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'''Scaling''' refers to [[Stats]] or properties of [[Abilities]] and [[Items]] that increase incrementally based on another stat. | '''Scaling''' refers to [[Stats]] or properties of [[Abilities]] and [[Items]] that increase incrementally based on another stat. This includes: | ||
* {{PI|compact=yes}} [[Boon]] scaling | * {{PI|compact=yes}} [[Boon]] scaling | ||
* {{Ss|compact=yes}} [[Spirit Power]] scaling | * {{Ss|compact=yes}} [[Spirit Power]] scaling | ||
* [[File:Weapon scaling.png|30px|Weapon Damage]] [[Weapon Damage]] scaling | * [[File:Weapon scaling.png|30px|Weapon Damage]] [[Weapon Damage]] scaling | ||
* [[File:Melee scaling.png|30px|Melee Damage]] [[Melee Damage]] scaling | * [[File:Melee scaling.png|30px|Melee Damage]] [[Melee Damage]] scaling | ||
Scaling is represented by a number next to the scaling icon, which indicates how much the stat is multiplied by. The scaling value is added to the stat's base value. The player can see how much value is added by the scaling by holding Tab. | |||
== Navigation == | == Navigation == | ||
{{Stat navbox}} | {{Stat navbox}} | ||