Siphon Bullets: Difference between revisionsGive feedback
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no longer correct after patch |
11-07-2024 Update changes |
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| Line 9: | Line 9: | ||
| has_active1 = false | | has_active1 = false | ||
| has_iscomponentof = false | | has_iscomponentof = false | ||
| item_stat1 = +18% Bullet Resistance | | item_stat1 = +15% [[Weapon Damage]] | ||
| item_stat2 = +18% [[Bullet Resistance]] | |||
| souls = 6,200 | | souls = 6,200 | ||
| passive1_description = Your bullets temporarily steal Max [[Health|HP]] from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die. | | passive1_description = Your bullets temporarily steal Max [[Health|HP]] from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die. | ||