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A '''{{PAGENAME}}''' is a deity which takes the form of a large extraplanar entity. Each team’s base houses a Patron, '''{{PageRef|name=The Hidden King}}''' and '''{{PageRef|name=The Archmother}}''', and victory is secured by defeating the opposing team's Patron, completing the ritual.
A '''{{PAGENAME}}''' is a deity which takes the form of a large extraplanar entity. Each team’s base houses a Patron, '''{{PageRef|name=The Hidden King}}''' and '''{{PageRef|name=The Archmother}}''', and victory is secured by defeating the opposing team's Patron, completing the ritual.


[[The Hidden King]] appears as a shadowy figure with antlers and glowing yellow eyes, bound to a burning [[wikipedia:Wicker_man|wicker man]] effigy. Long, claw-like yellow hands extend from the shadows. His base is a factory filled with large speakers and microphones, and his side of the map features working-class red brick buildings labeled "Downtown". [[The Archmother]] wears a broken mask resembling the head of the [[wikipedia:Statue_of_Liberty|Statue of Liberty]], her form bound to a crystalline effigy burning with blue flames. Her base is a museum with a [[wikipedia:Neoclassicism|Neoclassic]] aesthetic, and her side of the map features upper-class white brick buildings labeled "Uptown".
[[The Hidden King]] appears as a shadowy figure with antlers and glowing yellow eyes, bound to a burning [[wikipedia:Wicker_man|wicker man]] effigy. Long, claw-like yellow hands extend from the shadows. His base is a factory filled with large speakers and microphones, and his side of the map features working-class red brick buildings labeled "Downtown". [[The Archmother]] wears a broken mask resembling the head of the [[wikipedia:Statue_of_Liberty|Statue of Liberty]], her form bound to a crystalline effigy surrounded by blue flames. Her base is a museum with a [[wikipedia:Neoclassicism|Neoclassic]] aesthetic, and her side of the map features upper-class white brick buildings labeled "Uptown".


During gameplay, a herald speaks on behalf of the Patrons to their teams, commenting on player performance, announcing major events, and offering boons that allow players to [[Level|level up]].
During gameplay, a herald speaks on behalf of the Patrons to their teams, commenting on player performance, announcing major events, and offering boons that allow players to [[Level|level up]].
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