |
| |Cast Delay
| |
| |[[File:Paradox time wall cast delay.mp3]]
| |
| |}
| |
| '''Audio loops while Time Wall is active.'''
| |
| {| class="wikitable"
| |
| |Loop
| |
| |[[File:Paradox time wall lp.mp3]]
| |
| |}
| |
| '''Audio plays when Time Wall hits an enemy.'''
| |
| {| class="wikitable"
| |
| |Hit 01
| |
| |[[File:Paradox time wall hit 01.mp3]]
| |
| |-
| |
| |Hit 02
| |
| |[[File:Paradox time wall hit 02.mp3]]
| |
| |-
| |
| |Hit 03
| |
| |[[File:Paradox time wall hit 03.mp3]]
| |
| |}
| |
| '''Audio plays when Time Wall expires.'''
| |
| {| class="wikitable"
| |
| |Expire
| |
| |[[File:Paradox time wall expire.mp3]]
| |
| |}
| |
| | |
| === {{AbilityIcon|Kinetic Carbine}} === | |
| '''Audio plays when casting Kinetic Carbine.'''
| |
| {| class="wikitable"
| |
| |Cast
| |
| |[[File:Accel.mp3]]
| |
| |}
| |
| '''Audio starts looping on Paradox after casting Kinetic Carbine. (note: audio speeds up when carbine is fully charged)'''
| |
| {| class="wikitable"
| |
| |Loop
| |
| |[[File:Chrono kinetic carbine charge lp.mp3]]
| |
| |}
| |
| '''Audio plays when shooting Kinetic Carbine.'''
| |
| {| class="wikitable"
| |
| |Fire
| |
| |[[File:Chrono kinetic carbine fire 01.mp3]]
| |
| |}
| |
| '''Audio plays when Kinetic Carbine expires.'''
| |
| {| class="wikitable"
| |
| | colspan="2" |Expire
| |
| | colspan="2" |[[File:Chrono kinetic carbine charge expire.mp3]]
| |
| |}
| |
| | |
| === {{AbilityIcon|Paradoxical Swap}} === | |
| '''Audio plays when casting Paradoxical Swap.'''
| |
| {| class="wikitable"
| |
| |Cast
| |
| |[[File:Paradox swap cast.mp3]]
| |
| |}
| |
| '''Audio plays when successfully hiting an enemy with Paradoxical Swap.'''
| |
| {| class="wikitable"
| |
| |Impact
| |
| |[[File:Paradox swap hit.mp3]]
| |
| |}
| |
| '''Audio plays when Paradox and the enemy begin swapping places.'''
| |
| {| class="wikitable"
| |
| |Activate
| |
| |[[File:Paradox swap activate.mp3]]
| |
| |}
| |
| '''Audio quietly loops while Paradox and the enemy are swapping places.'''
| |
| {| class="wikitable"
| |
| |Loop
| |
| |[[File:Lp.mp3]]
| |
| |}
| |
| '''Audio plays when Paradox and the enemy finish swapping places.'''
| |
| {| class="wikitable"
| |
| | colspan="2" |Expire
| |
| | colspan="2" |[[File:Paradox swap expire.mp3]]
| |
| |}
| |
| | |
| == Emotes ==
| |
| '''''Paradox's voice lines that play in specific situations.'''''
| |
| | |
| === Efforts === | |
| '''Audio plays for generic efforts (such as jumping or ledge mantling.)'''
| |
| {| class="wikitable"
| |
| |Effort 01
| |
| |[[File:Chrono effort general 01.mp3]]
| |
| |-
| |
| |Effort 02
| |
| |[[File:Chrono effort general 02.mp3]]
| |
| |-
| |
| |Effort 03
| |
| |[[File:Chrono effort general 03.mp3]]
| |
| |-
| |
| |Effort 04
| |
| |[[File:Chrono effort general 04.mp3]]
| |
| |-
| |
| |Effort 05
| |
| |[[File:Chrono effort general 05.mp3]]
| |
| |-
| |
| |Effort 06
| |
| |[[File:Chrono effort general 06.mp3]]
| |
| |-
| |
| |Effort 07
| |
| |[[File:Chrono effort general 07.mp3]]
| |
| |-
| |
| |Effort 08
| |
| |[[File:Chrono effort general 08.mp3]]
| |
| |}
| |
| '''Audio plays when dashing.'''
| |
| {| class="wikitable"
| |
| |Dash 01
| |
| |[[File:Chrono effort dash 01.mp3]]
| |
| |-
| |
| |Dash 02
| |
| |[[File:Chrono effort dash 02.mp3]]
| |
| |-
| |
| |Dash 03
| |
| |[[File:Chrono effort dash 03.mp3]]
| |
| |-
| |
| |Dash 04
| |
| |[[File:Chrono effort dash 04.mp3]]
| |
| |-
| |
| |Dash 05
| |
| |[[File:Chrono effort dash 05.mp3]]
| |
| |-
| |
| |Dash 06
| |
| |[[File:Chrono effort dash 06.mp3]]
| |
| |}
| |
| '''Audio plays during light melee. These lines are currently unused.'''
| |
| {| class="wikitable"
| |
| |Light Melee 01
| |
| |[[File:Chrono effort melee small 01.mp3]]
| |
| |-
| |
| |Light Melee 02
| |
| |[[File:Chrono effort melee small 02.mp3]]
| |
| |-
| |
| |Light Melee 03
| |
| |[[File:Chrono effort melee small 03.mp3]]
| |
| |-
| |
| |Light Melee 04
| |
| |[[File:Chrono effort melee small 04.mp3]]
| |
| |-
| |
| |Light Melee 05
| |
| |[[File:Chrono effort melee small 05.mp3]]
| |
| |-
| |
| |Light Melee 06
| |
| |[[File:Chrono effort melee small 06.mp3]]
| |
| |}
| |
| '''Audio plays during heavy melee. These lines are currently unused.'''
| |
| {| class="wikitable"
| |
| |Heavy Melee 01
| |
| |[[File:Chrono effort melee big 01.mp3]]
| |
| |-
| |
| |Heavy Melee 02
| |
| |[[File:Chrono effort melee big 02.mp3]]
| |
| |-
| |
| |Heavy Melee 03
| |
| |[[File:Chrono effort melee big 03.mp3]]
| |
| |-
| |
| |Heavy Melee 04
| |
| |[[File:Chrono effort melee big 04.mp3]]
| |
| |-
| |
| |Heavy Melee 05
| |
| |[[File:Chrono effort melee big 05.mp3]]
| |
| |}
| |
| | |
| === Pain ===
| |
| '''Audio sometimes plays when taking a small amount of damage.'''
| |
| {| class="wikitable"
| |
| |Small Pain 01
| |
| |[[File:Chrono pain small 01.mp3]]
| |
| |-
| |
| |Small Pain 02
| |
| |[[File:Chrono pain small 02.mp3]]
| |
| |-
| |
| |Small Pain 03
| |
| |[[File:Chrono pain small 03.mp3]]
| |
| |-
| |
| |Small Pain 04
| |
| |[[File:Chrono pain small 04.mp3]]
| |
| |-
| |
| |Small Pain 05
| |
| |[[File:Chrono pain small 05.mp3]]
| |
| |-
| |
| |Small Pain 06
| |
| |[[File:Chrono pain small 06.mp3]]
| |
| |-
| |
| |Small Pain 07
| |
| |[[File:Chrono pain small 07.mp3]]
| |
| |}
| |
| '''Audio sometimes plays when taking a large amount of damage.'''
| |
| {| class="wikitable"
| |
| |Big Pain 01
| |
| |[[File:Chrono pain big 01.mp3]]
| |
| |-
| |
| |Big Pain 02
| |
| |[[File:Chrono pain big 02.mp3]]
| |
| |-
| |
| |Big Pain 03
| |
| |[[File:Chrono pain big 03.mp3]]
| |
| |-
| |
| |Big Pain 04
| |
| |[[File:Chrono pain big 04.mp3]]
| |
| |-
| |
| |Big Pain 05
| |
| |[[File:Chrono pain big 05.mp3]]
| |
| |-
| |
| |Big Pain 06
| |
| |[[File:Chrono pain big 06.mp3]]
| |
| |-
| |
| |Big Pain 07
| |
| |[[File:Chrono pain big 07.mp3]]
| |
| |-
| |
| |Big Pain 08
| |
| |[[File:Chrono pain big 08.mp3]]
| |
| |}
| |
| '''Audio plays when''' '''Paradox is killed.'''
| |
| {| class="wikitable"
| |
| |Death 01
| |
| |[[File:Chrono pain death 01.mp3]]
| |
| |-
| |
| |Death 02
| |
| |[[File:Chrono pain death 02.mp3]]
| |
| |-
| |
| |Death 03
| |
| |[[File:Chrono pain death 03.mp3]]
| |
| |-
| |
| |Death 04
| |
| |[[File:Chrono pain death 04.mp3]]
| |
| |-
| |
| |Death 05
| |
| |[[File:Chrono pain death 05.mp3]]
| |
| |}
| |
| '''Audio plays when''' '''Paradox takes damage while low on health. These lines are currently unused.'''
| |
| {| class="wikitable"
| |
| |Warning 01
| |
| |[[File:Chrono pain low health warning.mp3]]
| |
| |-
| |
| |Warning 02
| |
| |[[File:Chrono pain low health warning 02.mp3]]
| |
| |-
| |
| |Warning 03
| |
| |[[File:Chrono pain low health warning 03.mp3]]
| |
| |-
| |
| |Warning 04
| |
| |[[File:Chrono pain low health warning 04.mp3]]
| |
| |-
| |
| |Warning 05
| |
| |[[File:Chrono pain low health warning 05.mp3]]
| |
| |}
| |
| '''Audio plays when hurt by "Akira Laser". These lines are currently unused.'''
| |
| {| class="wikitable"
| |
| |Scream 01
| |
| |[[File:Chrono pain akira laser 01.mp3]]
| |
| |-
| |
| |Scream 02
| |
| |[[File:Chrono pain akira laser 02.mp3]]
| |
| |-
| |
| |Scream 03
| |
| |[[File:Chrono pain akira laser 03.mp3]]
| |
| |-
| |
| |Scream 04
| |
| |[[File:Chrono pain akira laser 04.mp3]]
| |
| |-
| |
| |Scream 05
| |
| |[[File:Chrono pain akira laser 05.mp3]]
| |
| |-
| |
| |Scream 06
| |
| |[[File:Chrono pain akira laser 06.mp3]]
| |
| |-
| |
| |Scream 07
| |
| |[[File:Chrono pain akira laser 07.mp3]]
| |
| |-
| |
| |Scream 08
| |
| |[[File:Chrono pain akira laser 08.mp3]]
| |
| |-
| |
| |Scream 09
| |
| |[[File:Chrono pain akira laser 09.mp3]]
| |
| |-
| |
| |Scream 10
| |
| |[[File:Chrono pain akira laser 10.mp3]]
| |
| |-
| |
| |Scream 11
| |
| |[[File:Chrono pain akira laser 11.mp3]]
| |
| |}
| |
| | |
| == Removed Sound Effects ==
| |
| | |
| === Reloading ===
| |
| Audio plays on Paradox when reloading
| |
| {| class="wikitable"
| |
| |Clip out
| |
| |[[File:Clipout.mp3]]
| |
| |-
| |
| |End
| |
| |[[File:End.mp3]]
| |
| |}
| |
| {| class="wikitable"
| |
| |Twirl 01
| |
| |[[File:Twirl 01.mp3]]
| |
| |-
| |
| |Twirl 02
| |
| |[[File:Twirl 02.mp3]]
| |
| |}
| |
| === {{AbilityIcon|Pulse Grenade}} ===
| |
| '''Audio played on the AoE of Pulse Grenade.'''
| |
| {| class="wikitable"
| |
| |Armed
| |
| |[[File:Armed.mp3]]
| |
| |}
| |
| | |
| === {{AbilityIcon|Time Wall}} ===
| |
| '''Audio played on Paradox when casting Time Wall.'''
| |
| {| class="wikitable"
| |
| |Cast
| |
| |[[File:Pre cast.mp3]]
| |
| |}
| |
| '''Audio played on the wall when deployed.'''
| |
| {| class="wikitable"
| |
| |Activate
| |
| |[[File:Activate.mp3]]
| |
| |}
| |
| | |
| === {{AbilityIcon|Paradoxical Swap}} ===
| |
| '''Audio looped on the projectile.'''
| |
| {| class="wikitable"
| |
| |Projectile Loop
| |
| |[[File:Proj lp.mp3]]
| |
| |}
| |
| '''Audio played on Paradox when the projectile connected with an enemy.'''
| |
| {| class="wikitable"
| |
| |Swap
| |
| |[[File:Chrono a2 swap activate 01.mp3]]
| |
| |}
| |
| | |
| {{Sounds navbox}}
| |
| | |
| [[Category:Paradox|S]]
| |