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| {{HeroTabs}} | | {{HeroTabs}} |
| This page documents the full update history for {{HeroIcon|Paradox}}.
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| {{Update history table | | {{Update history table |
| | contents = | | | contents = |
| {{Update history table/row
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| | update = {{Update link|June|30|2026}}
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| | changes =
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| * {{AbilityIcon|Kinetic Carbine}} T2 now also increases move speed spirit scaling (0.06).
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| * {{AbilityIcon|Kinetic Carbine}} T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling.
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| * {{AbilityIcon|Paradoxical Swap}} cooldown increased from 95s to 110s. (Global ult change)
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| * {{AbilityIcon|Paradoxical Swap}} T2 reduced from -35s Cooldown to -30s. (Global ult change)
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|22|2026}}
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| | changes =
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| * {{AbilityIcon|Time Wall}} T1 duration increased from +2.5s to +3.5s.
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| * {{AbilityIcon|Time Wall}} T3 increased from +1 Charge to +2.
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| * {{AbilityIcon|Time Wall}} T3 Charge Delay reduced from 4s to 2s.
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| * {{AbilityIcon|Kinetic Carbine}} T3 increased from +50% Max Damage Scaling to +55%.
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| * {{AbilityIcon|Paradoxical Swap}} damage increased from 125 to 150.
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| }}
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| {{Update history table/row
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| | update = {{Update link|April|30|2026}}
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| | changes =
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| * {{AbilityIcon|Kinetic Carbine}} cooldown reduced from 30s to 28s.
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| * {{AbilityIcon|Time Wall}} T2 weapon damage increased from +30% to +35%.
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| * {{AbilityIcon|Kinetic Carbine}} now provides +20% Air Dash Distance when charged.
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| [[Street Brawl]]:
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| * {{AbilityIcon|Pulse Grenade}} range reduced by 15%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|April|10|2026}}
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| | changes =
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| * Bullet damage increased from 6.42 + 0.242/boon to 6.8 + 0.26/boon.
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| * {{AbilityIcon|Time Wall}} width increased from 7.5m to 8m.
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| * {{AbilityIcon|Time Wall}} height increased from 3.5m to 4m.
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| * {{AbilityIcon|Kinetic Carbine}} collision radius increased slightly.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|10|2026}}
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| | changes =
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| * {{AbilityIcon|Pulse Grenade}} does half damage to objectives.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|7|2026}}
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| | changes =
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| * {{AbilityIcon|Pulse Grenade}} spirit scaling reduced from 0.4 to 0.3.
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| * {{AbilityIcon|Time Wall}} slow duration increased from 1.25s to 2s.
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| * {{AbilityIcon|Time Wall}} T1 now also increases duration by +2.5s.
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| * {{AbilityIcon|Time Wall}} T2 no longer increases duration by +2.5s.
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| * {{AbilityIcon|Time Wall}} T2 now also silences enemies for 2.3s.
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| * {{AbilityIcon|Paradoxical Swap}} damage changed from 10% Current Health to 125 with 1.1 spirit scaling.
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| * {{AbilityIcon|Paradoxical Swap}} T3 changed from 10% Current Health to 10% Max Health.
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| * {{AbilityIcon|Paradoxical Swap}} can now be alt casted to swap only a single target with the T3.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|6|2026}}
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| | changes =
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| * {{AbilityIcon|Pulse Grenade}} radius reduced from 6m to 5.5m.
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| * {{AbilityIcon|Pulse Grenade}} radius increases by +1m per Pulse.
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| * {{AbilityIcon|Pulse Grenade}} Amp Per Stack reduced from 6% to 4%.
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| * {{AbilityIcon|Pulse Grenade}} cooldown increased from 28s to 32s.
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| * {{AbilityIcon|Pulse Grenade}} spirit scaling reduced from 0.6 to 0.4.
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| * {{AbilityIcon|Pulse Grenade}} changed from -30% Move Speed for 2s to -20% Time Slow for 0.2s.
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| * {{AbilityIcon|Pulse Grenade}} T1 changed from +0.8s Duration to -12s Cooldown.
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| * {{AbilityIcon|Pulse Grenade}} T2 changed from "-8s Cooldown" to "+20 Pulse Damage and +0.5 Spirit Scaling".
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| * {{AbilityIcon|Pulse Grenade}} T3 changed from "+36 Pulse Damage and +0.8m Radius per Pulse" to "+4% Damage Amp Per Stack and +1.6s Duration".
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| * {{AbilityIcon|Time Wall}} duration reduced from 6s to 5.5.
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| * {{AbilityIcon|Time Wall}} no longer damages enemies going through it.
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| * {{AbilityIcon|Time Wall}} now increases allied bullet speeds going through it by 100%.
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| * {{AbilityIcon|Time Wall}} now increases adds +30% Weapon Damage to allied bullet damage (affects Carbine)
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| * {{AbilityIcon|Time Wall}} T1 increased from +2m Width to +3m.
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| * {{AbilityIcon|Time Wall}} T2 changed from "+9% Max Health Damage" to "+2.5s Duration and +30% Weapon Damage".
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| * {{AbilityIcon|Time Wall}} T3 changed from silencing enemies to Allowing Charges and Granting +1 Charge (4s Charge Time)
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| * {{AbilityIcon|Kinetic Carbine}} cooldown increased from 27s to 30s.
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| * {{AbilityIcon|Kinetic Carbine}} speed spirit scaling increased from 0.09 to 0.13.
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| * {{AbilityIcon|Kinetic Carbine}} base damage scale increased from 100% to 125%.
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| * {{AbilityIcon|Kinetic Carbine}} T2 changed from "-8s Cooldown and +2s Charge Hold" to "-12s Cooldown".
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| * {{AbilityIcon|Kinetic Carbine}} T3 now also increases charge hold by 2s.
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| * {{AbilityIcon|Paradoxical Swap}} cooldown increased from 75s to 95s.
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| * {{AbilityIcon|Paradoxical Swap}} no longer has 80% Spirit Lifesteal.
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| * {{AbilityIcon|Paradoxical Swap}} damage changed from 115 (0.6 spirit scaling) to 10% Current Health.
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| * {{AbilityIcon|Paradoxical Swap}} T1 changed from "-15s Cooldown" to "+200 Barrier (1.5 Spirit Scaling)".
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| * {{AbilityIcon|Paradoxical Swap}} T2 changed from "+81 Damage" to "+13m Cast Range and -35s Cooldown".
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| * {{AbilityIcon|Paradoxical Swap}} T3 changed from "+15m Cast Range" to "Swaps additional enemies in 7m radius and +10% Current Health Damage".
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| * {{Undocumented}} Updated sound effects for Paradox's abilities
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| }}
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| {{Update history table/row
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| | update = {{Update link|December|29|2025}}
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| | changes =
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| * {{AbilityIcon|Kinetic Carbine}} cooldown reduced from 30s to 27s
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| * {{AbilityIcon|Time Wall}} Width increased from 7m to 7.5m
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| }}
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| {{Update history table/row
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| | update = {{Update link|November|21|2025}}
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| | changes =
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| * Base regen reduced from 2.0 to 1.0.
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| * Bullet damage growth reduced from 0.27 to 0.22.
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| * Base health reduced from 700 to 650.
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| * Health per boon reduced from 47 to 45.
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| * {{AbilityIcon|Pulse Grenade}} damage reduced from 40 to 35.
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| * {{AbilityIcon|Pulse Grenade}} spirit scaling increased from 0.43 to 0.55.
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| * Fixed a bug where you could airdash further then expected with {{AbilityIcon|Kinetic Carbine}}.
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| }}
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| {{Update history table/row
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| | update = {{Update link|October|24|2025}}
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| | changes =
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| * Base bullet damage reduced from 6.48 to 6.15.
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| * {{AbilityIcon|Paradoxical Swap}} cooldown increased from 70s to 75s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|September|4|2025}}
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| | changes =
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| * Bullet damage growth reduced from 0.275 to 0.27.
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| }}
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| {{Update history table/row
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| | update = {{Update link|August|27|2025}}
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| | changes =
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| * {{Undocumented}} Updated VO pass
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| }}
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| {{Update history table/row
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| | update = {{Update link|July|29|2025}}
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| | changes =
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| * Bullet damage scaling increased by 10%.
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| }}
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| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|July|4|2025}} | | | update = {{Update link|July|4|2025}} |
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| }} | | }} |
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| [[Category:Paradox|U]] | | [[Category:Paradox]] |
| [[Category:Hero changelogs]] | | [[Category:Hero changelogs]] |