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[[File:Image 2024-09-14 031427710.png|right|thumb|The Rejuvenator.]]{{Quotation|[[Paige]]|Get ready to defend the base, they'll be coming for us. | [[File:Image 2024-09-14 031427710.png|right|thumb|The Rejuvenator.]]{{Quotation|[[Paige]]|Get ready to defend the base, they'll be coming for us. | ||
}} | }} | ||
The '''Rejuvenator''' is a single rune that spawns above the [[Mid-Boss]] pit after it is slain. It appears as a large, green crystal. | The '''Rejuvenator''' is a single rune that spawns above the [[Mid-Boss]] pit after it is slain. It appears as a large, green crystal. After the Mid-Boss is killed, the Rejuvenator descends over {{#invoke:GenericData|get_rejuv_param|RejuvinatorDropDuration}} seconds and cannot be claimed until it fully touches the ground. Once it lands, any player in the match can hit it with a heavy [[Melee attack|melee attack]], granting the '''Rejuvenation Credit''' buff to their entire team. Each heavy melee hit grants one Rejuvenator Credit to the team, up to 3. Hitting the Rejuvenator also heals the first player who punched it to full health. | ||
After the Mid-Boss is killed, the Rejuvenator descends over {{#invoke:GenericData|get_rejuv_param|RejuvinatorDropDuration}} seconds and cannot be claimed until it fully touches the ground. Once it lands, any player in the match can hit it with a heavy [[melee attack]], granting the '''Rejuvenation Credit''' buff to their entire team. Each heavy melee hit grants one Rejuvenator Credit to the team, up to 3. Hitting the Rejuvenator also heals the first player who punched it to full health. | |||
== Rejuvenation Credit == | == Rejuvenation Credit == | ||
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When there are {{#invoke:GenericData|get_rejuv_param|RejuvinatorExpirationWarningTiming}} seconds left on the buff duration, Heroes are warned that it will expire soon. | When there are {{#invoke:GenericData|get_rejuv_param|RejuvinatorExpirationWarningTiming}} seconds left on the buff duration, Heroes are warned that it will expire soon. | ||
The buff allows each player to revive with '''{{MiscData|citadel_item_pickup_rejuv|RebirthModifier|RespawnLifePct}}%''' of their health in the place of their death after '''{{MiscData|citadel_item_pickup_rejuv|RebirthModifier|RespawnDelay}}''' seconds. Upon | The buff allows each player to revive with '''{{MiscData|citadel_item_pickup_rejuv|RebirthModifier|RespawnLifePct}}%''' of their health in the place of their death after '''{{MiscData|citadel_item_pickup_rejuv|RebirthModifier|RespawnDelay}}''' seconds. Upon death, the player respawns in place, loses the buff, and their team's Rejuvenator Credits are reduced by 1 (each player can only consume one credit). The top UI bar displays the remaining Rejuvenator Credits, and players who haven't consumed a credit have a highlight below their net worth. When all credits are used, the buff is removed from all team members. | ||
Killing a player with a | Killing a player with a Rejuvenator credit does not appear as a kill in the HUD and does not grant any [[souls]], but it does trigger "on hero kill" effects such as the cooldown reset of {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} or the [[stack]] buildup of {{HeroIcon|Grey Talon}}'s, {{HeroIcon|Mo & Krill}}'s and {{HeroIcon|Vindicta}}'s ultimates, and of {{HeroIcon|Drifter}}'s {{AbilityIcon|Bloodscent}}. | ||
== Update history == | == Update history == | ||