Patron/Update history: Difference between revisions

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Update history for patron. I think I got most of the changes from the patch notes.
 
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|January|22|2026}}
| changes =
* Patrons redesigned and renamed as the {{PageRef|Hidden King}} and the {{PageRef|Archmother}}
* Patrons now have a special attack that can deal damage and curse players
}}
{{Update history table/row
| update = {{Update link|December|17|2025}}
| changes =
* Weakened Patron now gains 50% damage reduction if one defender is in the pit and 100% if two or more are (defenders must be in pit for at least 2s for reduction to kick in)
}}
{{Update history table/row
| update = {{Update link|September|4|2025}}
| changes =
* Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds
}}
{{Update history table/row
| update = {{Update link|July|29|2025}}
| changes =
* Objectives no longer have 20-25% Spirit Resistance
}}
{{Update history table/row
| update = {{Update link|June|17|2025}}
| changes =
* Destroying objectives no longer spawns orbs, instead the souls are directly awarded to the killer and their team
}}
{{Update history table/row
| update = {{Update link|May|19|2025}}
| changes =
* Objectives Spirit Resistance reduced from 50% to 40%
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|May|8|2025}}
| update = {{Update link|May|8|2025}}
| changes =  
| changes =  
* Added Patron Throne that moves down into the ground to form the final Patron area.
* Added sounds for Patron transforming to weakened state.
* Added sounds for Patron transforming to weakened state.
* Added Patron shock attack sound when in weakened state.
* Added Patron shock attack sound when in weakened state.
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| changes =  
| changes =  
* Players no longer collide with Bosses to prevent some unintended interactions.
* Players no longer collide with Bosses to prevent some unintended interactions.
}}
{{Update history table/row
| update = {{Update link|January|27|2025}}
| changes =
* All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this)
}}
}}
{{Update history table/row
{{Update history table/row
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| changes =  
| changes =  
* Shrine/Patron no longer have Soul/AP bounties
* Shrine/Patron no longer have Soul/AP bounties
* Missing AP from above is redistributed along souls reward line at similar soul levels that the objectives previously died on average
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|October|10|2024}}
| update = {{Update link|October|10|2024}}
| changes =  
| changes =  
* Percentage of deniable orbs from objectives for Guardian/Walker/Patron/Shrines rescaled from 54.55/66.67/100/0% to 35%
* The patron once again will warn you when your Walkers are under attack
* The patron once again will warn you when your Walkers are under attack
* The patron now will sometimes offer words of encouragement when you level up instead of when you destroy a Guardian or Walker
* The patron now will sometimes offer words of encouragement when you level up instead of when you destroy a Guardian or Walker
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| update = {{Update link|July|11|2024}}
| update = {{Update link|July|11|2024}}
| changes =  
| changes =  
* Reworked the core base area where the Weakened Patron goes. It is now in a low terrain pit and requires attackers be inside the pit to do damage to it.
* Increased Weakened Patron's out of combat (30s) regeneration from 40 to 80
* Increased Weakened Patron's out of combat (30s) regeneration from 40 to 80
}}
{{Update history table/row
| update = {{Update link|July|4|2024}}
| changes =
* Objectives now have 80% damage reduction anti-backdoor defense when there haven't been creeps nearby in a while
* Patron (Weakened) now has 40hp/s regen when it has not taken damage for 30s
}}
}}
{{Update history table/row
{{Update history table/row
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| changes =  
| changes =  
* Patron (Weakened) now has 40hp/s regen when it has not taken damage for 30s
* Patron (Weakened) now has 40hp/s regen when it has not taken damage for 30s
* Troopers DPS vs Patrons reduced from 110 DPS to 80 DPS
}}
}}
}}
}}

Latest revision as of 13:46, 26 January 2026

Update Changes

January 22, 2026

  • Patrons redesigned and renamed as the Hidden King and the Archmother
  • Patrons now have a special attack that can deal damage and curse players

December 17, 2025

  • Weakened Patron now gains 50% damage reduction if one defender is in the pit and 100% if two or more are (defenders must be in pit for at least 2s for reduction to kick in)

September 4, 2025

  • Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds

July 29, 2025

  • Objectives no longer have 20-25% Spirit Resistance

June 17, 2025

  • Destroying objectives no longer spawns orbs, instead the souls are directly awarded to the killer and their team

May 19, 2025

  • Objectives Spirit Resistance reduced from 50% to 40%

May 8, 2025

  • Added Patron Throne that moves down into the ground to form the final Patron area.
  • Added sounds for Patron transforming to weakened state.
  • Added Patron shock attack sound when in weakened state.
  • Adjusted Patron VO frequency when leveling up so they're a little less chatty.

February 25, 2025

  • Players no longer collide with Bosses to prevent some unintended interactions.

January 27, 2025

  • All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this)

December 6, 2024

  • Patron HP reduced from 10k to 7.5k
  • Downed Patron HP reduced from 18k to 13.5k
  • Patron HP grows by 250/Min starting 20 min
  • Downed Patron HP grows by 450/Min starting 20 min (overall, these are -25% HP at 20 min, 0% at 30 min, and +25% at 40 min)

November 21, 2024

  • Patron Laser now also deals 3% Max HP DPS
  • Killing the first Patron now causes any existing enemy hero respawns to be reduced by 20 seconds. However, it does not reduce remaining respawn time lower than 10s.
  • Updated Patron VO to give the Amber Hand more lines that are unique to him as opposed to having the identical script of the Sapphire Flame (for instance, while the Sapphire Flame might praise Haze by saying "you are perfection, Haze", the Amber Hand would say "Haze will dance, and they will fall")

October 24, 2024

  • Shrine/Patron no longer have Soul/AP bounties
  • Missing AP from above is redistributed along souls reward line at similar soul levels that the objectives previously died on average

October 10, 2024

  • Percentage of deniable orbs from objectives for Guardian/Walker/Patron/Shrines rescaled from 54.55/66.67/100/0% to 35%
  • The patron once again will warn you when your Walkers are under attack
  • The patron now will sometimes offer words of encouragement when you level up instead of when you destroy a Guardian or Walker

August 15, 2024

  • Patron damage increased by 30% after it is vulnerable
  • Weakened Patron Health increased by 15%
  • Weakened Patron now has a Torment Pulse style effect, hitting up to 2 enemies in the pit for 75 damage per second

July 18, 2024

  • Weakened Patron health increased by 20%

July 11, 2024

  • Increased Weakened Patron's out of combat (30s) regeneration from 40 to 80

July 4, 2024

  • Objectives now have 80% damage reduction anti-backdoor defense when there haven't been creeps nearby in a while
  • Patron (Weakened) now has 40hp/s regen when it has not taken damage for 30s

June 27, 2024

  • Flex slot removed from killing the Patron and added to killing all Walkers

June 13, 2024

  • Added Patron VO for when allied or enemy base guardians are destroyed
  • The Patrons no longer care about the well being of the Urn Runner, and so they will stop asking you to protect them (patrons will no longer call out the urn being picked up)

May 23, 2024

  • Patrons will now play a voice warning when Rejuvenator time is close to expiring as well as when it's expired
  • Updated VO for Amber Hand's Patron

May 3, 2024

  • Patron (Weakened) now has 40hp/s regen when it has not taken damage for 30s