Siphon Bullets: Difference between revisions

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Added more technical info based on sandbox testing
Snes (talk | contribs)
2024-24-10 Update changes
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| passive1_description = Your bullets temporarily steal Max [[Health|HP]] from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die.
| passive1_description = Your bullets temporarily steal Max [[Health|HP]] from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die.
| passive1_cooldown =  
| passive1_cooldown =  
| passive1_stat1 = 50 Max HP Steal Per Bullet
| passive1_stat1 = 55 Max HP Steal Per Bullet
| passive1_stat2 = 20s Steal Duration
| passive1_stat2 = 20s Steal Duration
}}
}}