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| {{HeroTabs}} | | {{HeroTabs}} |
| This page documents the full update history for {{HeroIcon|Rem}}.
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| {{Update history table | | {{Update history table |
| | contents = | | | contents = |
| {{Update history table/row
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| | update = {{Update link|June|30|2026}}
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| | changes =
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| * {{AbilityIcon|Tag Along}} healing per second spirit scaling reduced from 0.66 to 0.4.
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| * {{AbilityIcon|Tag Along}} T3 missing health spirit scaling reduced from +0.02 to +0.016.
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| * {{AbilityIcon|Lil Helpers}} Spirit Resist reduced from 15% to 12%.
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| * {{AbilityIcon|Lil Helpers}} T1 changed from "+1 Helper" to "+1 Helper and +1.5m/s Move Speed".
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| * {{AbilityIcon|Lil Helpers}} T2 changed from "+8% Spirit Resist and +1.5m/s Move Speed" to "+1 Helper and +15% Trooper Damage and Resist".
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| * {{AbilityIcon|Lil Helpers}} T3 changed from "+2 Helpers and +20% Trooper Damage and Resist" to "+1 Helper and +15% Spirit Resist".
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| * {{AbilityIcon|Naptime}} cooldown increased from 175s to 200s. (Global ult change)
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| * {{AbilityIcon|Naptime}} T3 reduced from -65s Cooldown to -55s. (Global ult change)
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|22|2026}}
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| | changes =
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| * {{AbilityIcon|Pillow Toss}} charge time reduced from 9s to 8s.
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| * {{AbilityIcon|Pillow Toss}} T3 increased from +90 to +100 Damage.
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| * {{AbilityIcon|Tag Along}} burst heal now also applies to secondary allies that you jump to.
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| * {{AbilityIcon|Tag Along}} lingering heal duration reduced from 3s to 2s (values rebalanced to be the same overall heal just faster).
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| * {{AbilityIcon|Tag Along}} T2 Barrier and Item Duration/Range effectiveness increased from 25% to 35%.
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| * {{AbilityIcon|Tag Along}} T3 now also increases Missing Health Heal from 0.03 to 0.05 and Regen Per Second from 0.66 to 1.0.
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| * {{AbilityIcon|Tag Along}} can now be cast through veils.
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| * Reduced lockout period after ejecting from {{AbilityIcon|Tag Along}} from 1s to 0.3s.
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| * {{AbilityIcon|Tag Along}} time to fly to your ally is now 50% faster.
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| * {{AbilityIcon|Tag Along}} heal duration is now displayed on the HUD as well as the healthbar icon.
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| * {{AbilityIcon|Tag Along}}: fixed specific abilities/items that could kill Rem while he's napping.
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| * {{AbilityIcon|Tag Along}} now allows friendly auras to affect Rem.
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| * {{AbilityIcon|Tag Along}} eject is no longer affected by debuff resistance and now launches upwards slightly more to prevent hitting the ground.
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| * {{AbilityIcon|Tag Along}} eject no longer briefly restricts movement abilities and input.
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| * {{AbilityIcon|Naptime}} now provides +30% damage reduction in the base ability (T3 still adds +50%).
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| }}
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| {{Update history table/row
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| | update = {{Update link|April|30|2026}}
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| | changes =
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| * Fixed a bug with {{AbilityIcon|Naptime}} that allowed you to attack while casting it.
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| * {{AbilityIcon|Pillow Toss}} recharge timer reduced from 10s to 9s.
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| }}
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| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|April|10|2026}} | | | update = {{Update link|April|10|2026}} |
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| }} | | }} |
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| [[Category:Rem|U]] | | [[Category:Rem]] |
| [[Category:Hero changelogs]] | | [[Category:Hero changelogs]] |