Editing Rem/Sounds

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{| class="wikitable"
{| class="wikitable"
|Cast 01
|Cast 01
|[[File:Familiar pillow cast 01.mp3]]
|
|-
|-
|Cast 02
|Cast 02
|[[File:Familiar pillow cast 02.mp3]]
|
|-
|-
|Cast 03
|Cast 03
|[[File:Familiar pillow cast 03.mp3]]
|
|}
|}
'''Sound loops on the pillow while traveling'''
'''Sound loops on the pillow while traveling'''
{| class="wikitable"
{| class="wikitable"
|Projectile Loop
|Projectile Loop
|[[File:Familiar pillow projectile lp 01.mp3]]
|
|}
|}
'''Sound plays on the area of impact'''
'''Sound plays on the area of impact'''
{| class="wikitable"
{| class="wikitable"
|Impact 01
|Impact 01
|[[File:Familiar pillow projectile impact 01.mp3]]
|
|-
|-
|Impact 02
|Impact 02
|[[File:Familiar pillow projectile impact 02.mp3]]
|
|-
|-
|Impact 03
|Impact 03
|[[File:Familiar pillow projectile impact 03.mp3]]
|
|}
|}
'''If the pillow hits an enemy, an additional sound plays'''
'''If the pillow hits an enemy, an additional sound plays'''
{| class="wikitable"
{| class="wikitable"
|Hit 01
|Hit 01
|[[File:Familiar pillow hit 01.mp3]]
|
|-
|-
|Hit 02
|Hit 02
|[[File:Familiar pillow hit 02.mp3]]
|
|-
|-
|Hit 03
|Hit 03
|[[File:Familiar pillow hit 03.mp3]]
|
|}
|}


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