Editing Rejuvenator

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Killing a player with a Rejuvenation credit does not appear as a kill in the HUD and does not grant any [[souls]], but it does trigger "on hero kill" effects such as the cooldown reset of {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} or the [[stack]] buildup of {{HeroIcon|Grey Talon}}'s, {{HeroIcon|Mo & Krill}}'s and {{HeroIcon|Vindicta}}'s ultimates, and of {{HeroIcon|Drifter}}'s {{AbilityIcon|Bloodscent}}. The player is effectively "dead" during the revive countdown, meaning they do not share ally presence-based effects and do not contest the [[Unstable Rift]].
Killing a player with a Rejuvenation credit does not appear as a kill in the HUD and does not grant any [[souls]], but it does trigger "on hero kill" effects such as the cooldown reset of {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} or the [[stack]] buildup of {{HeroIcon|Grey Talon}}'s, {{HeroIcon|Mo & Krill}}'s and {{HeroIcon|Vindicta}}'s ultimates, and of {{HeroIcon|Drifter}}'s {{AbilityIcon|Bloodscent}}. The player is effectively "dead" during the revive countdown, meaning they do not share ally presence-based effects and do not contest the [[Unstable Rift]].
While active, the buff increases [[Health]], [[Fire Rate]], and [[Spirit Damage]]:
=== Buff values ===
{| class="wikitable"
|-
! Source !! Buff Strength
|-
| [[Hero]] Fire Rate || +{{NpcData|citadel_item_pickup_rejuv|BonusFireRate}}%
|-
| [[Hero]] Maximum Health || +{{NpcData|citadel_item_pickup_rejuv|BonusMaxHealth}}%
|-
| [[Hero]] Spirit Damage  || +{{NpcData|citadel_item_pickup_rejuv|BonusSpiritDamage}}%
|}


== Update history ==
== Update history ==
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