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{{Infobox item/auto|Quicksilver Reload| sound1 = quicksilver proc 01.mp3}}
{{Infobox item
|item_imagefilepath=Quicksilver Reload
|item_name=Quicksilver Reload
|item_type=Spirit
|souls = 1250


{{ItemSummary|{{#var:item_key_or_en}}}}
|has_iscomponentof=false|item_tier=2|has_components=false|has_passive1=true
|has_passive2=false|has_active1=false|passive1_cooldown=
|passive1_stat1=65 [[Spirit Damage]]
|passive1_stat2=15% [[Fire Rate|Fire Rate Bonus]]
|passive1_stat3=12s Max Frequency
|passive1_description=[[Imbue]] an ability with bonus [[Spirit Damage]] on the first hit.  When the ability is used, your weapon is '''reloaded''' and has a '''Fire Rate''' bonus for that clip.
}}


== Notes ==
[[Quicksilver Reload]] is a Tier 2 [[Spirit]] [[Item]].
* Quicksilver Reload is a [[Charge-Up]] item, thus not affected by [[Cooldown Reduction]].
* Quicksilver Reload's bonus [[Spirit Damage]] will only trigger when the [[imbue]]d ability first deals [[Weapon Damage]] or Spirit Damage to the target. If the initial damage is reduced to 0 (rounded down) or only deals [[Pure Damage]] (i.e. {{HeroIcon|Lady Geist}}'s {{AbilityIcon|Soul Exchange}}), Quicksilver Reload's bonus [[Spirit Damage]] is not applied.
* Abilities that do not deal damage still trigger the instant reload and bonus [[Fire Rate]] effects.
* The passive buff has a fixed duration of 12 seconds and is '''not''' affected by cooldown reduction.


== Notable Interactions ==
[[Quicksilver Reload]] has a Passive component which [[Imbue|imbues]] the hero's ability with bonus [[Spirit Damage]] when hitting an enemy. Additionally, when the ability is used, the hero's weapon is instantly reloaded and gains a bonus to [[Fire Rate]]. This effect has a cooldown of 12 seconds.
Heroes with a long [[Reload Time]] and/or quick-charging or multi-charge abilities can make good usage of Quicksilver:
* {{HeroIcon|McGinnis}} with multiple {{AbilityIcon|Mini Turret}} charges
* {{HeroIcon|Infernus}} with multiple {{AbilityIcon|Napalm}} charges
* {{HeroIcon|Lash|Lash's}} {{AbilityIcon|Flog}} heals a percentage of damage dealt and otherwise struggles to scale its damage early
*{{HeroIcon|Wraith|}} can repetitively fuel her firing duration with consistent use of {{AbilityIcon|Card Trick}} to extend her magazine and generate more Cards
* {{HeroIcon|Vindicta|Vindicta's}} {{AbilityIcon|Crow Familiar}} has a short cooldown after its T2 upgrade
* {{HeroIcon|Mo & Krill}} {{AbilityIcon|Scorn}} has a short cooldown and heals a percentage of damage dealt
* {{HeroIcon|Warden|Warden's}} {{AbilityIcon|Alchemical Flask}} can help Warden avoid his long [[Reload Time]]


== Update history ==
It can be purchased from the [[Shop]] for {{Souls|1,250}}.
{{Update history}}
 
[[File:Item - Quicksilver Reload - Passive.gif|thumb|[[Infernus]] triggering [[Quicksilver Reload]] when casting Catalyst to instantly reload and deal bonus damage to [[Seven]].]]
 
{{clear}}
 
==Notes==
 
* [[Quicksilver Reload]]'s bonus [[Spirit Damage]] will only trigger when the [[Imbue|imbued]] ability causes [[Spirit Damage]] to the target. If the initial spirit damage is reduced to 0 (rounded down) after [[Spirit Resist]], [[Quicksilver Reload]]'s bonus [[Spirit Damage]] is not applied.
* Abilities that do not deal [[Spirit Damage]] still trigger the instant reload and bonus [[Fire Rate]] effects.
 
== Recommended heroes ==


== Gallery ==
Heroes with long reload times and quick-charging or multi-charge abilities can make good usage of Quicksilver:
<gallery>
Item - Quicksilver Reload - Passive.gif|{{HeroIcon|Infernus}} triggering Quicksilver Reload when casting Catalyst to instantly reload and deal bonus damage to {{HeroIcon|Seven}}.
</gallery>


==Trivia==
* [[McGinnis]] with multiple turret charges
*"Quicksilver" is an alternate/archaic name for the element [http://en.wikipedia.org/wiki/Mercury_(element) mercury], a metal most characterized by being the only metallic element to stay in a liquid state at room temperature.
* [[Infernus]] with multiple Catalyst charges
**The fluidity and "speed" of quicksilver compared to other metals is how it got its other name, in reference to the [https://en.wikipedia.org/wiki/Mercury_(planet) fastest planet] which was named after the Roman god Mercury, and is reflected by Quicksilver Reload's increased speed and fluidity of the player's magazine.
* [[Haze]] who benefits from maintaining Fixation stacks on targeted enemies
**The mercury connections continue with {{ItemIcon|Mercurial Magnum}}, as the word "mercurial" is derived from the word mercury.


== Navigation ==
== Update history ==
{{Item Navbox}}
{| class="wikitable sortable mw-collapsible" style="background-color:#FEF6E7; width: 40%"
|- style= background-color:#f0dbbb;"
|'''Patch'''
|'''Changes'''
|-
|[[Update: September 12, 2024|Update: September 12, 2024]]
|
- Damage increased from 50 to 65
|-
|[[Update: August 29, 2024|Update: August 29, 2024]]
|
- No longer has +10% Reload Time
|-
|[[Update: August 15, 2024|Update: August 15, 2024]]
|
- Infused ability bonus damage increased from +30 to +50
|}
{{Item_Navbox}}
[[Category:Items]]
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