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{{HeroTabs}}
This page documents the full update history for {{HeroIcon|Shiv}}.
{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
{{Update history table/row
| update = {{Update link|July|28|2026}}
| update = September 12, 2024
| changes =
| changes =
* Stamina regen increased from 5.5s to 6s.
* {{AbilityIcon|Killing Blow}} recast window reduced from 20s to 16s.
}}
{{Update history table/row
| update = {{Update link|July|9|2026}}
| changes =
* {{AbilityIcon|Serrated Knives}} T3 spirit scaling reduced from +0.09 to +0.07.
* {{AbilityIcon|Slice and Dice}} spirit scaling reduced from 1.44 to 1.2.
* {{AbilityIcon|Slice and Dice}} T2 reduced from -6% Spirit Resist to -4%.
* {{AbilityIcon|Bloodletting}} cooldown increased from 20s to 25s.
* {{AbilityIcon|Bloodletting}} T1 increased from -10s Cooldown to -15s.
* {{AbilityIcon|Bloodletting}} Damage Cleared reduced from 35% to 30%.
* {{AbilityIcon|Bloodletting}} T2 Damage Cleared increased from 35% to 40%.
* {{AbilityIcon|Killing Blow}} Health Threshold reduced from 20% to 18%.
* {{AbilityIcon|Killing Blow}} T3 Health Threshold increased from +8% to +10%.
}}
{{Update history table/row
| update = {{Update link|July|1|2026}}
| changes =
* Alt Fire ammo cost reduced from 5 to 4
* Weapon now has fixed pellet spread
* {{AbilityIcon|Slice and Dice}} is now back to doing spirit damage and reducing Spirit Resistance from enemies
* {{AbilityIcon|Slice and Dice}} damage increased from 60 to 75
* {{AbilityIcon|Killing Blow}} T3 reduced from +10% Enemy Health Threshold to +8%
}}
{{Update history table/row
| update = {{Update link|June|30|2026}}
| changes =
* Alt Fire damage now has a custom value per boon (+0.2).
* Alt Fire ammo consumed per shot increased from 3 to 5.
* Alt Fire knockback movement is now disabled by slowing hex state.
* {{AbilityIcon|Serrated Knives}} cooldown reduced from 18s to 16s.
* {{AbilityIcon|Slice and Dice}} now deals +25 light melee damage (75 total) instead of 60 spirit damage.
* {{AbilityIcon|Slice and Dice}} changed from -6% Spirit Resist to +4% Damage Amp.
* {{AbilityIcon|Bloodletting}} T2 changed from "+15% Incoming Damage Deferred" to "+35% Deferred Damage Cleared".
* {{AbilityIcon|Bloodletting}} T3 changed from "+50% Deferred Damage Cleared" to "+15% Incoming Damage Deferred".
* {{AbilityIcon|Killing Blow}} now deals damage to troopers and neutrals along the way.
* {{AbilityIcon|Killing Blow}} executing a hero now instantly fills the rage bar.
* {{AbilityIcon|Killing Blow}} now has the T3 "recast within 20s on a hero kill" as part of the base ability.
* {{AbilityIcon|Killing Blow}} Full Rage Damage Bonus reduced from +12% to +8%.
* {{AbilityIcon|Killing Blow}} range reduced from 18m to 12m.
* {{AbilityIcon|Killing Blow}} T1 now also increases range by +6m.
* {{AbilityIcon|Killing Blow}} T2 increased from +10% Full Rage Bonus Damage to +16%.
* {{AbilityIcon|Killing Blow}} T3 increased from +5% Enemy Health Threshold to +10%.
* {{AbilityIcon|Killing Blow}} cooldown increased from 125s to 145s. (Global ult change)
* {{AbilityIcon|Killing Blow}} T3 reduced from -30s Cooldown to -25s. (Global ult change)
}}
{{Update history table/row
| update = {{Update link|June|12|2026}}
| changes =
* {{AbilityIcon|Killing Blow}} cooldown is not increased if it hits any enemies, even if it doesn't execute.
* Improved visuals on {{AbilityIcon|Killing Blow}} execute threshold.
* Fixed bugged interactions with {{AbilityIcon|Killing Blow}} missing enemies.
* Fixed {{AbilityIcon|Killing Blow}} incorrectly getting increased cooldown on execute.
}}
{{Update history table/row
| update = {{Update link|June|11|2026}}
| changes =
* {{AbilityIcon|Killing Blow}} now has +30% more cooldown whenever it does not execute a player.
}}
{{Update history table/row
| update = {{Update link|May|22|2026}}
| changes =
* {{AbilityIcon|Slice and Dice}} T2 reduced from -8% Spirit Resist to -6%.
* {{AbilityIcon|Bloodletting}} Deferred Damage Cleared reduced from 40% to 35%.
* {{AbilityIcon|Bloodletting}} T3 increased from +45% Deferred Damage Cleared to +50%.
* {{AbilityIcon|Killing Blow}} cooldown increased from 105s to 125s.
* {{AbilityIcon|Killing Blow}} full rage damage bonus reduced from 14% to 12%.
* {{AbilityIcon|Killing Blow}} T2 increased from +8% Full Rage Damage Bonus to +10%.
* {{AbilityIcon|Killing Blow}} T2 now also reduces cooldown by -30s.
}}
{{Update history table/row
| update = {{Update link|April|30|2026}}
| changes =
* Alt fire knockback reduced by 10%.
* {{AbilityIcon|Serrated Knives}} spirit scaling reduced from 0.15 to 0.13.
* {{AbilityIcon|Serrated Knives}} T3 spirit scaling reduced from +0.1 to +0.09.
}}
{{Update history table/row
| update = {{Update link|April|10|2026}}
| changes =
* Fixed Rage not building up against Barriers.
}}
{{Update history table/row
| update = {{Update link|March|21|2026}}
| changes =
* Stamina increased from 2 to 3.
* Stamina cooldown increased from 4.5s to 5.5s.
* {{AbilityIcon|Bloodletting}} no longer interrupts sliding when cast.
* {{AbilityIcon|Bloodletting}} is now affected by healing modifiers.
* Fixed a bug with {{AbilityIcon|Killing Blow}} T3 causing the cooldown to be delayed if you failed to execute during the allowed window.
* {{AbilityIcon|Killing Blow}} now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range.
}}
{{Update history table/row
| update = {{Update link|March|10|2026}}
| changes =
* Alt fire knockback increased by 10%.
* {{AbilityIcon|Serrated Knives}} cooldown increased from 16s to 18s.
* {{AbilityIcon|Killing Blow}} range increased from 13m to 18m.
* {{AbilityIcon|Killing Blow}} travel speed increased a bit.
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Stamina reduced from 3 to 2.
* Stamina movement speed reduced from 6.7 to 6.5.
* Bullet damage growth increased from 0.154 to 0.165.
* {{AbilityIcon|Serrated Knives}} no longer has impact damage.
* {{AbilityIcon|Serrated Knives}} Bleed DPS per knife increased from 4 to 10.
* {{AbilityIcon|Serrated Knives}} Bleed DPS spirit scaling increased from 0.13 to 0.15.
* {{AbilityIcon|Serrated Knives}} T1 changed from "+1 Charge" to "+2s Duration".
* {{AbilityIcon|Serrated Knives}} T2 changed from "+2s Duration" to "+2 Charges".
* {{AbilityIcon|Serrated Knives}} T3 no longer has +30 Impact Damage.
* {{AbilityIcon|Serrated Knives}} T3 DPS increased from +5.5 to +12.
* {{AbilityIcon|Serrated Knives}} T3 increases spirit scaling by +0.10.
* {{AbilityIcon|Slice and Dice}} cooldown increased from 15s to 16s.
* {{AbilityIcon|Slice and Dice}} Impact damage reduced from 75 to 60.
* {{AbilityIcon|Slice and Dice}} reduces Spirit Resistance by 6% for 16s. Multiple instances stack.
* {{AbilityIcon|Slice and Dice}} T1 increased from -3s Cooldown to -6s Cooldown.
* {{AbilityIcon|Slice and Dice}} T2 changed from "+50 Impact Damage" to "-8% Spirit Resistance and +2m Dash Range".
* {{AbilityIcon|Slice and Dice}} T3 now also grants +50 Impact Damage.
* {{AbilityIcon|Killing Blow}} is no longer unit targeted, you jump in the direction forward with some small control.
* {{AbilityIcon|Killing Blow}} Damage Amp reduced from 15% to 14%.
* {{AbilityIcon|Killing Blow}} T2 changed from "+5% Enemy Health Threshold and +6% Damage Amp" to "+8% Damage Amp".
* {{AbilityIcon|Killing Blow}} T3 now grants you 20s to recast the ultimate, rather than removing the cooldown.
* {{AbilityIcon|Killing Blow}} T3 now also increases enemy health threshold by +5%.
}}
{{Update history table/row
| update = {{Update link|February|2|2026}}
| changes =
* Health growth per boon reduced from 48 to 45.
* {{AbilityIcon|Serrated Knives}} overall damage reduced by 12%.
}}
{{Update history table/row
| update = {{Update link|January|30|2026}}
| changes =
* {{AbilityIcon|Serrated Knives}} impact damage spirit ratio reduced from 0.558 to 0.25.
}}
{{Update history table/row
| update = {{Update link|December|16|2025}}
| changes =
* {{AbilityIcon|Bloodletting}} deferred damage reduced from 30% to 25%.
* {{AbilityIcon|Bloodletting}} T2 deferred damage increased from 10% to 15%.
* Rage buildup rate reduced by 6%.
* {{AbilityIcon|Killing Blow}} cast range reduced from 15m to 13m.
}}
{{Update history table/row
| update = {{Update link|December|3|2025}}
| changes =
* Rage now builds 8% slower
}}
{{Update history table/row
| update = {{Update link|November|21|2025}}
| changes =
* Alt fire knockback reduced by 10%.
* Alt fire ammo cost increased from 2 to 3.
* {{AbilityIcon|Killing Blow}} Rage Damage Bonus reduced from 17% to 15%.
* {{AbilityIcon|Killing Blow}} T2 Rage Damage bonus reduced from 8% to 6%.
* {{AbilityIcon|Killing Blow}} Rage state now causes your alt fire knockback to push you a little further.
* Fixed some bugs with Barriers and Spirit Damage Scaling (fixes other cases as well)
}}
{{Update history table/row
| update = {{Update link|October|24|2025}}
| changes =
* Alt fire knockback reduced by 10%.
}}
{{Update history table/row
| update = {{Update link|September|4|2025}}
| changes =
* {{AbilityIcon|Serrated Knives}} T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS.
* {{AbilityIcon|Slice and Dice}} T3 Max cd reduction from -6s to -8s.
* {{AbilityIcon|Bloodletting}} cooldown reduced from 25s to 20s.
* {{AbilityIcon|Bloodletting}} incoming damage deferred increased from 25% to 30%.
* {{AbilityIcon|Bloodletting}} T3 increased from +35% Damage Cleared to +45%.
}}
{{Update history table/row
| update = {{Update link|August|18|2025}}
| changes =
* {{Undocumented}} {{AbilityIcon|Bloodletting}} duration now scales with Ability Duration stat.
}}
{{Update history table/row
| update = {{Update link|August|8|2025}}
| changes =
* {{AbilityIcon|Bloodletting}} cooldown reduced from 45s to 25s.
* {{AbilityIcon|Bloodletting}} T1 cooldown increased from -25s to -10s.
* {{AbilityIcon|Bloodletting}} T2 increased from +6% Deferred to +10%.
* {{AbilityIcon|Bloodletting}} Rage deferred bonus from +14% to +15%.
* {{AbilityIcon|Bloodletting}} deferred damage from +20% to +25%.
}}
{{Update history table/row
| update = {{Update link|July|29|2025}}
| changes =
* Rage now only builds up from damaging players.
* Rage buildup for all damage types increased by 20% (easier to build up).
* Rage decay duration increased from 9s to 12s.
* {{AbilityIcon|Bloodletting}} duration reduced from 12s to 6s.
* {{AbilityIcon|Bloodletting}} cooldown reduced from 60s to 45s.
* {{AbilityIcon|Bloodletting}} damage clear increased from 30% to 40%.
* {{AbilityIcon|Bloodletting}} T1 and T2 swapped.
* {{AbilityIcon|Bloodletting}} T3 increased from +20% to +35%.
}}
{{Update history table/row
| update = {{Update link|May|27|2025}}
| changes =
* Alt Fire base damage reduced by 15%.
* Rage per weapon damage reduced by 10%.
}}
{{Update history table/row
| update = {{Update link|May|19|2025}}
| changes =
* Move Speed reduced from 7 to 6.8.
* Health per boon reduced from 81 to 77.
* Base gun damage reduced from 4.95 to 4.6.
}}
{{Update history table/row
| update = {{Update link|May|11|2025}}
| changes =
* {{AbilityIcon|Slice and Dice}} damage reduced from 100 to 80.
* Bullet damage growth reduced from 0.246 to 0.22.
}}
{{Update history table/row
| update = {{Update link|May|8|2025}}
| changes =
* {{AbilityIcon|Killing Blow}}: Threshold reduced from 22% to 20%.
* {{AbilityIcon|Killing Blow}}: T2 threshold reduced from +6% to +5%.
* VO remastering pass as well as updated ping lines.
* {{Undocumented}} {{AbilityIcon|Bloodletting}} Deferred Damage Cleared reduced from 40% to 30%.
* {{Undocumented}} {{AbilityIcon|Bloodletting}} T3 reduced from +25% to +20%.
}}
{{Update history table/row
| update = {{Update link|February|25|2025}}
| changes =
* Added Suggested AP path for {{HeroIcon|Haze}}, {{HeroIcon|Paradox}}, {{HeroIcon|Shiv}}, and {{HeroIcon|Yamato}}.
* {{AbilityIcon|Slice and Dice}} is no longer cancellable.
* Updated vo - remastering pass, no new content.
* {{AbilityIcon|Killing Blow}} debuff indicator effect revisions to remove arrow and add a brief debuff effect on the victim.
}}
{{Update history table/row
| update = {{Update link|January|27|2025}}
| changes =
* {{AbilityIcon|Serrated Knives}} no longer stops after hitting a Soul Orb.
}}
{{Update history table/row
| update = {{Update link|January|19|2025}}
| changes =
* Bullet Damage reduced from 5.7 to 5.5
* {{AbilityIcon|Slice and Dice}} damage reduced from 110 to 100.
* {{AbilityIcon|Slice and Dice}} T2 reduced from +70 to +60.
* {{AbilityIcon|Slice and Dice}} spirit scaling increased from 1.3 to 1.55.
* {{AbilityIcon|Bloodletting}} deferred damage duration reduced from 13s to 12s.
* {{AbilityIcon|Bloodletting}} cooldown increased from 50s to 60s.
}}
{{Update history table/row
| update = {{Update link|December|31|2024}}
| changes =
* Bullet growth reduced from +0.31 to +0.27.
* {{AbilityIcon|Serrated Knives}} T3 increased from +5 Bleed DPS to +7.
}}
{{Update history table/row
| update = {{Update link|December|6|2024}}
| changes =
* Reverted recent updates to {{HeroIcon|Shiv}} run animations.
* Fixed some targeting issues with {{AbilityIcon|Killing Blow}}.
}}
{{Update history table/row
| update = {{Update link|November|21|2024}}
| changes =
* {{AbilityIcon|Bloodletting}} reduced from 22% to 20%.
* {{AbilityIcon|Bloodletting}} T1 reduced from +8% to +6%.
* {{AbilityIcon|Bloodletting}} rage bonus reduced from +15% to 14%.
* {{AbilityIcon|Serrated Knives}} cooldown reduced from 19s to 16s.
* {{AbilityIcon|Serrated Knives}} can now capture souls.
* {{AbilityIcon|Slice and Dice}} base damage increased from 105 to 110.
* {{AbilityIcon|Slice and Dice}} T2 reduced from +75 to +70.
* {{AbilityIcon|Slice and Dice}} cooldown reduced from 16s to 15s.
* {{AbilityIcon|Slice and Dice}} T1 reduced from -4s to -3s.
* {{AbilityIcon|Killing Blow}} threshold increased from 20% to 22%.
* {{AbilityIcon|Killing Blow}} T2 reduced from +8% Enemy Health Threshold to +6%.
* {{AbilityIcon|Killing Blow}} Full Rage Damage Bonus increased from 15% to 17%.
* {{AbilityIcon|Killing Blow}} T2 reduced from +10% Full Rage Bonus Damage to +8%.
* Fixed an issue where using {{AbilityIcon|Serrated Knives}} and immediately holding M1 after to shoot not firing your gun.
* {{AbilityIcon|Killing Blow}} Rage per spirit damage increased from 0.013 to 0.014.
* {{AbilityIcon|Killing Blow}} cast range increased from 14m to 15m.
}}
{{Update history table/row
| update = {{Update link|October|27|2024}}
| changes =
* {{AbilityIcon|Killing Blow}} cast range increased from 13m to 14m.
* {{AbilityIcon|Killing Blow}} rage per weapon damage increased from 0.015 to 0.017.
* {{AbilityIcon|Killing Blow}} drain rate reduced from 0.3 to 0.25.
}}
{{Update history table/row
| update = {{Update link|October|24|2024}}
| changes =
* {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} now stops tracking targets that teleport.
* {{HeroIcon|Shiv}} Dagger: reduced size of stuck dagger in victim.
* {{HeroIcon|Shiv}} {{AbilityIcon|Slice and Dice}}: reduced vfx noise for players close to it.
* Base speed reduced from 7.3 to 7.0.
* {{AbilityIcon|Serrated Knives}} collision radius reduced by 20%.
* {{AbilityIcon|Bloodletting}} cooldown increased from 21s to 50s.
* {{AbilityIcon|Bloodletting}} T2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s).
* {{AbilityIcon|Bloodletting}} duration increased from 10s to 13s.
* {{AbilityIcon|Bloodletting}} Incoming Damage Deferred reduced from 30% to 22%.
* {{AbilityIcon|Bloodletting}} T1 changed to +8% Incoming Damage Deferred (was +5s duration).
* {{AbilityIcon|Killing Blow}} range reduced from 20m to 13m.
* {{AbilityIcon|Killing Blow}} Rage buildup per heavy melee reduced from 3.5 to 2.75.
* {{AbilityIcon|Killing Blow}} Rage buffer duration reduced from 10s to 9s.
* {{AbilityIcon|Killing Blow}} Rage buildup vs creeps reduced by 50%.
}}
{{Update history table/row
| update = {{Update link|October|15|2024}}
| changes =
* Rage decay rate increased from 0.25 to 0.3.
* Rage buffer duration reduced from 12s to 10s.
}}
{{Update history table/row
| update = {{Update link|October|10|2024}}
| changes =
* Fixed {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} sometimes sending him into orbit.
* Fixed {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} continuing to do damage while being teleported by {{AbilityIcon|Quantum Entanglement}}.
* {{AbilityIcon|Slice and Dice}} Spirit damage scaling increased from 1.2 to 1.3.
* {{AbilityIcon|Slice and Dice}} T1 improved from -3.75s to -4s.
* Rage decay rate reduced from 0.35 to 0.25.
* Rage buffer duration increased from 7s to 12s (how long it stays before starting to decay).
}}
{{Update history table/row
| update = {{Update link|September|29|2024}}
| changes =
* Fixed {{HeroIcon|Wraith}} Cards, {{HeroIcon|Shiv}} Rage and lifesteal from increasing by shooting the shop.
}}
{{Update history table/row
| update = {{Update link|September|26|2024}}
| changes =
* Updated {{AbilityIcon|Killing Blow}} effects.
* Turned off a {{HeroIcon|Shiv}} line where he referenced slowing down enemies when he wasn't actually doing so.
* Bots can now choose to play {{HeroIcon|Lady Geist}}, {{HeroIcon|Mirage}}, {{HeroIcon|Shiv}}, and {{HeroIcon|Warden}}.
* {{AbilityIcon|Slice and Dice}} T2 reduced from +85 to +75.
* {{AbilityIcon|Killing Blow}} Rage buildup per spirit damage reduced from 0.02 to 0.013.
* {{AbilityIcon|Killing Blow}} Rage drain rate increased from 0.3 to 0.35.
* {{AbilityIcon|Killing Blow}} Full Rage Bonus Damage reduced from 20% to 15%.
* {{AbilityIcon|Killing Blow}} T2 increased from 5% to 10%.
}}
{{Update history table/row
| update = {{Update link|September|12|2024}}
| changes =  
* Adjusted {{HeroIcon|Shiv}}'s running reload animation.
* Adjusted {{HeroIcon|Shiv}}'s running reload animation.
* Fixed issues with {{AbilityIcon|Serrated Knives}} hitting targets behind walls.
* Fixed issues with {{AbilityIcon|Serrated Knives|Shiv}} hitting targets behind walls.
* {{AbilityIcon|Slice and Dice}} damage reduced from 125 to 105.
* {{AbilityIcon|Slice and Dice|Shiv}} damage reduced from 125 to 105.
* {{AbilityIcon|Bloodletting}} Deferred Damage Cleared reduced from 50% to 40%.
* {{AbilityIcon|Bloodletting|Shiv}} Deferred Damage Cleared reduced from 50% to 40%.
* {{AbilityIcon|Killing Blow}} Bonus Damage from Full Rage reduced from +25% to +20%.
* {{AbilityIcon|Killing Blow|Shiv}} Bonus Damage from Full Rage reduced from +25% to +20%.
* {{AbilityIcon|Killing Blow}} T2 now also increases Rage Amp by +5%.
* {{AbilityIcon|Killing Blow|Shiv}} T2 now also increases Rage Amp by +5%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|August|29|2024}}
| update = August 29, 2024
| changes =  
| changes =
* Fixed parts of {{HeroIcon|Shiv}}'s coat being considered a headshot.
* Fixed parts of {{HeroIcon|Shiv}}'s coat being considered a headshot.
* Bullet damage growth per boon reduced from 0.5 to 0.4.
* Bullet damage growth per boon reduced from 0.5 to 0.4.
* Gun falloff range reduced by 10%.
* Gun falloff range reduced by 10%.
* Health growth per boon reduced from +41 to +35.
* Health growth per boon reduced from +41 to +35.
* {{AbilityIcon|Slice and Dice}} T2 reduced from +100 to +85.
* {{AbilityIcon|Slice and Dice|Shiv}} T2 reduced from +100 to +85.
* {{AbilityIcon|Slice and Dice}} T3 now considers creeps for only half value.
* {{AbilityIcon|Slice and Dice|Shiv}} T3 now considers creeps for only half value.
* {{AbilityIcon|Bloodletting}} deferred damage reduced from 35% to 30%.
* {{AbilityIcon|Bloodletting|Shiv}} deferred damage reduced from 35% to 30%.
* The targeting UI for {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} is now more clear about when the target will be killed.
* The targeting UI for {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow|Shiv}} is now more clear about when the target will be killed.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|August|22|2024}}
| update = August 22, 2024
| changes =  
| changes =
* {{AbilityIcon|Bloodletting}} incoming damage deferred reduced from 40% to 35%.
* {{AbilityIcon|Bloodletting|Shiv}} incoming damage deferred reduced from 40% to 35%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|August|16|2024}}
| update = August 16, 2024
| changes =  
| changes =
* Gun base damage reduced from 6.3 to 5.7.
* Gun base damage reduced from 6.3 to 5.7.
* {{AbilityIcon|Serrated Knives}} collision size reduced by 10%.
* {{AbilityIcon|Serrated Knives|Shiv}} collision size reduced by 10%.
* {{AbilityIcon|Serrated Knives}} projectile speed reduced by 10%.
* {{AbilityIcon|Serrated Knives|Shiv}} projectile speed reduced by 10%.
* {{AbilityIcon|Serrated Knives}} base damage reduced from 75 to 35.
* {{AbilityIcon|Serrated Knives|Shiv}} base damage reduced from 75 to 35.
* {{AbilityIcon|Serrated Knives}} spirit scaling reduced from 1 to 0.6.
* {{AbilityIcon|Serrated Knives|Shiv}} spirit scaling reduced from 1 to 0.6.
* {{AbilityIcon|Serrated Knives}} DPS spirit scaling reduced from 0.2 to 0.16.
* {{AbilityIcon|Serrated Knives|Shiv}} DPS spirit scaling reduced from 0.2 to 0.16.
* {{AbilityIcon|Serrated Knives}} T3 reduced from +75 Damage and +5 Bleed to +40 Damage and +5 Bleed.
* {{AbilityIcon|Serrated Knives|Shiv}} T3 reduced from +75 Damage and +5 Bleed to +40 Damage and +5 Bleed.
* Fixed {{AbilityIcon|Serrated Knives}} bouncing to other units even if it did not impact the target.
* Fixed {{AbilityIcon|Serrated Knives|Shiv}} bouncing to other units even if it did not impact the target.
* Fixed Rage and {{AbilityIcon|Bloodletting}} not clearing out on death.
* Fixed Rage and {{AbilityIcon|Bloodletting|Shiv}} not clearing out on death.
* Fixed {{AbilityIcon|Bloodletting}} deferred damage waking him up from sleep.
* Fixed {{AbilityIcon|Bloodletting|Shiv}} deferred damage waking him up from sleep.
* Fixed {{AbilityIcon|Killing Blow}} falling through the world sometimes.
* Fixed {{AbilityIcon|Killing Blow|Shiv}} falling through the world sometimes.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|August|15|2024}}
| update = August 15, 2024
| changes =  
| changes =
* Added a new hero, {{HeroIcon|Shiv}}.
* Added a new hero, {{HeroIcon|Shiv}}.
}}
}}
}}
}}
[[Category:Shiv|U]]
[[Category:Hero changelogs]]
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