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| Latest revision | Your text | ||
| Line 110: | Line 110: | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast Delay | |Cast Delay | ||
| | | | ||
|} | |} | ||
'''After a short delay, Rem launches towards the selected ally unit''' | '''After a short delay, Rem launches towards the selected ally unit''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast 01 | |Cast 01 | ||
| | | | ||
|- | |- | ||
|Cast 02 | |Cast 02 | ||
| | | | ||
|- | |- | ||
|Cast 03 | |Cast 03 | ||
| | | | ||
|} | |} | ||
'''Sound loops on Rem while traveling towards the selected ally unit''' | '''Sound loops on Rem while traveling towards the selected ally unit''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Travel Loop | |Travel Loop | ||
| | | | ||
|} | |} | ||
'''Sound plays after Rem attaches to the selected ally unit''' | '''Sound plays after Rem attaches to the selected ally unit''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Attach Host 01 | |Attach Host 01 | ||
| | | | ||
|- | |- | ||
|Attach Host 02 | |Attach Host 02 | ||
| | | | ||
|- | |- | ||
|Attach Host 03 | |Attach Host 03 | ||
| | | | ||
|} | |} | ||
'''Sound plays when the attachment is about to run out''' | '''Sound plays when the attachment is about to run out''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Attach Rampup | |Attach Rampup | ||
| | | | ||
|} | |} | ||
'''Sound plays if Rem detaches''' | '''Sound plays if Rem detaches''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Detach Host 01 | |Detach Host 01 | ||
| | | | ||
|- | |- | ||
|Detach Host 02 | |Detach Host 02 | ||
| | | | ||
|- | |- | ||
|Detach Host 03 | |Detach Host 03 | ||
| | | | ||
|} | |} | ||
'''If the ability goes for it's full duration, an additional sound plays''' | '''If the ability goes for it's full duration, an additional sound plays''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Timeout 01 | |Timeout 01 | ||
| | | | ||
|- | |- | ||
|Timeout 02 | |Timeout 02 | ||
| | | | ||
|- | |- | ||
|Timeout 03 | |Timeout 03 | ||
| | | | ||
|} | |} | ||