Editing Reload TimeGive feedback
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
'''Reload Time''' is the time it takes for a | '''Reload Time''' is the time it takes for a hero to reload their [[Weapon|weapons]] [[ammo]] count. There are items that can circumvent Reload time by reloading the weapon instantly or adding an [[Active Reload]] mini-game to heroes weapon allowing it to be reloaded faster than normal. For most heroes, this is the time to reload an entire magazine. For some, it is the time to reload a single round of a multi-round revolver or clip. | ||
= | Reload Speed is a derived measurement, that represents how quickly it takes to reload. | ||
{| class="wikitable sortable" | |||
|+ | |||
! Hero | |||
! Base Reload Speed | |||
! With {{ItemIcon|Active Reload}} (-20%) | |||
|- | |||
|{{HeroIcon|Abrams}} | |||
|6.30 s (0.70 s per bullet) | |||
|5,04 s (0.56 s per bullet) | |||
|- | |||
|{{HeroIcon|Bebop}} | |||
|2.35 s | |||
|1.88 s | |||
|- | |||
|{{HeroIcon|Dynamo}} | |||
|2.35 s | |||
|1.88 s | |||
|- | |||
|{{HeroIcon|Grey Talon}} | |||
|2.35 s | |||
|1.88 s | |||
|- | |||
|{{HeroIcon|Haze}} | |||
|2.35 s | |||
|1.88 s | |||
|- | |||
|{{HeroIcon|Infernus}} | |||
|2.49 s | |||
|1.99 s | |||
|- | |||
|{{HeroIcon|Ivy}} | |||
|2.44 s | |||
|1.96 s | |||
|- | |||
|{{HeroIcon|Kelvin}} | |||
|2.58 s | |||
|2.07 s | |||
|- | |||
|{{HeroIcon|Lady Geist}} | |||
|2.58 s | |||
|2.07 s | |||
|- | |||
|{{HeroIcon|Lash}} | |||
|2.35 s | |||
|1.88 s | |||
|- | |||
|{{HeroIcon|McGinnis}} | |||
|3.29 s | |||
|2.63 s | |||
|- | |||
|{{HeroIcon|Mo & Krill}} | |||
|2.82 s | |||
|2.26 s | |||
|- | |||
|{{HeroIcon|Paradox}} | |||
|2.58 s | |||
|2.07 s | |||
|- | |||
|{{HeroIcon|Pocket}} | |||
|2.82 s | |||
|2.26 s | |||
|- | |||
|{{HeroIcon|Seven}} | |||
|2.35 s | |||
|1.88 s | |||
|- | |||
|{{HeroIcon|Shiv}} | |||
|2.80 s | |||
|2.24 s | |||
|- | |||
|{{HeroIcon|Vindicta}} | |||
|2.91 s | |||
|2.33 s | |||
|- | |||
|{{HeroIcon|Viscous}} | |||
|2.50 s | |||
|2.00 s | |||
|- | |||
|{{HeroIcon|Warden}} | |||
|2.91 s | |||
|2.33 s | |||
|- | |||
|{{HeroIcon|Wraith}} | |||
|2.82 s | |||
|2.26 s | |||
|- | |||
|{{HeroIcon|Yamato}} | |||
|2.44 s | |||
|1.96 s | |||
|} | |||
== Reload Bypassing Items == | |||
== | |||
{{Item stat table|Reload Time}} | {{Item stat table|Reload Time}} | ||
There are several items that bypass reloading completely, and will instantly reload the player's weapon. | There are several items that bypass reloading completely, and will instantly reload the player's weapon. | ||
* {{ItemIcon|Melee Charge}} has the ability to either reload the player's weapon instantly or give up to +100% bonus ammo when hitting a Heavy Melee attack against an enemy. | |||
* {{ItemIcon| | * {{ItemIcon|Quicksilver Reload}} will reload the player's weapon when using the ability imbued by this item. | ||
* {{ItemIcon|Ethereal Shift}} will instantly reload after the active duration ends. | |||
* {{ItemIcon|Quicksilver Reload | * {{ItemIcon|Vampiric Burst}} will cancel your reload and add 75% of your base ammo to your clip, adding bonus ammo to any amount over the clip capacity. | ||
* {{ItemIcon| | |||
{{Stat navbox}} | {{Stat navbox}} | ||
[[Category:Game mechanics]] | |||
[[Category:Stats]] | [[Category:Stats]] | ||