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| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = October 10, 2024 | ||
| changes = | | changes = | ||
* | *Range reduced from 14m to 11m. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = September 26, 2024 | ||
| changes = | | changes = | ||
* | *Fixed Ricochet not respecting LOS when picking the targets. | ||
*Fire Rate reduced from 12% to 10%. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = August 29, 2024 | ||
| changes = | | changes = | ||
* | *Bounce damage increased from 50% to 60%. | ||
*Fixed spirit bonus damage not applying from {{HeroIcon|Vindicta|size=20px}} and {{HeroIcon|Wraith|size=20px}} abilities. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = August 15, 2024 | ||
| changes = | | changes = | ||
* Fixed | *Fixed Ricochet sometimes shooting the extra bullet from your gun rather than the target. | ||
* Fire Rate | *Fire Rate increased from +8% to +12%. | ||
*Health increased from +125 to +150. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = August 1, 2024 | ||
| changes = | | changes = | ||
* | *Bonus Health increased from 100 to 125. | ||
*Now gives +8% Fire Rate. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = July 18, 2024 | ||
| changes = | | changes = | ||
* | *Now gives +100 Health. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = July 4, 2024 | ||
| changes = | | changes = | ||
* | *Ricochet damage increased from 45% to 50%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = June 20, 2024 | ||
| changes = | | changes = | ||
* | *Ricochet Damage increased from 40% to 45%. | ||
* | *Ammo increased from 30% to 35%. | ||
}} | }} | ||
}} | }} | ||
[[Category:Item changelogs]] | [[Category:Item changelogs]] | ||