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| Latest revision | Your text | ||
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* Urn mechanics have been reworked. | * Urn mechanics have been reworked. | ||
Primary details: | Primary details: | ||
* Delivering the urn now starts a king of the hill style capture point, rather than using melee to flip the urn back and forth. | * Delivering the urn now starts a king of the hill style capture point, rather than using melee to flip the [[Urn|urn]] back and forth. | ||
* Both teams can progress at the same time, but the urn will only be fully claimed once there is only one team in the circle. | * Both teams can progress at the same time, but the urn will only be fully claimed once there is only one team in the circle. | ||
* The Urn runner now gets their normal 35% bonus bounty and stats immediately on initial deposit (rather than on deposit conclusion only if your team won it) | * The Urn runner now gets their normal 35% bonus bounty and stats immediately on initial deposit (rather than on deposit conclusion only if your team won it) | ||