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| {{HeroTabs}} | | {{Stub}} |
| List of sound effects for {{HeroIcon|Rem}}.
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| == Weapon ==
| | [[Category:Rem]] |
| '''Sound plays when Rem shoots'''
| | [[Category:Sounds]] |
| {| class="wikitable"
| |
| |Weapon Fire 01
| |
| |[[File:Familiar wpn fire 01.mp3]]
| |
| |-
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| |Weapon Fire 02
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| |[[File:Familiar wpn fire 02.mp3]]
| |
| |-
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| |Weapon Fire 03
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| |[[File:Familiar wpn fire 03.mp3]]
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| |-
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| |Weapon Fire 04
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| |[[File:Familiar wpn fire 04.mp3]]
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| |-
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| |Weapon Fire 05
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| |[[File:Familiar wpn fire 05.mp3]]
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| |-
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| |Weapon Fire 06
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| |[[File:Familiar wpn fire 06.mp3]]
| |
| |}
| |
| '''Rem's last shot uses an additional sound'''
| |
| {| class="wikitable"
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| |Last shot
| |
| |[[File:Familiar wpn last shot 01.mp3]]
| |
| |}
| |
| | |
| === Reloading ===
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| Rem's reloading has 3 stages | |
| {| class="wikitable"
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| |Start 01
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| |[[File:Familiar wpn reload start 01.mp3]]
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| |-
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| |Start 02
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| |[[File:Familiar wpn reload start 02.mp3]]
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| |-
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| |Start 03
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| |[[File:Familiar wpn reload start 03.mp3]]
| |
| |}
| |
| {| class="wikitable"
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| |Mid 01
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| |[[File:Familiar wpn reload mid 01.mp3]]
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| |-
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| |Mid 02
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| |[[File:Familiar wpn reload mid 02.mp3]]
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| |-
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| |Mid 03
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| |[[File:Familiar wpn reload mid 03.mp3]]
| |
| |}
| |
| {| class="wikitable"
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| |End 01
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| |[[File:Familiar wpn reload end 01.mp3]]
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| |-
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| |End 02
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| |[[File:Familiar wpn reload end 02.mp3]]
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| |-
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| |End 03
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| |[[File:Familiar wpn reload end 03.mp3]]
| |
| |}
| |
| | |
| == Movement ==
| |
| '''Rem shares Vindicta's step sounds'''
| |
| | |
| == Abilities ==
| |
| === {{AbilityIcon|Pillow Toss}} ===
| |
| '''Rem throws his pillow, sound plays on Rem after casting the spell'''
| |
| {| class="wikitable"
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| |Cast 01
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| |[[File:Familiar pillow cast 01.mp3]]
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| |-
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| |Cast 02
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| |[[File:Familiar pillow cast 02.mp3]]
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| |-
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| |Cast 03
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| |[[File:Familiar pillow cast 03.mp3]]
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| |}
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| '''Sound loops on the pillow while traveling'''
| |
| {| class="wikitable"
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| |Projectile Loop
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| |[[File:Familiar pillow projectile lp 01.mp3]]
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| |}
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| '''Sound plays on the area of impact'''
| |
| {| class="wikitable"
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| |Impact 01
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| |[[File:Familiar pillow projectile impact 01.mp3]]
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| |-
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| |Impact 02
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| |[[File:Familiar pillow projectile impact 02.mp3]]
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| |-
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| |Impact 03
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| |[[File:Familiar pillow projectile impact 03.mp3]]
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| |}
| |
| '''If the pillow hits an enemy, an additional sound plays'''
| |
| {| class="wikitable"
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| |Hit 01
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| |[[File:Familiar pillow hit 01.mp3]]
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| |-
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| |Hit 02
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| |[[File:Familiar pillow hit 02.mp3]]
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| |-
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| |Hit 03
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| |[[File:Familiar pillow hit 03.mp3]]
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| |}
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| | |
| === {{AbilityIcon|Tag Along}} ===
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| '''Rem jumps towards an ally to sleep beside them, sound plays on Rem after selecting an ally unit'''
| |
| {| class="wikitable"
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| |Cast Delay
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| |[[File:Familiar tagalong cast delay 01.mp3]]
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| |}
| |
| '''After a short delay, Rem launches towards the selected ally unit'''
| |
| {| class="wikitable"
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| |Cast 01
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| |[[File:Familiar tagalong cast 01.mp3]]
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| |-
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| |Cast 02
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| |[[File:Familiar tagalong cast 02.mp3]]
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| |-
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| |Cast 03
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| |[[File:Familiar tagalong cast 03.mp3]]
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| |}
| |
| '''Sound loops on Rem while traveling towards the selected ally unit'''
| |
| {| class="wikitable"
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| |Travel Loop
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| |[[File:Familiar tagalong travel lp 01.mp3]]
| |
| |}
| |
| '''Sound plays after Rem attaches to the selected ally unit'''
| |
| {| class="wikitable"
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| |Attach Host 01
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| |[[File:Familiar tagalong attach host 01.mp3]]
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| |-
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| |Attach Host 02
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| |[[File:Familiar tagalong attach host 02.mp3]]
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| |-
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| |Attach Host 03
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| |[[File:Familiar tagalong attach host 03.mp3]]
| |
| |}
| |
| '''Sound plays when the attachment is about to run out'''
| |
| {| class="wikitable"
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| |Attach Rampup
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| |[[File:Familiar tagalong attach rampup 01.mp3]]
| |
| |}
| |
| '''Sound plays if Rem detaches'''
| |
| {| class="wikitable"
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| |Detach Host 01
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| |[[File:Familiar tagalong detach host 01.mp3]]
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| |-
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| |Detach Host 02
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| |[[File:Familiar tagalong detach host 02.mp3]]
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| |-
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| |Detach Host 03
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| |[[File:Familiar tagalong detach host 03.mp3]]
| |
| |}
| |
| '''If the ability goes for it's full duration, an additional sound plays'''
| |
| {| class="wikitable"
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| |Timeout 01
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| |[[File:Familiar tagalong timeout 01.mp3]]
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| |-
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| |Timeout 02
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| |[[File:Familiar tagalong timeout 02.mp3]]
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| |-
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| |Timeout 03
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| |[[File:Familiar tagalong timeout 03.mp3]]
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| |}
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| | |
| === {{AbilityIcon|Lil Helpers}} ===
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| '''Audio plays on Rem when selecting the spell (can be heard by enemies even behind a wall)'''
| |
| {| class="wikitable"
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| |Select 01
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| |[[File:Familiar helping hands select 01.mp3]]
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| |-
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| |Select 02
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| |[[File:Familiar helping hands select 02.mp3]]
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| |-
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| |Select 03
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| |[[File:Familiar helping hands select 03.mp3]]
| |
| |}
| |
| '''Audio loops on Rem while selecting the spell (can be heard by enemies even behind a wall)'''
| |
| {| class="wikitable"
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| |Select Loop
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| |[[File:Familiar helping hands select lp 01.mp3]]
| |
| |}
| |
| '''Audio plays on Rem after deselecting the spell (can be heard by enemies even behind a wall)'''
| |
| {| class="wikitable"
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| |Deselect 01
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| |[[File:Familiar helping hands deselect 01.mp3]]
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| |-
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| |Deselect 02
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| |[[File:Familiar helping hands deselect 02.mp3]]
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| |-
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| |Deselect 03
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| |[[File:Familiar helping hands deselect 03.mp3]]
| |
| |}
| |
| '''Helpers are Rem's little allies that can do lots of things for him, you can crouch close to them to hear them talk'''
| |
| {| class="wikitable"
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| |Helper Emote 01
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| |[[File:Familiar helper emote 01.mp3]]
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| |-
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| |Helper Emote 02
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| |[[File:Familiar helper emote 02.mp3]]
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| |-
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| |Helper Emote 03
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| |[[File:Familiar helper emote 03.mp3]]
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| |-
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| |Helper Emote 04
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| |[[File:Familiar helper emote 04.mp3]]
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| |-
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| |Helper Emote 05
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| |[[File:Familiar helper emote 05.mp3]]
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| |-
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| |Helper Emote 06
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| |[[File:Familiar helper emote 06.mp3]]
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| |-
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| |Helper Emote 07
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| |[[File:Familiar helper emote 07.mp3]]
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| |-
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| |Helper Emote 08
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| |[[File:Familiar helper emote 08.mp3]]
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| |-
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| |Helper Emote 09
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| |[[File:Familiar helper emote 09.mp3]]
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| |-
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| |Helper Emote 10
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| |[[File:Familiar helper emote 10.mp3]]
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| |-
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| |Helper Emote 11
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| |[[File:Familiar helper emote 11.mp3]]
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| |-
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| |Helper Emote 12
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| |[[File:Familiar helper emote 12.mp3]]
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| |-
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| |Helper Emote 13
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| |[[File:Familiar helper emote 13.mp3]]
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| |-
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| |Helper Emote 14
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| |[[File:Familiar helper emote 14.mp3]]
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| |-
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| |Helper Emote 15
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| |[[File:Familiar helper emote 15.mp3]]
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| |-
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| |Helper Emote 16
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| |[[File:Familiar helper emote 16.mp3]]
| |
| |}
| |
| '''Sound plays after Rem sends a Helper to do a chore'''
| |
| {| class="wikitable"
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| |Cast 01
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| |[[File:Familiar helping hands cast 01.mp3]]
| |
| |-
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| |Cast 02
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| |[[File:Familiar helping hands cast 02.mp3]]
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| |-
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| |Cast 03
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| |[[File:Familiar helping hands cast 03.mp3]]
| |
| |}
| |
| '''After being given a chore, the Helper makes a different sound'''
| |
| {| class="wikitable"
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| |Emote Attack 01
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| |[[File:Familiar helper emote attack 01.mp3]]
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| |-
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| |Emote Attack 02
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| |[[File:Familiar helper emote attack 02.mp3]]
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| |-
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| |Emote Attack 03
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| |[[File:Familiar helper emote attack 03.mp3]]
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| |-
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| |Emote Attack 04
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| |[[File:Familiar helper emote attack 04.mp3]]
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| |-
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| |Emote Attack 05
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| |[[File:Familiar helper emote attack 05.mp3]]
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| |-
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| |Emote Attack 06
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| |[[File:Familiar helper emote attack 06.mp3]]
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| |-
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| |Emote Attack 07
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| |[[File:Familiar helper emote attack 07.mp3]]
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| |-
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| |Emote Attack 08
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| |[[File:Familiar helper emote attack 08.mp3]]
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| |-
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| |Emote Attack 09
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| |[[File:Familiar helper emote attack 09.mp3]]
| |
| |}
| |
| '''If their chore is to buff an ally, a sound will play when they reach the selected ally'''
| |
| {| class="wikitable"
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| |Heal 01
| |
| |[[File:Familiar helping hands heal 01.mp3]]
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| |-
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| |Heal 02
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| |[[File:Familiar helping hands heal 02.mp3]]
| |
| |-
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| |Heal 03
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| |[[File:Familiar helping hands heal 03.mp3]]
| |
| |}
| |
| '''Sound loops on the buffed ally'''
| |
| {| class="wikitable"
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| |Buff Loop
| |
| |[[File:Familiar helping hands buff lp 01.mp3]]
| |
| |}
| |
| '''If their chore is to collect boxes or even a sinner's sacrifice, the little helpers will shoot at them'''
| |
| {| class="wikitable"
| |
| |Helper Shoot 01
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| |[[File:Familiar helper shoot 01.mp3]]
| |
| |-
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| |Helper Shoot 02
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| |[[File:Familiar helper shoot 02.mp3]]
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| |-
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| |Helper Shoot 03
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| |[[File:Familiar helper shoot 03.mp3]]
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| |-
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| |Helper Shoot 04
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| |[[File:Familiar helper shoot 04.mp3]]
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| |-
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| |Helper Shoot 05
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| |[[File:Familiar helper shoot 05.mp3]]
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| |-
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| |Helper Shoot 06
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| |[[File:Familiar helper shoot 06.mp3]]
| |
| |}
| |
| | |
| === {{AbilityIcon|Naptime}} ===
| |
| '''Rem's gaze is able to put enemies to sleep, sound plays when Rem launches in the air'''
| |
| {| class="wikitable"
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| |Cast Delay
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| |[[File:Familiar naptime cast delay 01.mp3]]
| |
| |}
| |
| '''Sound plays while Rem is channeling the spell'''
| |
| {| class="wikitable"
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| |Channel
| |
| |[[File:Familiar naptime channel 01.mp3]]
| |
| |}
| |
| '''While channeling the spell, enemies being hit by the gaze are slowed'''
| |
| {| class="wikitable"
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| |Slow Loop
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| |[[File:Familiar naptime slow lp 01.mp3]]
| |
| |}
| |
| '''After the channeling is done, Rem casts the spell'''
| |
| {| class="wikitable"
| |
| |Cast
| |
| |[[File:Familiar naptime cast 01.mp3]]
| |
| |}
| |
| '''Sound plays if an enemy is put to sleep'''
| |
| {| class="wikitable"
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| |AoE Explode
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| |[[File:Familiar naptime aoe explode 01.mp3]]
| |
| |}
| |
| '''Sound plays after the enemy wakes up'''
| |
| {| class="wikitable"
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| |Wakeup 01
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| |[[File:Familiar naptime wakeup 01.mp3]]
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| |-
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| |Wakeup 02
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| |[[File:Familiar naptime wakeup 02.mp3]]
| |
| |-
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| |Wakeup 03
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| |[[File:Familiar naptime wakeup 03.mp3]]
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| |-
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| |Wakeup 04
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| |[[File:Familiar naptime wakeup 04.mp3]]
| |
| |}
| |
| | |
| == Emotes ==
| |
| '''''Rem's voice lines that play in specific situations.'''''
| |
| | |
| === Efforts ===
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| '''Audio plays for generic efforts (such as jumping or ledge mantling.)'''
| |
| {| class="wikitable"
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| |Effort 01
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| |[[File:Familiar effort general 01.mp3]]
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| |-
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| |Effort 02
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| |[[File:Familiar effort general 02.mp3]]
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| |-
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| |Effort 03
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| |[[File:Familiar effort general 03.mp3]]
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| |-
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| |Effort 04
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| |[[File:Familiar effort general 04.mp3]]
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| |-
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| |Effort 05
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| |[[File:Familiar effort general 05.mp3]]
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| |-
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| |Effort 06
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| |[[File:Familiar effort general 06.mp3]]
| |
| |}
| |
| '''Audio plays when dashing.'''
| |
| {| class="wikitable"
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| |Dash 01
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| |[[File:Familiar effort dash 01.mp3]]
| |
| |-
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| |Dash 02
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| |[[File:Familiar effort dash 02.mp3]]
| |
| |-
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| |Dash 03
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| |[[File:Familiar effort dash 03.mp3]]
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| |-
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| |Dash 04
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| |[[File:Familiar effort dash 04.mp3]]
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| |-
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| |Dash 05
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| |[[File:Familiar effort dash 05.mp3]]
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| |-
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| |Dash 06
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| |[[File:Familiar effort dash 06.mp3]]
| |
| |}
| |
| '''Audio plays during light melee. These lines are currently unused.'''
| |
| {| class="wikitable"
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| |Light Melee 01
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| |[[File:Familiar effort melee small 01.mp3]]
| |
| |-
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| |Light Melee 02
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| |[[File:Familiar effort melee small 02.mp3]]
| |
| |-
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| |Light Melee 03
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| |[[File:Familiar effort melee small 03.mp3]]
| |
| |-
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| |Light Melee 04
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| |[[File:Familiar effort melee small 04.mp3]]
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| |-
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| |Light Melee 05
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| |[[File:Familiar effort melee small 05.mp3]]
| |
| |-
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| |Light Melee 06
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| |[[File:Familiar effort melee small 06.mp3]]
| |
| |-
| |
| |Light Melee 07
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| |[[File:Familiar effort melee small 07.mp3]]
| |
| |}
| |
| '''Audio plays during heavy melee. These lines are currently unused.'''
| |
| {| class="wikitable"
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| |Heavy Melee 01
| |
| |[[File:Familiar effort melee big 01.mp3]]
| |
| |-
| |
| |Heavy Melee 02
| |
| |[[File:Familiar effort melee big 02.mp3]]
| |
| |-
| |
| |Heavy Melee 03
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| |[[File:Familiar effort melee big 03.mp3]]
| |
| |-
| |
| |Heavy Melee 04
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| |[[File:Familiar effort melee big 04.mp3]]
| |
| |-
| |
| |Heavy Melee 05
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| |[[File:Familiar effort melee big 05.mp3]]
| |
| |-
| |
| |Heavy Melee 06
| |
| |[[File:Familiar effort melee big 06.mp3]]
| |
| |}
| |
| | |
| === Pain ===
| |
| '''Audio sometimes plays when taking a small amount of damage.'''
| |
| {| class="wikitable"
| |
| |Small Pain 01
| |
| |[[File:Familiar pain small 01.mp3]]
| |
| |-
| |
| |Small Pain 02
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| |[[File:Familiar pain small 02.mp3]]
| |
| |-
| |
| |Small Pain 03
| |
| |[[File:Familiar pain small 03.mp3]]
| |
| |-
| |
| |Small Pain 04
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| |[[File:Familiar pain small 04.mp3]]
| |
| |-
| |
| |Small Pain 05
| |
| |[[File:Familiar pain small 05.mp3]]
| |
| |-
| |
| |Small Pain 06
| |
| |[[File:Familiar pain small 06.mp3]]
| |
| |-
| |
| |Small Pain 07
| |
| |[[File:Familiar pain small 07.mp3]]
| |
| |-
| |
| |Small Pain 08
| |
| |[[File:Familiar pain small 08.mp3]]
| |
| |-
| |
| |Small Pain 09
| |
| |[[File:Familiar pain small 09.mp3]]
| |
| |}
| |
| '''Audio sometimes plays when taking a large amount of damage.'''
| |
| {| class="wikitable"
| |
| |Big Pain 01
| |
| |[[File:Familiar pain big 01.mp3]]
| |
| |-
| |
| |Big Pain 02
| |
| |[[File:Familiar pain big 02.mp3]]
| |
| |-
| |
| |Big Pain 03
| |
| |[[File:Familiar pain big 03.mp3]]
| |
| |-
| |
| |Big Pain 04
| |
| |[[File:Familiar pain big 04.mp3]]
| |
| |-
| |
| |Big Pain 05
| |
| |[[File:Familiar pain big 05.mp3]]
| |
| |-
| |
| |Big Pain 06
| |
| |[[File:Familiar pain big 06.mp3]]
| |
| |-
| |
| |Big Pain 07
| |
| |[[File:Familiar pain big 07.mp3]]
| |
| |-
| |
| |Big Pain 08
| |
| |[[File:Familiar pain big 08.mp3]]
| |
| |}
| |
| '''Audio plays when''' '''Rem is killed.'''
| |
| {| class="wikitable"
| |
| |Death 01
| |
| |[[File:Familiar pain death 01.mp3]]
| |
| |-
| |
| |Death 02
| |
| |[[File:Familiar pain death 02.mp3]]
| |
| |-
| |
| |Death 03
| |
| |[[File:Familiar pain death 03.mp3]]
| |
| |-
| |
| |Death 04
| |
| |[[File:Familiar pain death 04.mp3]]
| |
| |-
| |
| |Death 05
| |
| |[[File:Familiar pain death 05.mp3]]
| |
| |-
| |
| |Death 06
| |
| |[[File:Familiar pain death 06.mp3]]
| |
| |-
| |
| |Death 07
| |
| |[[File:Familiar pain death 07.mp3]]
| |
| |}
| |
| | |
| {{Sounds navbox}}
| |
| | |
| [[Category:Rem|S]]
| |