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Added new shadowweave sound when invis |
TheMilkMan (talk | contribs) mNo edit summary |
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| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Stealth Duration | | active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Stealth Duration | ||
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SpottedRadius}} Spot Radius | | active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SpottedRadius}} Spot Radius | ||
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|InvisMoveSpeedMod}}/s Invis [[Sprint Speed]] | | active1_stat4 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|InvisMoveSpeedMod}}/s Invis [[Sprint Speed]] | ||
| active2_description | | active2_description = {{#invoke:Lang|get_string|upgrade_cloaking_device_active_ambush_desc}} | ||
| active2_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AmbushBonusFireRate}} Ambush [[Fire Rate]] (Conditional) | | active2_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AmbushBonusFireRate}} Ambush [[Fire Rate]] (Conditional) | ||
| active2_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AmbushBonusTechPower}} Ambush [[Spirit Power]] (Conditional) | | active2_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AmbushBonusTechPower}} Ambush [[Spirit Power]] (Conditional) | ||
| active2_stat3 = | | active2_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AmbushBonusMeleeDamage}} Ambush [[Melee Damage]] (Conditional) | ||
| active2_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AmbushDuration}}s Ambush Duration | | active2_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AmbushDuration}}s Ambush Duration | ||
| sound1 = shadowweave cast.mp3 | | sound1 = shadowweave cast.mp3 | ||