Editing PatronGive feedback
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 51: | Line 51: | ||
Defeating the Patron's first phase shortens the remaining respawn time of any dead players on the defending team by up to 20s (see [[Death#Last Stand Buff|Last Stand Buff]]). | Defeating the Patron's first phase shortens the remaining respawn time of any dead players on the defending team by up to 20s (see [[Death#Last Stand Buff|Last Stand Buff]]). | ||
The Patron is the only structure that regenerates health out of combat, restoring '''{{NpcData|npc_boss_tier3|ObjectiveRegen|OutOfCombatHealthRegen}} health/s'''. It is also protected by | The Patron is the only structure that regenerates health out of combat, restoring '''{{NpcData|npc_boss_tier3|ObjectiveRegen|OutOfCombatHealthRegen}} health/s'''. It is also protected by backdoor protection, which increases this regeneration by '''{{NpcData|npc_boss_tier3|BackdoorProtection|HealthPerSecondRegen}} health/s''' when no enemy Troopers are nearby. | ||
=== Ability Damage Reduction === | === Ability Damage Reduction === | ||