Editing
Paradox/Update history
Give feedback
Jump to navigation
Jump to search
Warning:
You are not logged in. Once you make an edit, a temporary account will be created for you.
Learn more
.
Log in
or
create an account
to continue receiving notifications after this account expires, and to access other features.
Anti-spam check. Do
not
fill this in!
{{HeroTabs}} This page documents the full update history for {{HeroIcon|Paradox}}. {{Update history table | contents = {{Update history table/row | update = {{Update link|June|30|2026}} | changes = * {{AbilityIcon|Kinetic Carbine}} T2 now also increases move speed spirit scaling (0.06). * {{AbilityIcon|Kinetic Carbine}} T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling. * {{AbilityIcon|Paradoxical Swap}} cooldown increased from 95s to 110s. (Global ult change) * {{AbilityIcon|Paradoxical Swap}} T2 reduced from -35s Cooldown to -30s. (Global ult change) }} {{Update history table/row | update = {{Update link|May|22|2026}} | changes = * {{AbilityIcon|Time Wall}} T1 duration increased from +2.5s to +3.5s. * {{AbilityIcon|Time Wall}} T3 increased from +1 Charge to +2. * {{AbilityIcon|Time Wall}} T3 Charge Delay reduced from 4s to 2s. * {{AbilityIcon|Kinetic Carbine}} T3 increased from +50% Max Damage Scaling to +55%. * {{AbilityIcon|Paradoxical Swap}} damage increased from 125 to 150. }} {{Update history table/row | update = {{Update link|April|30|2026}} | changes = * {{AbilityIcon|Kinetic Carbine}} cooldown reduced from 30s to 28s. * {{AbilityIcon|Time Wall}} T2 weapon damage increased from +30% to +35%. * {{AbilityIcon|Kinetic Carbine}} now provides +20% Air Dash Distance when charged. [[Street Brawl]]: * {{AbilityIcon|Pulse Grenade}} range reduced by 15%. }} {{Update history table/row | update = {{Update link|April|10|2026}} | changes = * Bullet damage increased from 6.42 + 0.242/boon to 6.8 + 0.26/boon. * {{AbilityIcon|Time Wall}} width increased from 7.5m to 8m. * {{AbilityIcon|Time Wall}} height increased from 3.5m to 4m. * {{AbilityIcon|Kinetic Carbine}} collision radius increased slightly. }} {{Update history table/row | update = {{Update link|March|10|2026}} | changes = * {{AbilityIcon|Pulse Grenade}} does half damage to objectives. }} {{Update history table/row | update = {{Update link|March|7|2026}} | changes = * {{AbilityIcon|Pulse Grenade}} spirit scaling reduced from 0.4 to 0.3. * {{AbilityIcon|Time Wall}} slow duration increased from 1.25s to 2s. * {{AbilityIcon|Time Wall}} T1 now also increases duration by +2.5s. * {{AbilityIcon|Time Wall}} T2 no longer increases duration by +2.5s. * {{AbilityIcon|Time Wall}} T2 now also silences enemies for 2.3s. * {{AbilityIcon|Paradoxical Swap}} damage changed from 10% Current Health to 125 with 1.1 spirit scaling. * {{AbilityIcon|Paradoxical Swap}} T3 changed from 10% Current Health to 10% Max Health. * {{AbilityIcon|Paradoxical Swap}} can now be alt casted to swap only a single target with the T3. }} {{Update history table/row | update = {{Update link|March|6|2026}} | changes = * {{AbilityIcon|Pulse Grenade}} radius reduced from 6m to 5.5m. * {{AbilityIcon|Pulse Grenade}} radius increases by +1m per Pulse. * {{AbilityIcon|Pulse Grenade}} Amp Per Stack reduced from 6% to 4%. * {{AbilityIcon|Pulse Grenade}} cooldown increased from 28s to 32s. * {{AbilityIcon|Pulse Grenade}} spirit scaling reduced from 0.6 to 0.4. * {{AbilityIcon|Pulse Grenade}} changed from -30% Move Speed for 2s to -20% Time Slow for 0.2s. * {{AbilityIcon|Pulse Grenade}} T1 changed from +0.8s Duration to -12s Cooldown. * {{AbilityIcon|Pulse Grenade}} T2 changed from "-8s Cooldown" to "+20 Pulse Damage and +0.5 Spirit Scaling". * {{AbilityIcon|Pulse Grenade}} T3 changed from "+36 Pulse Damage and +0.8m Radius per Pulse" to "+4% Damage Amp Per Stack and +1.6s Duration". * {{AbilityIcon|Time Wall}} duration reduced from 6s to 5.5. * {{AbilityIcon|Time Wall}} no longer damages enemies going through it. * {{AbilityIcon|Time Wall}} now increases allied bullet speeds going through it by 100%. * {{AbilityIcon|Time Wall}} now increases adds +30% Weapon Damage to allied bullet damage (affects Carbine) * {{AbilityIcon|Time Wall}} T1 increased from +2m Width to +3m. * {{AbilityIcon|Time Wall}} T2 changed from "+9% Max Health Damage" to "+2.5s Duration and +30% Weapon Damage". * {{AbilityIcon|Time Wall}} T3 changed from silencing enemies to Allowing Charges and Granting +1 Charge (4s Charge Time) * {{AbilityIcon|Kinetic Carbine}} cooldown increased from 27s to 30s. * {{AbilityIcon|Kinetic Carbine}} speed spirit scaling increased from 0.09 to 0.13. * {{AbilityIcon|Kinetic Carbine}} base damage scale increased from 100% to 125%. * {{AbilityIcon|Kinetic Carbine}} T2 changed from "-8s Cooldown and +2s Charge Hold" to "-12s Cooldown". * {{AbilityIcon|Kinetic Carbine}} T3 now also increases charge hold by 2s. * {{AbilityIcon|Paradoxical Swap}} cooldown increased from 75s to 95s. * {{AbilityIcon|Paradoxical Swap}} no longer has 80% Spirit Lifesteal. * {{AbilityIcon|Paradoxical Swap}} damage changed from 115 (0.6 spirit scaling) to 10% Current Health. * {{AbilityIcon|Paradoxical Swap}} T1 changed from "-15s Cooldown" to "+200 Barrier (1.5 Spirit Scaling)". * {{AbilityIcon|Paradoxical Swap}} T2 changed from "+81 Damage" to "+13m Cast Range and -35s Cooldown". * {{AbilityIcon|Paradoxical Swap}} T3 changed from "+15m Cast Range" to "Swaps additional enemies in 7m radius and +10% Current Health Damage". * {{Undocumented}} Updated sound effects for Paradox's abilities }} {{Update history table/row | update = {{Update link|December|29|2025}} | changes = * {{AbilityIcon|Kinetic Carbine}} cooldown reduced from 30s to 27s * {{AbilityIcon|Time Wall}} Width increased from 7m to 7.5m }} {{Update history table/row | update = {{Update link|November|21|2025}} | changes = * Base regen reduced from 2.0 to 1.0. * Bullet damage growth reduced from 0.27 to 0.22. * Base health reduced from 700 to 650. * Health per boon reduced from 47 to 45. * {{AbilityIcon|Pulse Grenade}} damage reduced from 40 to 35. * {{AbilityIcon|Pulse Grenade}} spirit scaling increased from 0.43 to 0.55. * Fixed a bug where you could airdash further then expected with {{AbilityIcon|Kinetic Carbine}}. }} {{Update history table/row | update = {{Update link|October|24|2025}} | changes = * Base bullet damage reduced from 6.48 to 6.15. * {{AbilityIcon|Paradoxical Swap}} cooldown increased from 70s to 75s. }} {{Update history table/row | update = {{Update link|September|4|2025}} | changes = * Bullet damage growth reduced from 0.275 to 0.27. }} {{Update history table/row | update = {{Update link|August|27|2025}} | changes = * {{Undocumented}} Updated VO pass }} {{Update history table/row | update = {{Update link|July|29|2025}} | changes = * Bullet damage scaling increased by 10%. }} {{Update history table/row | update = {{Update link|July|4|2025}} | changes = * Gun recoil adjustments to make it smoother. }} {{Update history table/row | update = {{Update link|May|8|2025}} | changes = * VO remastering pass. }} {{Update history table/row | update = {{Update link|April|17|2025}} | changes = * {{AbilityIcon|Kinetic Carbine}} T2 reduced from -10s Cooldown to -8s. }} {{Update history table/row | update = {{Update link|February|25|2025}} | changes = * Added Suggested AP path for {{HeroIcon|Haze}}, {{HeroIcon|Paradox}}, {{HeroIcon|Shiv}}, and {{HeroIcon|Yamato}}. * Updated volume for {{HeroIcon|Paradox}} and {{HeroIcon|Viscous}}' Select/Unselect lines increased to match the rest of the roster. }} {{Update history table/row | update = {{Update link|December|6|2024}} | changes = * {{AbilityIcon|Time Wall}} Time Stop duration reduced from 0.6s to 0.5s. * {{AbilityIcon|Kinetic Carbine}} Max Stop duration reduced from 0.5s to 0.4s. * {{AbilityIcon|Kinetic Carbine}} T1 reduced from +0.5s to +0.4s. * {{Undocumented}} {{AbilityIcon|Paradoxical Swap}} T3 cast range changed from +20m to +15m. }} {{Update history table/row | update = {{Update link|November|21|2024}} | changes = * Remastered weapon fire for {{HeroIcon|Paradox}}. * Updated {{HeroIcon|Paradox}} VO: remaster pass and added some content. * Fixed {{AbilityIcon|Kinetic Carbine}} not proccing Headshot effects ({{ItemIcon|Headshot Booster|l1=Headshot booster}}{{sic}}, {{ItemIcon|Headhunter}}, {{ItemIcon|Crippling Headshot}}). * {{AbilityIcon|Paradoxical Swap}} time min/max increased by 0.2/0.3s (to help with camera). * {{AbilityIcon|Time Wall}} now deals 50 damage for going through it. }} {{Update history table/row | update = {{Update link|November|13|2024}} | changes = * {{AbilityIcon|Time Wall}} Time Stop duration reduced from 0.7s to 0.6s. * {{AbilityIcon|Time Wall}} duration reduced from 7s to 6s. }} {{Update history table/row | update = {{Update link|November|10|2024}} | changes = * {{AbilityIcon|Paradoxical Swap}} time increased by 0.1s (to help with camera). }} {{Update history table/row | update = {{Update link|November|7|2024}} | changes = * Bullet velocity increased from 411 to 525. * {{AbilityIcon|Time Wall}} no longer has charges. * {{AbilityIcon|Time Wall}} no longer deals 10% Max Health Damage. * {{AbilityIcon|Time Wall}} cooldown reduced from 37s to 25s. * {{AbilityIcon|Time Wall}} T2 is now Deals 10% Max Health Damage. * {{AbilityIcon|Kinetic Carbine}} Max Damage Amp increased from 85% to 100%. * {{AbilityIcon|Paradoxical Swap}} time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance). }} {{Update history table/row | update = {{Update link|November|1|2024}} | changes = * {{AbilityIcon|Time Wall}} T3 silence duration reduced from 3s to 2.5s. }} {{Update history table/row | update = {{Update link|October|27|2024}} | changes = * {{AbilityIcon|Pulse Grenade}} T3 reduced from +1m per Pulse to +0.75m. }} {{Update history table/row | update = {{Update link|October|24|2024}} | changes = * {{AbilityIcon|Pulse Grenade}} pulses are now expressed as a duration rather than a fixed pulse count (works with {{ItemIcon|Duration Extender}}). * {{AbilityIcon|Pulse Grenade}} T1 changed from +1 Pulse to +0.8s Duration. * {{AbilityIcon|Pulse Grenade}} T2 improved from -7.5s to -8s. * {{AbilityIcon|Kinetic Carbine}} T2 improved from -9.5s Cooldown to -10s. * {{AbilityIcon|Kinetic Carbine}} shots cannot miss due to evasion. * {{AbilityIcon|Kinetic Carbine}} can now pierce breakables. * {{AbilityIcon|Kinetic Carbine}} now does 15% more damage on a headshot. * {{AbilityIcon|Kinetic Carbine}} sound level reduced a little bit. }} {{Update history table/row | update = {{Update link|October|10|2024}} | changes = * Bullet growth per boon increased from 0.33 to 0.45. * {{AbilityIcon|Time Wall}} bullet duration reduced from 1s to 0.7s. * Fixed {{AbilityIcon|Time Wall}} not being spawned when looking down while casting. * {{AbilityIcon|Paradoxical Swap}} cooldown increased from 48s to 65s. * {{AbilityIcon|Paradoxical Swap}} range reduced from 30m to 25m. * {{AbilityIcon|Paradoxical Swap}} T1 now reduces cooldown by 15s. * {{AbilityIcon|Paradoxical Swap}} T3 now increases range by 20m. * {{AbilityIcon|Pulse Grenade}} radius reduced from 7m to 6m. * {{AbilityIcon|Pulse Grenade}} Damage Amp per Stack increased from 5% to 6%. * {{AbilityIcon|Pulse Grenade}} T3 no longer increases Damage Amp by 2%. * {{AbilityIcon|Pulse Grenade}} T3 now also increases the radius by 1m per pulse. }} {{Update history table/row | update = {{Update link|September|26|2024}} | changes = * {{AbilityIcon|Pulse Grenade}} T3 now also grants +2% Damage Amp. * Fixed being unable to be damaged by multiple {{AbilityIcon|Time Wall}}s. }} {{Update history table/row | update = {{Update link|September|12|2024}} | changes = * Fixed issues with {{AbilityIcon|Paradoxical Swap}} hitting targets behind walls. }} {{Update history table/row | update = {{Update link|August|29|2024}} | changes = * Fixed {{AbilityIcon|Paradoxical Swap}} still going through even if {{HeroIcon|Paradox}} dies during it. }} {{Update history table/row | update = {{Update link|August|15|2024}} | changes = * Base ammo reduced from 45 to 40. * {{AbilityIcon|Kinetic Carbine}} projectile size reduced by 10%. * {{AbilityIcon|Kinetic Carbine}} cooldown increased from 24s to 28s. * {{AbilityIcon|Kinetic Carbine}} speed duration reduced from 4s to 3.5s. * {{AbilityIcon|Kinetic Carbine}} no longer affects channels, cast times or things like {{HeroIcon|Lash}}'s {{AbilityIcon|Death Slam}}. * {{AbilityIcon|Kinetic Carbine}} T1 reduced from +0.75s Max Stop duration to +0.5s. * {{AbilityIcon|Kinetic Carbine}} T2 cd reduction increased from -8s to -10s. * {{AbilityIcon|Time Wall}} T3 silence duration reduced from 3.5s to 3s. * {{AbilityIcon|Paradoxical Swap}} projectile size reduced by 10%. }} {{Update history table/row | update = {{Update link|August|1|2024}} | changes = * Fixed {{AbilityIcon|Paradoxical Swap|l1=Paradox Swap}}{{sic}} sometimes putting players behind walls. * {{AbilityIcon|Kinetic Carbine}} Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off. * Bullet (and {{AbilityIcon|Kinetic Carbine}}) projectile speed reduced by 10%. * Ammo count reduced from 54 to 45. }} {{Update history table/row | update = {{Update link|July|18|2024}} | changes = * {{AbilityIcon|Time Wall}} projectile stop duration reduced from 1.25s to 1s. * {{AbilityIcon|Pulse Grenade}} amp duration increased from 6s to 8s. * {{AbilityIcon|Paradoxical Swap}} projectile size reduced by 10%. }} {{Update history table/row | update = {{Update link|July|11|2024}} | changes = * Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade}}, {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}}, {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}}, {{ItemIcon|Alchemical Fire}} (T3 Weapon item). * Fixed {{AbilityIcon|Time Wall}} projectiles and bullets being stuck in the wall for its full duration instead of for the shorter time stop duration. * {{AbilityIcon|Kinetic Carbine}} collision radius reduced by 10%. * Fixed {{AbilityIcon|Pulse Grenade}} not going where you had targeted if you moved quickly during the cast. }} {{Update history table/row | update = {{Update link|June|27|2024}} | changes = * Base movement speed reduced from 7 to 6.5. * {{AbilityIcon|Kinetic Carbine}} impact radius reduced by 15%. * {{AbilityIcon|Kinetic Carbine}} Max Stop Duration reduced from 0.75 to 0.5. * {{AbilityIcon|Kinetic Carbine}} buff duration reduced from 6 to 4. * {{AbilityIcon|Kinetic Carbine}} T1 increased from +0.5s Max Stop Duration to +0.75. * {{AbilityIcon|Kinetic Carbine}} T2 now also increases buff by +2s. * {{AbilityIcon|Paradoxical Swap}} range reduced from 35m to 30m. }} {{Update history table/row | update = {{Update link|June|20|2024}} | changes = * {{AbilityIcon|Kinetic Carbine}} cooldown increased from 22s to 24s. * {{AbilityIcon|Paradoxical Swap}} cooldown increased from 35s to 45s. }} {{Update history table/row | update = {{Update link|June|6|2024}} | changes = * Added {{AbilityIcon|Kinetic Carbine}} charge audio loop. }} {{Update history table/row | update = {{Update link|May|30|2024}} | changes = * Fixed some sound issues with {{AbilityIcon|Pulse Grenade}}. * Bullet base damage reduced from 8 to 7.2 (indirectly affects {{AbilityIcon|Kinetic Carbine}}). * Bullet growth reduced from 0.48 to 0.42 (indirectly affects {{AbilityIcon|Kinetic Carbine}}). * {{AbilityIcon|Kinetic Carbine}} damage reduced from +100% to +85%. * {{AbilityIcon|Paradoxical Swap}} range reduced from 40m to 35m. * Fixed {{AbilityIcon|Paradoxical Swap}} being able to grab multiple heroes if they were really close to each other. }} {{Update history table/row | update = {{Update link|May|23|2024}} | changes = * Fixed a bug that could cause all of {{HeroIcon|Paradox}} {{AbilityIcon|Pulse Grenade}}'s pulses to go off at once. * Improved visibility of {{HeroIcon|Paradox}}'s bullet and travel path. * Added custom tracer and muzzle flash for {{HeroIcon|Paradox}}'s gun. * {{AbilityIcon|Kinetic Carbine}} Max Damage Amp reduced from 125% to 100%. * {{AbilityIcon|Paradoxical Swap}} range reduced from 45m to 40m. }} {{Update history table/row | update = {{Update link|May|16|2024}} | changes = * Fixed {{AbilityIcon|Time Wall}} damaging units that don't move multiple times instead of once per walk through. * {{AbilityIcon|Kinetic Carbine}} T3 reduced from +75% to +50%. }} {{Update history table/row | update = {{Update link|May|10|2024}} | changes = * {{AbilityIcon|Time Wall}} bullet freeze duration no longer increases with Spirit or {{ItemIcon|Duration Extender}}. * {{AbilityIcon|Time Wall}} bullet freeze base duration reduced from 1.5 to 1.25. * {{AbilityIcon|Time Wall}} no longer deals damage to Mid Boss. * {{AbilityIcon|Kinetic Carbine}}: Max Damage Amp reduced from 150% to 125%. * {{AbilityIcon|Kinetic Carbine}} T3 no longer provides +50% Min Damage Amp. * {{AbilityIcon|Kinetic Carbine}} T3 reduced from +125% Max Damage to +75%. }} }} [[Category:Paradox|U]] [[Category:Hero changelogs]]
Summary:
Please note that all contributions to The Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see
Deadlock:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Pages included on this page:
Template:AbilityIcon
(
edit
)
Template:HeroIcon
(
edit
)
Template:HeroTabs
(
edit
)
Template:HeroTabs/styles.css
(
edit
)
Template:If lang
(
view source
) (⧼restriction-level-bot+⧽)
Template:ItemIcon
(
edit
)
Template:Sic
(
edit
)
Template:Tooltip
(
edit
)
Template:Translate
(
edit
)
Template:Undocumented
(
edit
)
Template:Update history table
(
edit
)
Template:Update history table/row
(
edit
)
Template:Update link
(
edit
)
Module:Dictionary
(
edit
)
Module:HeroData
(
edit
)
Module:HeroTabs
(
edit
)
Module:Icon
(
edit
)
Module:Icon/data
(
edit
)
Module:Lang
(
edit
)
Module:Utilities
(
edit
)
Data:Dictionary
(
edit
)
Data:HeroData.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:LangCodes.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:Lang en.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:ResourceLookup.json
(
edit
)
Data:ResourceLookup2.json
(
edit
)
Navigation menu
Personal tools
Create account
Log in
associated-pages
Article
Discussion
English
Views
Read
Edit
Edit source
History
Tools
Search
Discord
Discord
Navigation
Main page
About us
Random page
Special pages
Recent changes
Neutral
4h ago
·
~2026-LaneFireUrn1085
Souls
4h ago
·
Gammaton32
Neutral
4h ago
·
~2026-LaneFireUrn1085
Victor/Lore
7h ago
·
Roseabrams96
Show more...
Interface Admin
Common CSS
Vector CSS
Minerva CSS
Citizen CSS
Brown theme CSS
Gadgets
Gadgets definition
Editing
How to edit
Style guide
All guides
New files
Unresolved feedback
Tools
What links here
Related changes
Page information
View buckets