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{{Infobox item | {{Infobox item | ||
| item_name = Quicksilver Reload | |||
| item_type = Spirit | |||
| souls = 1,600 | |||
| has_iscomponentof = true | |||
| has_iscomponentof2 = | |||
| item_tier = 2 | |||
| has_components = false | |||
| has_passive1 = true | |||
| has_passive2 = false | |||
| has_active1 = false | |||
| passive1_description = [[Imbue]] an ability with bonus [[Spirit Damage]] on the first hit. When the ability is used, your weapon is '''reloaded''' and has a '''Fire Rate''' bonus for that clip.<br>Only activates when Ammo is not full. | |||
| passive1_stat1 = 65 Damage | |||
| passive1_stat2 = 15% [[Fire Rate|Fire Rate Bonus]] (Conditional) | |||
| passive1_stat3 = 12s Max Frequency | |||
| iscomponentof1_name = Mercurial Magnum | |||
}} | |||
'''Quicksilver Reload''' is a Tier 2 [[Spirit]] [[Item]]. Its passive component [[Imbue]]s the hero's ability with bonus [[Spirit Damage]] when hitting an enemy. Additionally, when the ability is used, the hero's weapon is instantly reloaded and gains bonus [[Fire Rate]]. | |||
{{ | It can be purchased from the [[Shop]] for {{Souls|1,600}}. | ||
== Notes == | == Notes == | ||
* Quicksilver Reload's bonus [[Spirit Damage]] will only trigger when the [[imbue]]d ability causes [[Spirit Damage]] to the target. If the initial spirit damage is reduced to 0 (rounded down) after [[Spirit Resist]], Quicksilver Reload's bonus [[Spirit Damage]] is not applied. | |||
* Quicksilver Reload's bonus [[Spirit Damage]] will only trigger when the [[imbue]]d ability | * Abilities that do not deal [[Spirit Damage]] still trigger the instant reload and bonus [[Fire Rate]] effects. | ||
* Abilities that do not deal | * The passive buff has a fixed duration and is '''not''' affected by cooldown reduction. | ||
* The passive buff has a fixed duration | |||
== Notable Interactions == | == Notable Interactions == | ||
Heroes with | Heroes with long reload times and quick-charging or multi-charge abilities can make good usage of Quicksilver: | ||
* {{HeroIcon|McGinnis}} with multiple | * {{HeroIcon|McGinnis}} with multiple turret charges | ||
* {{HeroIcon|Infernus}} with multiple | * {{HeroIcon|Infernus}} with multiple Catalyst charges | ||
* {{HeroIcon| | * {{HeroIcon|Haze}} who benefits from maintaining Fixation stacks on targeted enemies | ||
* {{HeroIcon|Vindicta|Vindicta's}} {{AbilityIcon|Crow Familiar}} has a short cooldown after second upgrade | |||
* {{HeroIcon|Vindicta|Vindicta's}} {{AbilityIcon|Crow Familiar}} has a short cooldown after | |||
== Update history == | == Update history == | ||
{{Main|Quicksilver Reload/Update history}} | |||
{{Update history}} | {{Update history}} | ||
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</gallery> | </gallery> | ||
{{Item Navbox}} | {{Item Navbox}} | ||