Recharging Rush: Difference between revisions

Created page with "{{Infobox item | item_name = Recharging Rush }}'''Recharging Rush''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} Item. It can be purchased from the Shop for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. == Update history == {{Update history}}{{Item Navbox}}"
 
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Fill out infobox
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{{Infobox item
{{Infobox item
| item_name = Recharging Rush
| item_name = Recharging Rush
}}'''Recharging Rush''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]].
| has_passive1 = true
| passive1_description = {{#invoke:Lang|get_string|upgrade_rechargingbullets_desc}}
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusClipSizePercent}} [[Ammo|Max Ammo]]
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]]
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageThreshold}} Damage Threshold
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageWindow}}s Time Frame
}}
'''Recharging Rush''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]].


It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.