| Update
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Changes
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December 16, 2025
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- Sinner's Sacrifice bounty reduced by 10%
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November 21, 2025
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- Sinner's Sacrifice: Return damage increased from 60 to 80
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July 29, 2025
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- Sinner's Sacrifice: Retaliate damage increased from 40 to 60.
- Sinner's Sacrifice: Heavy melee end success bonus now grants 4 buffs rather than 3 (these also take a little longer to kill now due to the melee timing changes).
- Neutrals bounty increased by 15% (strong neutrals +25%)
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July 4, 2025
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- Fixed an issue where Souls were shared with anyone that punched a Sinner's Sacrifice, regardless of the duration or team
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March 16, 2025
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- Neutral bounty increased by 5%
- Sinner's Sacrifice initial spawn time reduced from 10 min to 8 min (respawn rate is still 5 min)
- Fixed a bug with Neutral bounty later in the game being reduced by more than the initial intended -15% (this fix was released yesterday)
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March 13, 2025
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- Neutrals soul values reduced by 15% (including Sinner's Sacrifice)
- Sinner's Sacrifice spawn/respawn time increased from 8/4 minutes to 10/5
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February 25, 2025
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[Misc Gameplay]
- Sinner's Sacrifice no longer grants a random Golden Statue buff.
- Sinner's Sacrifice now has a looping timing window where if you kill it with a Heavy Melee (there are visual and audio cues), you will receive 3 Golden Statue buffs. Alternatively, a last hit with Light Melee will only give 1 Golden Statue Buff.
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October 24, 2024
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[Misc Gameplay]
- Sinner's Sacrifice now shares souls of subsequent hits with everyone that hit it recently (rather than the bigger value from last hit only going to one player)
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October 10, 2024
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- Vaults spawn time/interval changed from 10/5 to 8/4
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September 26, 2024
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[Misc Gameplay]
- Sinner's Sacrifice now grants a permanent golden statue bonus when it is killed
- Fixed Sinner's Sacrifice sharing bounty to nearby allies
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September 12, 2024
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- Fixed Sinner's Sacrifice changing facing direction sometimes
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August 29, 2024
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[General Changes]
- Fixed Sinner's Sacrifice not always correctly animating
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June 6, 2024
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[General Changes]
- Replaced the neutral vaults with a new model, the Sinner's Sacrifice
- Updated sound effects for the Sinner's Sacrifice
[Misc Gameplay]
- Vaults souls increased from 260 to 300
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May 10, 2024
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- The losing team now gains up to 25% more souls from troopers, neutrals, vaults, and objectives, based on how behind they are (peaks at 20% max networth delta). First 3k in networth difference is ignored.
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May 3, 2024
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- Vaults base bounty increased from 150 to 200
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