Editing Siphon Bullets/Update history

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| contents =  
| contents =  
{{Update history table/row
{{Update history table/row
| update = {{Update link|March|6|2026}}
| update = November 1, 2024
| changes =  
| changes =  
* Now steals 2.5% of enemy max HP per bullet instead of a fixed amount.
*Max HP Steal is now affected by falloff
* {{Undocumented}}: No longer permanently steals max HP on enemy kill.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|December|16|2025}}
| update = October 10, 2024
| changes =  
| changes =  
* Cooldown increased from 0.8s to 1.2s.
*HP Steal Per Bullet increased from 45 to 50
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|September|4|2025}}
| update = September 26, 2024
| changes =  
| changes =  
* Max HP Steal reduced from 55 to 35.
*Now a T4 Vitality Item
* Max HP Steal now scales per Boon (0.8)
*No longer grants +28% Weapon Damage
* Duration reduced from 20s to 17s.
*Now grants +18% Bullet Resistance
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|July|4|2025}}
| update = August 29, 2024
| changes =  
| changes =  
* Now grants Bullet Resistance instead of Spirit Resistance.
*Weapon Damage Reduced: 40% > 28%
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|May|27|2025}}
| update = August 22, 2024
| changes =  
| changes =  
* Cooldown increased from 0.7s to 0.8s.
*Dying with Siphon Bullets stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back)
* Fixed various bugs with stat stealing and {{ItemIcon|Capacitor}}/{{ItemIcon|Debuff Remover}}.
*Fixed Siphon Bullets acting as spirit damage for procs
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|May|21|2025}}
| update = August 15, 2024
| changes =  
| changes =  
* Max HP Steal Per Bullet reduced from 65 to 55.
*You permanently steal 1 stack (45 HP) from the enemy if they die under the debuff. If an enemy you stole a stack from kills you, they regain 1 stack back
* Spirit Resist reduced from 12% to 10%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|May|19|2025}}
| update = August 1, 2024
| changes =  
| changes =  
* No longer grants +10% Bullet Resist.
*Weapon damage is no longer conditional on 15m, now always gives +40% Weapon Damage (previously gave +45% when close)
* Now grants +12% Spirit Resist.
* Cooldown reduced from 0.8s to 0.7s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|May|8|2025}}
| update = July 18, 2024
| changes =  
| changes =  
* Cost increased from 6k to 6.4k souls (global T4 item change).
*Max frequency improved from 1s to 0.8s
* Bullet Resist reduced from +18% to +10%.
* Max HP Steal Per Bullet increased from 55 to 65.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|December|21|2024}}
| update = July 4, 2024
| changes =  
| changes =  
* Cost reduced from 6.2k to 6k souls (global T4 item change).
*Steal duration increased from 15s to 20s
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|November|7|2024}}
| update = June 27, 2024
| changes =  
| changes =  
* Now grants +15% Weapon Damage.
*Max HP Steal duration increased from 12s to 15s
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|November|1|2024}}
| update = June 20, 2024
| changes =  
| changes =  
* Max HP Steal is now affected by falloff.
*Max HP Steal increased from 40 to 45
}}
{{Update history table/row
| update = {{Update link|October|24|2024}}
| changes =
* Max HP Steal Per Bullet increased from 50 to 55.
}}
{{Update history table/row
| update = {{Update link|October|10|2024}}
| changes =
* HP Steal Per Bullet increased from 45 to 50.
}}
{{Update history table/row
| update = {{Update link|September|26|2024}}
| changes =
* Moved to T4 Vitality (was T4 Weapon).
* No longer grants +28% Weapon Damage.
* Now grants +18% Bullet Resistance.
}}
{{Update history table/row
| update = {{Update link|September|12|2024}}
| changes =
* Cost reduced from 6.3k to 6.2k souls (global T4 item change).
}}
{{Update history table/row
| update = {{Update link|August|29|2024}}
| changes =
* Weapon Damage reduced from 40% to 28%.
}}
{{Update history table/row
| update = {{Update link|August|22|2024}}
| changes =
* Dying with {{ItemIcon|Siphon Bullets}} stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back).
* Fixed {{ItemIcon|Siphon Bullets}} acting as spirit damage for procs.
}}
{{Update history table/row
| update = {{Update link|August|15|2024}}
| changes =
* You permanently steal 1 stack (45 HP) from the enemy if they die under the debuff. If an enemy you stole a stack from kills you, they regain 1 stack back.
}}
{{Update history table/row
| update = {{Update link|August|1|2024}}
| changes =
* Weapon damage is no longer conditional on 15m, now always gives +40% Weapon Damage (previously gave +45% when close).
}}
{{Update history table/row
| update = {{Update link|July|18|2024}}
| changes =
* Cost reduced from 6.5k to 6.3k souls (global T4 item change).
* Max frequency improved from 1s to 0.8s.
}}
{{Update history table/row
| update = {{Update link|July|4|2024}}
| changes =
* Steal duration increased from 15s to 20s.
}}
{{Update history table/row
| update = {{Update link|June|27|2024}}
| changes =
* Max HP Steal duration increased from 12s to 15s.
}}
{{Update history table/row
| update = {{Update link|June|20|2024}}
| changes =
* Max HP Steal increased from 40 to 45.
}}
}}
}}
}}


[[Category:Item changelogs]]
[[Category:Item changelogs]]
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