Scourge/Update history: Difference between revisions

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Alyx (talk | contribs)
Update from July 9, 2026
Alyx (talk | contribs)
Add the parts that were not added “Max Health per second reduced from 2.5% to 2.3%”
 
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|July|28|2026}}
| changes =
* No longer grants +17% Debuff Resist innate bonus
* Active now grants +20% Debuff Resist (retroactive on application)
* Max Health per second reduced from 2.5% to 2.3%
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|July|9|2026}}
| update = {{Update link|July|9|2026}}
| changes =  
| changes =  
* Max Health Per Second reduced from 2.6% to 2.5%
* Max Health Per Second reduced from 2.6% to 2.5%.
}}
}}
{{Update history table/row
{{Update history table/row

Latest revision as of 01:33, 29 July 2026

Update Changes

July 28, 2026

  • No longer grants +17% Debuff Resist innate bonus
  • Active now grants +20% Debuff Resist (retroactive on application)
  • Max Health per second reduced from 2.5% to 2.3%

July 9, 2026

  • Max Health Per Second reduced from 2.6% to 2.5%.

June 30, 2026

  • Max Health DPS reduced from 3.5% to 2.6%.
  • Max Health DPS now scales with spirit power (0.0055).

May 22, 2026

  • Debuff resist increased from 15% to 17%.

April 30, 2026

  • No longer grants -4% Cooldown Reduction.
  • Now grants +15% Debuff Resistance.

November 21, 2025

  • Cooldown Reduction reduced from +6% to +4%.
  • Max Health damage per second increased from 3.25% to 3.5%.
  • Cooldown reduced from 38s to 35s.

July 29, 2025

  • Projectile speed increased from 800 to 1600.

July 4, 2025

  • Cooldown Reduction stat is now renamed to Ability Cooldown Reduction and no longer affects items (all existing CDR is now Ability Cooldown Reduction).

May 19, 2025

  • Damage reduced from 3.5% to 3.25%

May 8, 2025

  • Added to the game.